Player Matchup

Zhong Kui
Zhong Kui
AVTMonkey
Zhong Kui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
GIVEMEYOURLUNCH
Danzaburou
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Da Ji
Da Ji
Ghostnomnom
Da Ji
Level 16
God Stats
4W - 4L
1,936 SR
Queue Stats
4W - 4L
1,857 Elo+
Party 3
Thanatos
Thanatos
RaiRaiRaiz
Thanatos
Level 17
God Stats
1W - 1L
1,805 SR
Queue Stats
3W - 4L
1,815 Elo+
Party 3
Ares
Ares
Unimatrix0
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 18
1,648 SR
1,634 Elo+

VS

Team Averages
Level 68
1,549 SR
1,504 Elo+
Zeus
Zeus
Alpharionus
Zeus
Level 100
God Stats
3W - 0L
1,589 SR
Queue Stats
27W - 24L
1,515 Elo+
Party 2
Bellona
Bellona
Chabelizz
Bellona
Level 55
God Stats
2W - 1L
1,535 SR
Queue Stats
104W - 115L
1,410 Elo+
Solo
Raijin
Raijin
TeethMeat
Raijin
Level 137
God Stats
5W - 4L
1,649 SR
Queue Stats
354W - 274L
1,537 Elo+
Party 1
Neith
Neith
lucieamara
Neith
Level 17
God Stats
227W - 176L
1,539 SR
Queue Stats
242W - 197L
1,500 Elo+
Party 1
Nemesis
Nemesis
wantDie
Nemesis
Level 29
God Stats
2W - 1L
1,435 SR
Queue Stats
13W - 6L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AVTMonkey
Zhong Kui
17
1 / 13 / 5
10,651
968
10,161
22,528
14,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
GIVEMEYOURLUNCH
Danzaburou
17
0 / 10 / 6
11,177
1,016
12,450
20,290
7,306
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 9 / 4
13,384
1,217
15,267
19,442
7,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
RaiRaiRaiz
Thanatos
17
5 / 10 / 5
12,337
1,122
17,334
24,203
10,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 7 / 5
11,163
1,015
3,369
22,788
28,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 21
14,473
1,316
34,887
9,582
2,470
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Chabelizz
Bellona
18
0 / 2 / 14
10,980
998
6,288
9,953
8,270
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
TeethMeat
Raijin
20
19 / 1 / 21
15,807
1,437
31,365
12,032
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
4 / 3 / 20
12,349
1,123
9,819
13,544
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
wantDie
Nemesis
20
12 / 3 / 19
14,140
1,285
17,784
18,415
5,228
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
144
14
Kills
49
49
Deaths
14
25
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AVTMonkey
Zhong Kui
1
13
5
0.27
W
14
5
21
4.9
W
Bellona
Chabelizz
Bellona
0
2
14
3.5
L
Danzaburou
GIVEMEYOURLUNCH
Danzaburou
0
10
6
0.3
L
7
9
4
1
L
Thanatos
RaiRaiRaiz
Thanatos
5
10
5
0.75
W
Raijin
TeethMeat
Raijin
19
1
21
29.5
L
1
7
5
0.5
W
Neith
4
3
20
4.67
W
Nemesis
wantDie
Nemesis
12
3
19
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,581
Damage
100,143
109,251
Taken
63,526
67,650
Mitigated
23,515
12,029
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AVTMonkey
Zhong Kui
10,161
1,238
0
1,575
22,528
14,280
0
15,852
6,645
28,954
0
W
34,887
3,636
0
0
9,582
2,470
0
1,640
7,707
48,060
0
W
Bellona
Chabelizz
Bellona
6,288
1,162
284
1,094
9,953
8,270
0
3,089
6,721
0
13,832
L
Danzaburou
GIVEMEYOURLUNCH
Danzaburou
12,450
6,038
0
1,618
20,290
7,306
0
13,814
6,345
0
43,380
L
15,267
3,941
0
156
19,442
7,239
0
10,771
8,541
0
24,179
L
Thanatos
RaiRaiRaiz
Thanatos
17,334
4,702
0
8,044
24,203
10,573
0
12,840
11,241
0
39,865
W
Raijin
TeethMeat
Raijin
31,365
1,263
0
0
12,032
4,189
0
1,775
9,982
65,043
0
L
3,369
562
0
636
22,788
28,252
0
12,975
9,737
11,395
0
W
Neith
9,819
5,146
0
428
13,544
3,358
0
2,487
10,569
0
20,588
W
Nemesis
wantDie
Nemesis
17,784
11,574
0
2,096
18,415
5,228
0
3,398
15,017
0
26,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,712
Gold Earned
67,749
173
Minions Killed
177
7
Camps Cleared
5
931,956
Distance Traveled
1,016,555
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,651
968
46
4
0
144,002
0
W
Zeus
14,473
1,316
42
4
1
196,588
0
W
Bellona
10,980
998
23
2
0
178,973
2
L
Danzaburou
11,177
1,016
67
6
4
193,561
0
L
Da Ji
13,384
1,217
11
1
3
198,852
1
L
Thanatos
12,337
1,122
41
4
0
238,588
1
W
Raijin
15,807
1,437
76
7
2
215,936
1
L
Ares
11,163
1,015
8
1
0
156,953
0
W
Neith
12,349
1,123
24
2
1
195,259
0
W
Nemesis
14,140
1,285
12
1
1
229,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role