Player Matchup

Neith
Neith
Platinum I
 
Neith
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
BananaKíng
Thor
Platinum III
Level 119
God Stats
19W - 13L
1,683 SR
Queue Stats
120W - 119L
1,871 MMR
Solo
Ganesha
Ganesha
Platinum IV
NIKINEVSKY
Ganesha
Platinum IV
Level 128
God Stats
3W - 5L
1,468 SR
Queue Stats
411W - 412L
1,890 MMR
Solo
Achilles
Achilles
Diamond V
blastrogame
Achilles
Diamond V
Level 125
God Stats
19W - 17L
1,659 SR
Queue Stats
117W - 103L
1,999 MMR
Solo
Ra
Ra
Platinum I
google01
Ra
Platinum I
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 197L
1,975 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,562 SR
1,847 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,486 SR
1,673 MMR
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum I
 
Nox
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Rayzοn
Ah Muzen Cab
Diamond V
Level 157
God Stats
2W - 2L
1,517 SR
Queue Stats
95W - 78L
2,011 MMR
Solo
Bellona
Bellona
Platinum III
hectorvg
Bellona
Platinum III
Level 149
God Stats
4W - 2L
1,412 SR
Queue Stats
113W - 98L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 6 / 1
7,343
525
7,560
10,611
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 1
8,008
572
1,385
5,871
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
NIKINEVSKY
Ganesha
10
1 / 5 / 2
6,825
488
2,351
11,960
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
blastrogame
Achilles
12
0 / 5 / 1
6,502
464
4,634
12,887
5,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 5 / 1
7,950
568
5,942
8,399
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
NemesisGebShivaSol

VS

Bans
AthenaCliodhnaAgniBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
8 / 2 / 7
9,683
692
8,296
8,974
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
 
Merlin
16
4 / 1 / 4
9,434
674
8,641
4,866
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
 
Nox
13
2 / 0 / 11
8,184
585
4,577
6,362
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Rayzοn
Ah Muzen Cab
15
5 / 3 / 3
8,773
627
7,828
8,243
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
hectorvg
Bellona
16
3 / 0 / 6
9,340
667
7,489
11,730
12,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
22
22
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
1
0.42
W
Apollo
 
Apollo
8
2
7
5.75
W
Merlin
 
Merlin
4
1
4
6
W
Nox
 
Nox
2
0
11
7.5
L
0
1
1
0.5
L
Ganesha
NIKINEVSKY
Ganesha
1
5
2
0.4
W
Ah Muzen Cab
Rayzοn
Ah Muzen Cab
5
3
3
2.17
L
Achilles
blastrogame
Achilles
0
5
1
0.1
L
3
5
1
0.7
W
Bellona
hectorvg
Bellona
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
36,831
49,728
Taken
40,175
18,775
Mitigated
23,257
11,089
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,560
3,301
0
3,068
10,611
2,253
0
2,036
8,575
0
60,180
W
Apollo
 
Apollo
8,296
4,988
0
1,769
8,974
2,688
0
3,047
5,855
0
70,526
W
Merlin
 
Merlin
8,641
852
0
787
4,866
2,096
115
781
4,041
72,024
0
W
Nox
 
Nox
4,577
647
0
1,730
6,362
3,979
205
1,957
3,945
15,066
2,164
L
1,385
723
0
823
5,871
2,085
0
1,035
4,836
0
72,146
L
Ganesha
NIKINEVSKY
Ganesha
2,351
540
174
2,145
11,960
6,232
0
6,029
5,931
14,633
0
W
Ah Muzen Cab
Rayzοn
Ah Muzen Cab
7,828
3,426
0
4,024
8,243
1,942
1,074
1,379
6,828
0
64,998
L
Achilles
blastrogame
Achilles
4,634
717
0
3,326
12,887
5,842
0
1,398
11,489
0
37,932
L
5,942
368
168
1,385
8,399
2,363
0
2,264
6,135
49,094
0
W
Bellona
hectorvg
Bellona
7,489
3,775
0
5,601
11,730
12,552
168
881
10,833
0
61,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
45,414
498
Minions Killed
531
0
Camps Cleared
0
1,402,812
Distance Traveled
1,417,690
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,343
525
139
10
0
239,874
3
W
Apollo
9,683
692
112
8
0
301,953
0
W
Merlin
9,434
674
143
10
0
267,924
3
W
Nox
8,184
585
28
2
0
273,206
8
L
Thor
8,008
572
150
11
0
337,837
1
L
Ganesha
6,825
488
11
1
0
293,292
5
W
Ah Muzen Cab
8,773
627
112
8
0
276,328
2
L
Achilles
6,502
464
85
6
0
241,197
4
L
Ra
7,950
568
113
8
0
290,612
0
W
Bellona
9,340
667
136
10
0
298,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role