Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
H8ITALL
Kukulkan
Level 110
God Stats
45W - 41L
1,505 SR
Queue Stats
57W - 58L
1,444 Elo+
Solo
Scylla
Scylla
Inosuke886
Scylla
Level 62
God Stats
4W - 3L
1,404 SR
Queue Stats
155W - 192L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UroSenpai
Ah Muzen Cab
Level 101
God Stats
4W - 4L
1,603 SR
Queue Stats
326W - 345L
1,550 Elo+
Solo
Xing Tian
Xing Tian
zazuke651
Xing Tian
Level 124
God Stats
9W - 5L
1,588 SR
Queue Stats
68W - 81L
1,534 Elo+
Party 1
Team Averages
Level 100
1,520 SR
1,500 Elo+

VS

Team Averages
Level 78
1,570 SR
1,437 Elo+
Discordia
Discordia
 
Discordia
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DahDudeGuy
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TalismanRainbow
Gilgamesh
Level 142
God Stats
2W - 2L
1,637 SR
Queue Stats
83W - 76L
1,456 Elo+
Party 2
Atlas
Atlas
Thysus
Atlas
Level 67
God Stats
2W - 2L
1,765 SR
Queue Stats
8W - 16L
1,211 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xxfox1022
Morgan Le Fay
Level 35
God Stats
3W - 4L
1,450 SR
Queue Stats
17W - 19L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 0 / 6
9,768
1,085
10,386
7,360
2,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
H8ITALL
Kukulkan
16
3 / 0 / 5
10,410
1,157
7,448
3,362
1,298
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Inosuke886
Scylla
15
2 / 3 / 5
9,222
1,025
5,490
6,548
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
UroSenpai
Ah Muzen Cab
15
1 / 0 / 7
9,737
1,082
8,198
6,342
2,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
zazuke651
Xing Tian
15
3 / 1 / 5
10,535
1,171
8,159
10,009
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 2 / 3
9,503
1,056
4,718
4,181
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DahDudeGuy
Charybdis
13
0 / 2 / 0
7,998
889
378
1,926
471
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
TalismanRainbow
Gilgamesh
15
1 / 2 / 3
10,104
1,123
6,997
14,618
15,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Thysus
Atlas
14
0 / 0 / 3
9,573
1,064
5,325
10,888
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Morgan Le Fay
xxfox1022
Morgan Le Fay
14
2 / 5 / 0
9,147
1,016
12,301
10,967
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
11
Kills
4
4
Deaths
11
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
6
5
L
Discordia
 
Discordia
1
2
3
1.25
L
Charybdis
DahDudeGuy
Charybdis
0
2
0
0
W
Kukulkan
H8ITALL
Kukulkan
3
0
5
5.5
W
Scylla
Inosuke886
Scylla
2
3
5
1.5
L
Gilgamesh
TalismanRainbow
Gilgamesh
1
2
3
1.25
L
Atlas
Thysus
Atlas
0
0
3
1.5
W
Ah Muzen Cab
UroSenpai
Ah Muzen Cab
1
0
7
4.5
L
Morgan Le Fay
xxfox1022
Morgan Le Fay
2
5
0
0.4
W
Xing Tian
zazuke651
Xing Tian
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,681
Damage
29,719
33,621
Taken
42,580
17,964
Mitigated
34,161
2,633
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,386
4,674
0
391
7,360
2,663
0
5,495
1,593
0
25,358
L
Discordia
 
Discordia
4,718
36
0
186
4,181
1,840
0
1,977
2,204
32,544
0
L
Charybdis
DahDudeGuy
Charybdis
378
303
0
12
1,926
471
0
802
1,124
0
3,130
W
Kukulkan
H8ITALL
Kukulkan
7,448
318
0
0
3,362
1,298
0
1,971
1,285
43,459
0
W
Scylla
Inosuke886
Scylla
5,490
435
0
261
6,548
2,231
0
4,812
1,561
10,249
0
L
Gilgamesh
TalismanRainbow
Gilgamesh
6,997
1,291
1,514
2,500
14,618
15,166
0
7,390
7,001
0
24,095
L
Atlas
Thysus
Atlas
5,325
1,913
0
1,110
10,888
11,399
0
5,062
5,584
10,445
0
W
Ah Muzen Cab
UroSenpai
Ah Muzen Cab
8,198
1,913
0
1,085
6,342
2,464
0
2,779
3,547
0
23,966
L
Morgan Le Fay
xxfox1022
Morgan Le Fay
12,301
1,224
0
313
10,967
5,285
0
5,357
5,570
26,071
0
W
Xing Tian
zazuke651
Xing Tian
8,159
358
0
896
10,009
9,308
0
6,438
3,291
14,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,672
Gold Earned
46,325
192
Minions Killed
182
11
Camps Cleared
5
1,044,162
Distance Traveled
772,858
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,768
1,085
24
3
1
208,753
1
L
Discordia
9,503
1,056
96
11
1
177,840
0
L
Charybdis
7,998
889
8
1
0
40,677
0
W
Kukulkan
10,410
1,157
109
12
2
204,937
1
W
Scylla
9,222
1,025
12
1
1
199,986
0
L
Gilgamesh
10,104
1,123
36
4
0
199,208
0
L
Atlas
9,573
1,064
6
1
1
175,952
0
W
Ah Muzen Cab
9,737
1,082
33
4
7
204,476
0
L
Morgan Le Fay
9,147
1,016
36
4
3
179,181
0
W
Xing Tian
10,535
1,171
14
2
0
226,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role