Player Matchup

Baron Samedi
Baron Samedi
Small-Ting-00
Baron Samedi
Level 125
God Stats
65W - 25L
1,730 SR
Queue Stats
440W - 280L
1,688 Elo+
Party 2
Set
Set
b0oris
Set
Level 62
God Stats
2W - 2L
1,198 SR
Queue Stats
142W - 195L
1,387 Elo+
Solo
Achilles
Achilles
theabbott009
Achilles
Level 141
God Stats
19W - 9L
1,674 SR
Queue Stats
426W - 271L
1,695 Elo+
Party 2
Team Averages
Level 109
1,534 SR
1,590 Elo+

VS

Team Averages
Level 61
1,644 SR
1,426 Elo+
Shiva
Shiva
PulseJ4deX75
Shiva
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 106L
1,472 Elo+
Party 1
Artemis
Artemis
jmlc014
Artemis
Level 5
God Stats
1W - 1L
1,642 SR
Queue Stats
13W - 31L
1,352 Elo+
Party 1
Persephone
Persephone
juzlakalbdn
Persephone
Level 131
God Stats
23W - 11L
1,790 SR
Queue Stats
573W - 778L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Small-Ting-00
Baron Samedi
15
6 / 2 / 6
10,154
781
12,321
9,169
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
b0oris
Set
13
3 / 2 / 7
8,963
689
4,511
10,214
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
theabbott009
Achilles
15
7 / 1 / 8
10,182
783
17,253
20,453
18,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,898
684
11,998
14,913
15,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
jmlc014
Artemis
11
0 / 7 / 3
7,638
588
5,766
11,235
3,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
juzlakalbdn
Persephone
13
1 / 4 / 3
8,859
681
13,975
12,171
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
5
5
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Baron Samedi
Small-Ting-00
Baron Samedi
6
2
6
4.5
W
Set
b0oris
Set
3
2
7
3.25
L
Artemis
jmlc014
Artemis
0
7
3
0.21
L
Persephone
juzlakalbdn
Persephone
1
4
3
0.63
W
Achilles
theabbott009
Achilles
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,085
Damage
31,739
39,836
Taken
38,319
27,772
Mitigated
23,196
15,896
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,998
1,945
707
1,340
14,913
15,519
0
6,669
8,020
0
22,630
W
Baron Samedi
Small-Ting-00
Baron Samedi
12,321
204
2,822
3,494
9,169
3,998
308
3,205
5,964
45,720
0
W
Set
b0oris
Set
4,511
1,634
0
2,605
10,214
5,117
440
3,660
6,554
0
21,540
L
Artemis
jmlc014
Artemis
5,766
2,787
0
104
11,235
3,734
0
2,075
9,108
0
8,223
L
Persephone
juzlakalbdn
Persephone
13,975
1,281
321
1,500
12,171
3,943
0
4,048
8,059
44,855
0
W
Achilles
theabbott009
Achilles
17,253
5,079
0
6,975
20,453
18,657
142
7,523
12,930
0
30,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
25,395
145
Minions Killed
98
8
Camps Cleared
3
740,286
Distance Traveled
694,081
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,898
684
33
3
0
240,656
0
W
Baron Samedi
10,154
781
84
6
2
224,548
2
W
Set
8,963
689
26
2
3
258,240
1
L
Artemis
7,638
588
13
1
0
196,787
0
L
Persephone
8,859
681
52
4
3
256,638
1
W
Achilles
10,182
783
35
3
3
257,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role