Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
RubyTheHuntress
Horus
Level 152
God Stats
3W - 2L
1,724 SR
Queue Stats
185W - 87L
1,839 Elo+
Party 2
Jing Wei
Jing Wei
SquidwrdFortnite
Jing Wei
Level 89
God Stats
15W - 3L
1,804 SR
Queue Stats
89W - 47L
1,805 Elo+
Party 2
Team Averages
Level 116
1,676 SR
1,715 Elo+

VS

Team Averages
Level 137
1,501 SR
1,487 Elo+
Anubis
Anubis
Badarayanya
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
Hush-Puppi
Hun Batz
Level 157
God Stats
3W - 6L
1,260 SR
Queue Stats
164W - 169L
1,469 Elo+
Solo
Cerberus
Cerberus
HypnoticOracle
Cerberus
Level 129
God Stats
22W - 12L
1,742 SR
Queue Stats
149W - 97L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
6 / 4 / 11
8,986
817
8,931
9,400
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 16
9,601
873
8,188
9,876
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
12 / 1 / 9
10,338
940
16,631
9,636
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 5 / 2
7,962
724
8,416
10,541
3,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Hush-Puppi
Hun Batz
12
1 / 8 / 4
7,873
716
6,403
10,932
2,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
9
1 / 9 / 2
7,043
640
4,153
19,071
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
22
Kills
5
5
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
4
11
2.88
L
Anubis
3
5
2
0.8
L
Hun Batz
Hush-Puppi
Hun Batz
1
8
4
0.38
L
Cerberus
1
9
2
0.22
W
4
0
16
12
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,750
Damage
18,972
28,912
Taken
40,544
16,071
Mitigated
14,993
9,313
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,931
1,339
0
1,727
9,400
4,377
355
3,984
5,416
18,266
0
L
Anubis
8,416
545
0
2,928
10,541
3,200
13
3,920
6,621
25,206
0
L
Hun Batz
Hush-Puppi
Hun Batz
6,403
1,485
280
332
10,932
2,453
0
2,965
7,967
0
20,118
L
Cerberus
4,153
227
161
3,079
19,071
9,340
0
2,262
16,809
13,242
0
W
8,188
2,925
1,220
3,521
9,876
8,630
264
4,190
5,686
0
13,585
W
16,631
14,439
0
2,845
9,636
3,064
1,686
4,781
4,855
0
47,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
22,878
106
Minions Killed
79
7
Camps Cleared
3
608,963
Distance Traveled
497,592
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,986
817
15
1
0
200,480
0
L
Anubis
7,962
724
32
3
1
161,430
2
L
Hun Batz
7,873
716
27
2
1
181,989
3
L
Cerberus
7,043
640
20
2
1
154,173
0
W
Horus
9,601
873
9
1
0
215,488
3
W
Jing Wei
10,338
940
82
7
7
192,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role