Player Matchup

Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Atharien
Raijin
Level 106
God Stats
5W - 9L
1,470 SR
Queue Stats
349W - 377L
1,513 Elo+
Party 1
King Arthur
King Arthur
Paride
King Arthur
Level 85
God Stats
8W - 8L
1,422 SR
Queue Stats
69W - 64L
1,398 Elo+
Solo
Fenrir
Fenrir
RincewindEMS
Fenrir
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 339L
1,511 Elo+
Party 1
Cupid
Cupid
Sawadasan
Cupid
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 66L
1,531 Elo+
Solo
Team Averages
Level 109
1,478 SR
1,491 Elo+

VS

Team Averages
Level 99
1,624 SR
1,501 Elo+
Scylla
Scylla
GodZilas
Scylla
Level 160
God Stats
26W - 29L
1,736 SR
Queue Stats
303W - 297L
1,534 Elo+
Solo
Neith
Neith
Icho2015
Neith
Level 80
God Stats
4W - 0L
1,555 SR
Queue Stats
14W - 11L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
Maciejlab
Erlang Shen
Level 66
God Stats
1W - 2L
1,692 SR
Queue Stats
82W - 82L
1,576 Elo+
Solo
Odin
Odin
anisamargel
Odin
Level 68
God Stats
3W - 1L
1,554 SR
Queue Stats
35W - 37L
1,473 Elo+
Solo
Ares
Ares
sokurblack
Ares
Level 123
God Stats
12W - 10L
1,582 SR
Queue Stats
274W - 258L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 3 / 5
9,537
454
8,783
21,332
23,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Atharien
Raijin
15
3 / 6 / 1
9,954
474
11,806
15,511
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Paride
King Arthur
15
0 / 5 / 3
9,247
440
4,841
18,387
16,749
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
15
3 / 11 / 1
9,842
469
10,401
22,420
8,771
Cupid
Sawadasan
Cupid
19
6 / 6 / 3
11,671
556
19,566
16,564
8,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GodZilas
Scylla
19
13 / 1 / 8
12,545
597
22,461
13,157
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Icho2015
Neith
17
6 / 5 / 8
10,814
515
8,510
11,820
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Maciejlab
Erlang Shen
17
5 / 2 / 9
10,935
521
7,609
16,942
11,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 6
11,174
532
18,591
16,689
20,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 4 / 13
9,444
450
12,036
21,223
25,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
15
Kills
31
31
Deaths
15
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
5
1.83
L
Raijin
Atharien
Raijin
3
6
1
0.58
W
Scylla
GodZilas
Scylla
13
1
8
17
W
Neith
Icho2015
Neith
6
5
8
2
W
Erlang Shen
Maciejlab
Erlang Shen
5
2
9
4.75
L
King Arthur
Paride
King Arthur
0
5
3
0.3
L
Fenrir
3
11
1
0.32
L
Cupid
Sawadasan
Cupid
6
6
3
1.25
W
7
3
6
3.33
W
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,397
Damage
69,207
94,214
Taken
79,831
63,678
Mitigated
66,805
23,640
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,783
591
448
5,553
21,332
23,522
47
8,951
12,381
24,482
0
L
Raijin
Atharien
Raijin
11,806
813
0
2,170
15,511
5,949
0
7,277
8,234
63,681
0
W
Scylla
GodZilas
Scylla
22,461
2,658
147
5,535
13,157
5,002
707
3,530
9,627
90,552
0
W
Neith
Icho2015
Neith
8,510
3,463
0
3,485
11,820
5,363
562
2,445
9,375
0
44,305
W
Erlang Shen
Maciejlab
Erlang Shen
7,609
4,122
0
2,182
16,942
11,198
0
3,749
12,942
0
81,293
L
King Arthur
Paride
King Arthur
4,841
653
0
4,891
18,387
16,749
0
6,215
12,172
38
43,109
L
Fenrir
10,401
2,725
0
5,345
22,420
8,771
0
8,171
14,249
0
68,033
L
Cupid
Sawadasan
Cupid
19,566
13,825
0
5,233
16,564
8,687
2,398
6,350
10,214
0
107,929
W
18,591
3,028
0
960
16,689
20,120
140
4,095
12,594
11,278
57,400
W
12,036
808
0
2,330
21,223
25,122
517
6,808
14,415
26,484
5,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,251
Gold Earned
54,912
472
Minions Killed
483
0
Camps Cleared
0
1,833,122
Distance Traveled
1,920,078
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,537
454
17
1
0
366,657
2
L
Raijin
9,954
474
89
4
0
370,264
11
W
Scylla
12,545
597
150
7
0
424,623
6
W
Neith
10,814
515
77
4
0
355,274
3
W
Erlang Shen
10,935
521
101
5
0
397,218
1
L
King Arthur
9,247
440
89
4
0
343,560
3
L
Fenrir
9,842
469
101
5
0
380,955
2
L
Cupid
11,671
556
176
8
0
371,686
2
W
Odin
11,174
532
120
6
0
393,029
6
W
Ares
9,444
450
35
2
0
349,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role