Player Matchup

Bakasura
Bakasura
A5stargeneral
Bakasura
Level 151
God Stats
94W - 55L
1,748 SR
Queue Stats
964W - 871L
1,534 Elo+
Party 2
Medusa
Medusa
DarkSanta512
Medusa
Level 127
God Stats
1W - 0L
1,488 SR
Queue Stats
2W - 1L
1,791 Elo+
Party 1
Horus
Horus
ViscousSquirt
Horus
Level 158
God Stats
9W - 9L
1,656 SR
Queue Stats
58W - 53L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
WinterWraith343
Baron Samedi
Level 125
God Stats
12W - 13L
1,486 SR
Queue Stats
481W - 439L
1,514 Elo+
Party 2
Thanatos
Thanatos
wargodevil2
Thanatos
Level 160
God Stats
3W - 1L
1,736 SR
Queue Stats
221W - 200L
1,550 Elo+
Party 2
Team Averages
Level 144
1,623 SR
1,590 Elo+

VS

Team Averages
Level 115
1,575 SR
1,563 Elo+
Izanami
Izanami
DiscordedDiscord
Izanami
Level 122
God Stats
38W - 42L
1,517 SR
Queue Stats
331W - 346L
1,421 Elo+
Solo
Ares
Ares
HystericEric
Ares
Level 103
God Stats
1W - 1L
1,714 SR
Queue Stats
50W - 45L
1,481 Elo+
Solo
Mercury
Mercury
Smitemyween
Mercury
Level 99
God Stats
3W - 1L
1,765 SR
Queue Stats
103W - 76L
1,670 Elo+
Party 3
Cliodhna
Cliodhna
Strawnan
Cliodhna
Level 143
God Stats
3W - 5L
1,437 SR
Queue Stats
322W - 320L
1,623 Elo+
Party 3
Kukulkan
Kukulkan
potus98
Kukulkan
Level 108
God Stats
2W - 3L
1,444 SR
Queue Stats
113W - 104L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A5stargeneral
Bakasura
16
4 / 3 / 7
9,895
660
12,946
13,211
10,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
12
1 / 2 / 4
7,968
531
3,471
7,441
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 8
8,254
550
4,637
12,759
7,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
WinterWraith343
Baron Samedi
14
1 / 1 / 7
8,477
565
5,482
5,461
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
wargodevil2
Thanatos
16
11 / 2 / 3
9,974
665
11,925
10,884
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,835
522
7,469
10,731
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 5
7,235
482
3,575
8,006
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Smitemyween
Mercury
13
3 / 6 / 2
7,682
512
3,448
12,040
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Strawnan
Cliodhna
16
3 / 4 / 1
9,164
611
6,044
15,543
7,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
potus98
Kukulkan
13
0 / 3 / 3
7,656
510
6,461
6,374
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
9
9
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A5stargeneral
Bakasura
4
3
7
2.5
W
Medusa
1
2
4
1.5
L
2
4
3
0.88
L
1
2
5
1.75
L
Mercury
Smitemyween
Mercury
3
6
2
0.67
L
Cliodhna
Strawnan
Cliodhna
3
4
1
0.88
W
2
1
8
6
W
Baron Samedi
WinterWraith343
Baron Samedi
1
1
7
4.5
L
Kukulkan
potus98
Kukulkan
0
3
3
0.5
W
Thanatos
wargodevil2
Thanatos
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,461
Damage
26,997
49,756
Taken
52,694
26,586
Mitigated
22,534
28,219
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A5stargeneral
Bakasura
12,946
8,291
0
5,139
13,211
10,578
281
2,337
10,874
0
56,912
W
Medusa
3,471
1,652
248
2,228
7,441
1,859
696
633
6,808
0
45,512
L
7,469
4,433
0
4,233
10,731
2,968
711
764
9,961
0
68,060
L
3,575
138
0
1,391
8,006
6,197
0
1,429
6,357
9,988
0
L
Mercury
Smitemyween
Mercury
3,448
1,769
0
983
12,040
3,505
0
912
10,515
0
45,115
L
Cliodhna
Strawnan
Cliodhna
6,044
1,534
0
6,525
15,543
7,749
0
337
13,407
0
62,431
W
4,637
1,888
2,523
3,590
12,759
7,643
63
2,689
10,070
0
17,725
W
Baron Samedi
WinterWraith343
Baron Samedi
5,482
130
946
1,699
5,461
2,655
172
2,462
2,999
53,053
0
L
Kukulkan
potus98
Kukulkan
6,461
367
0
250
6,374
2,115
0
1,632
4,475
57,863
0
W
Thanatos
wargodevil2
Thanatos
11,925
3,602
0
11,846
10,884
3,851
454
2,080
8,804
0
46,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
39,572
415
Minions Killed
482
0
Camps Cleared
0
1,558,332
Distance Traveled
1,539,489
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,895
660
134
9
0
316,877
4
W
Medusa
7,968
531
83
6
0
293,343
2
L
Izanami
7,835
522
124
8
0
261,270
4
L
Ares
7,235
482
14
1
0
337,382
2
L
Mercury
7,682
512
78
5
0
327,049
4
L
Cliodhna
9,164
611
149
10
0
304,937
2
W
Horus
8,254
550
22
1
0
330,980
4
W
Baron Samedi
8,477
565
109
7
0
277,708
2
L
Kukulkan
7,656
510
117
8
0
308,851
7
W
Thanatos
9,974
665
67
4
0
339,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role