Player Matchup

Skadi
Skadi
ANUBIS3138
Skadi
Level 136
God Stats
105W - 84L
1,577 SR
Queue Stats
251W - 277L
1,471 Elo+
Party 1
Bacchus
Bacchus
BrianWolf20
Bacchus
Level 105
God Stats
2W - 0L
1,979 SR
Queue Stats
22W - 20L
1,575 Elo+
Party 1
Hera
Hera
DemoonBlack
Hera
Level 149
God Stats
11W - 4L
1,651 SR
Queue Stats
470W - 476L
1,424 Elo+
Party 1
Thor
Thor
Fairersneeze
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,617 Elo+
Party 1
Charybdis
Charybdis
Tophka
Charybdis
Level 141
God Stats
15W - 15L
1,441 SR
Queue Stats
187W - 199L
1,435 Elo+
Party 1
Team Averages
Level 112
1,630 SR
1,504 Elo+

VS

Team Averages
Level 74
1,414 SR
1,432 Elo+
Ullr
Ullr
 
Ullr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Seth_Da_Man28
Loki
Level 52
God Stats
16W - 13L
1,242 SR
Queue Stats
85W - 89L
1,268 Elo+
Party 3
Anubis
Anubis
hashorrosin
Anubis
Level 69
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
iplaymobas69
Hercules
Level 27
God Stats
0W - 3L
1,409 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Atlas
Atlas
sumfin81
Atlas
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 265L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 0 / 0
7,253
659
4,360
5,708
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
BrianWolf20
Bacchus
11
2 / 2 / 4
6,236
567
5,249
9,326
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 3
7,287
662
4,006
3,544
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 1 / 3
7,652
696
5,094
5,494
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Tophka
Charybdis
11
4 / 3 / 1
6,884
626
3,404
6,290
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
3 / 4 / 3
6,343
577
5,546
7,680
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,191
563
2,150
7,368
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
9
0 / 3 / 1
5,004
455
452
5,128
1,977
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
iplaymobas69
Hercules
10
0 / 2 / 0
5,400
491
2,641
6,845
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
sumfin81
Atlas
9
2 / 5 / 4
5,707
519
6,098
7,114
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
17
Kills
6
6
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
3
1.13
W
Skadi
2
0
0
2
W
Bacchus
BrianWolf20
Bacchus
2
2
4
2
W
2
0
3
3.5
W
7
1
3
8.5
L
1
3
0
0.33
W
Charybdis
Tophka
Charybdis
4
3
1
1.5
L
Anubis
0
3
1
0.17
L
Hercules
iplaymobas69
Hercules
0
2
0
0
L
Atlas
sumfin81
Atlas
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
16,887
30,362
Taken
34,135
13,576
Mitigated
13,136
9,706
Healing
7,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,546
2,391
145
2,542
7,680
2,156
0
3,109
4,369
0
26,989
W
Skadi
4,360
2,740
0
2,860
5,708
1,821
3,121
0
5,596
0
46,174
W
Bacchus
BrianWolf20
Bacchus
5,249
667
313
3,114
9,326
7,458
117
1,873
7,124
15,627
3,023
W
4,006
540
0
595
3,544
950
480
951
2,521
40,087
0
W
5,094
928
0
2,064
5,494
1,845
0
613
4,855
0
38,940
L
2,150
713
0
1,675
7,368
1,999
0
1,174
6,064
0
30,073
W
Charybdis
Tophka
Charybdis
3,404
2,360
0
760
6,290
1,502
1,929
2,342
3,604
0
35,814
L
Anubis
452
0
0
1,137
5,128
1,977
0
2,384
2,563
21,582
0
L
Hercules
iplaymobas69
Hercules
2,641
1,230
0
1,530
6,845
4,031
0
0
6,845
0
22,917
L
Atlas
sumfin81
Atlas
6,098
1,737
0
0
7,114
2,973
0
1,483
5,505
17,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
28,645
349
Minions Killed
245
0
Camps Cleared
0
1,054,545
Distance Traveled
1,044,864
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,343
577
67
6
0
210,360
2
W
Skadi
7,253
659
88
8
0
196,889
3
W
Bacchus
6,236
567
24
2
0
217,320
1
W
Hera
7,287
662
85
8
0
210,169
2
W
Thor
7,652
696
82
7
0
238,693
2
L
Loki
6,191
563
61
6
0
232,973
0
W
Charybdis
6,884
626
70
6
0
191,474
1
L
Anubis
5,004
455
38
3
0
203,150
2
L
Hercules
5,400
491
56
5
0
221,601
2
L
Atlas
5,707
519
23
2
0
176,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role