Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ceballoskids02
Achilles
Level 83
God Stats
1W - 1L
1,399 SR
Queue Stats
5W - 2L
1,380 Elo+
Solo
Team Averages
Level 99
1,466 SR
1,460 Elo+

VS

Team Averages
Level 117
1,485 SR
1,375 Elo+
Zeus
Zeus
DeesTacos
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,478 Elo+
Party 1
Artemis
Artemis
Forklifter
Artemis
Level 125
God Stats
3W - 1L
1,237 SR
Queue Stats
17W - 29L
1,360 Elo+
Party 1
Hercules
Hercules
Zelfronas
Hercules
Level 99
God Stats
1W - 2L
1,719 SR
Queue Stats
1W - 7L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 1 / 10
11,721
781
14,032
10,585
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
 
Gilgamesh
17
7 / 3 / 6
11,580
772
13,938
19,520
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
16
6 / 3 / 9
11,326
755
10,512
20,056
19,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 7 / 1
9,724
648
13,909
13,920
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Forklifter
Artemis
15
3 / 6 / 3
10,258
684
14,068
13,204
4,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Zelfronas
Hercules
13
1 / 5 / 5
9,497
633
8,126
18,277
21,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
7
7
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
10
10
W
Gilgamesh
 
Gilgamesh
7
3
6
3.33
W
Achilles
6
3
9
3.5
L
Zeus
3
7
1
0.5
L
Artemis
Forklifter
Artemis
3
6
3
0.75
L
Hercules
Zelfronas
Hercules
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,482
Damage
36,103
50,161
Taken
45,401
41,227
Mitigated
28,450
8,554
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,032
918
0
2,575
10,585
5,003
1,337
2,277
8,235
57,629
0
W
Gilgamesh
 
Gilgamesh
13,938
3,028
777
3,131
19,520
16,802
899
6,129
12,954
0
44,018
W
Achilles
10,512
2,761
0
2,071
20,056
19,422
996
5,948
13,802
0
26,636
L
Zeus
13,909
1,638
0
1,177
13,920
3,091
0
5,105
8,683
40,815
0
L
Artemis
Forklifter
Artemis
14,068
6,400
0
3,157
13,204
4,329
0
1,448
11,571
0
42,814
L
Hercules
Zelfronas
Hercules
8,126
1,887
0
4,617
18,277
21,030
0
7,910
9,973
0
20,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
29,479
160
Minions Killed
159
10
Camps Cleared
5
911,877
Distance Traveled
770,090
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,721
781
91
6
5
313,248
4
W
Gilgamesh
11,580
772
43
3
3
304,893
5
W
Achilles
11,326
755
26
2
2
293,736
3
L
Zeus
9,724
648
57
4
3
234,111
4
L
Artemis
10,258
684
74
5
2
257,024
3
L
Hercules
9,497
633
28
2
0
278,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role