Player Matchup

Chaac
Chaac
Disparea
Chaac
Level 107
God Stats
23W - 22L
1,591 SR
Queue Stats
242W - 220L
1,631 Elo+
Party 1
Ah Puch
Ah Puch
Im Thumblxss
Ah Puch
Level 80
God Stats
26W - 18L
1,728 SR
Queue Stats
125W - 116L
1,598 Elo+
Party 1
Medusa
Medusa
iiHazardd
Medusa
Level 69
God Stats
6W - 13L
1,200 SR
Queue Stats
53W - 57L
1,467 Elo+
Party 1
Team Averages
Level 85
1,506 SR
1,565 Elo+

VS

Team Averages
Level 100
1,554 SR
1,483 Elo+
Hou Yi
Hou Yi
Aucidious
Hou Yi
Level 145
God Stats
2W - 2L
1,606 SR
Queue Stats
4W - 4L
1,688 Elo+
Solo
Janus
Janus
GC Y0SHII
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,177 Elo+
Solo
Fenrir
Fenrir
Sit Dog9514
Fenrir
Level 48
God Stats
4W - 3L
1,555 SR
Queue Stats
91W - 97L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Disparea
Chaac
16
1 / 8 / 7
11,475
604
12,417
23,903
22,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Im Thumblxss
Ah Puch
17
4 / 7 / 2
12,155
640
20,605
14,896
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
iiHazardd
Medusa
16
4 / 5 / 2
11,828
623
11,444
15,408
3,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aucidious
Hou Yi
20
17 / 0 / 3
16,136
849
34,191
20,753
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
GC Y0SHII
Janus
16
0 / 5 / 10
12,330
649
5,813
17,265
5,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
3 / 4 / 10
12,949
682
9,453
18,121
14,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
20
20
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aucidious
Hou Yi
17
0
3
18.5
L
Chaac
Disparea
Chaac
1
8
7
0.56
W
Janus
GC Y0SHII
Janus
0
5
10
1
L
Ah Puch
Im Thumblxss
Ah Puch
4
7
2
0.71
W
Fenrir
3
4
10
2
L
Medusa
iiHazardd
Medusa
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,466
Damage
49,457
54,207
Taken
56,139
30,191
Mitigated
29,624
8,662
Healing
21,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aucidious
Hou Yi
34,191
17,251
0
11,968
20,753
9,583
2,471
6,962
13,531
0
95,565
L
Chaac
Disparea
Chaac
12,417
717
0
4,258
23,903
22,463
0
2,302
21,225
3,920
27,652
W
Janus
GC Y0SHII
Janus
5,813
322
779
5,676
17,265
5,142
573
6,414
10,540
51,882
0
L
Ah Puch
Im Thumblxss
Ah Puch
20,605
35
0
3,624
14,896
3,905
114
2,245
12,506
58,983
0
W
Fenrir
9,453
1,735
296
2,754
18,121
14,899
0
9,226
8,243
0
22,861
L
Medusa
iiHazardd
Medusa
11,444
2,519
0
780
15,408
3,823
860
1,489
13,772
0
47,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,458
Gold Earned
41,415
201
Minions Killed
245
5
Camps Cleared
11
1,022,236
Distance Traveled
1,031,822
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,136
849
119
6
5
354,775
4
L
Chaac
11,475
604
34
2
1
349,363
3
W
Janus
12,330
649
108
6
5
334,419
4
L
Ah Puch
12,155
640
96
5
0
322,948
4
W
Fenrir
12,949
682
18
1
1
342,628
2
L
Medusa
11,828
623
71
4
4
349,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role