Player Matchup

Vamana
Vamana
 
Vamana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Calipso2004
Merlin
Level 43
God Stats
14W - 13L
1,556 SR
Queue Stats
89W - 81L
1,521 Elo+
Solo
Kali
Kali
Elcoh
Kali
Level 129
God Stats
6W - 2L
1,719 SR
Queue Stats
77W - 71L
1,549 Elo+
Solo
Charybdis
Charybdis
Yurmas
Charybdis
Level 131
God Stats
14W - 19L
1,380 SR
Queue Stats
303W - 329L
1,499 Elo+
Solo
Hel
Hel
maria23super
Hel
Level 89
God Stats
6W - 5L
1,312 SR
Queue Stats
141W - 145L
1,517 Elo+
Solo
Team Averages
Level 102
1,494 SR
1,517 Elo+

VS

Team Averages
Level 98
1,575 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
IIOMNIVERSEII
Eset
Level 127
God Stats
0W - 1L
1,852 SR
Queue Stats
44W - 35L
1,599 Elo+
Solo
Medusa
Medusa
MDCLIV
Medusa
Level 143
God Stats
28W - 15L
1,512 SR
Queue Stats
308W - 337L
1,387 Elo+
Solo
Zeus
Zeus
TEAMSAVE
Zeus
Level 86
God Stats
5W - 4L
1,733 SR
Queue Stats
13W - 10L
1,579 Elo+
Solo
Skadi
Skadi
VladNest
Skadi
Level 83
God Stats
0W - 2L
1,276 SR
Queue Stats
62W - 40L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 0 / 11
8,419
1,203
5,076
6,610
5,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
14
2 / 2 / 10
8,201
1,172
7,949
4,303
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Elcoh
Kali
14
4 / 2 / 5
8,826
1,261
6,738
12,662
4,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Yurmas
Charybdis
14
4 / 1 / 9
8,898
1,271
10,545
6,238
2,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 8
8,943
1,278
7,518
6,507
2,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

309

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 4 / 0
7,170
1,024
1,788
9,039
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 5 / 2
7,833
1,119
3,678
9,607
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Medusa
MDCLIV
Medusa
14
3 / 1 / 1
8,715
1,245
10,520
8,729
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
3 / 4 / 3
8,465
1,209
8,392
5,013
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
VladNest
Skadi
13
0 / 4 / 3
7,647
1,092
7,800
7,294
2,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
18
Kills
6
6
Deaths
18
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
11
8.5
L
Ymir
 
Ymir
0
4
0
0
W
Merlin
2
2
10
3.5
W
Kali
Elcoh
Kali
4
2
5
3.25
L
0
5
2
0.2
L
Medusa
MDCLIV
Medusa
3
1
1
3.5
L
Zeus
3
4
3
1.13
L
Skadi
VladNest
Skadi
0
4
3
0.38
W
Charybdis
Yurmas
Charybdis
4
1
9
8.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
32,178
36,320
Taken
39,682
16,158
Mitigated
24,738
9,625
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,076
2,025
0
548
6,610
5,145
0
2,965
3,645
0
16,992
L
Ymir
 
Ymir
1,788
402
0
444
9,039
7,249
0
3,263
5,776
6,860
0
W
Merlin
7,949
391
0
150
4,303
1,402
0
1,408
2,895
21,161
0
W
Kali
Elcoh
Kali
6,738
3,176
0
2,282
12,662
4,582
0
4,218
8,444
0
17,342
L
3,678
377
106
674
9,607
10,739
0
3,104
6,503
14,360
0
L
Medusa
MDCLIV
Medusa
10,520
4,330
0
654
8,729
2,863
0
3,437
5,292
0
41,834
L
Zeus
8,392
978
0
10
5,013
1,567
0
2,263
2,750
14,917
0
L
Skadi
VladNest
Skadi
7,800
2,541
0
0
7,294
2,320
0
3,400
3,894
0
19,884
W
Charybdis
Yurmas
Charybdis
10,545
5,090
0
868
6,238
2,044
0
2,656
3,582
0
35,547
W
7,518
591
3,173
2,604
6,507
2,985
0
2,611
3,896
10,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,287
Gold Earned
39,830
149
Minions Killed
155
8
Camps Cleared
4
756,502
Distance Traveled
596,242
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,419
1,203
20
3
1
171,534
0
L
Ymir
7,170
1,024
16
2
0
95,499
0
W
Merlin
8,201
1,172
37
5
2
137,092
0
W
Kali
8,826
1,261
21
3
1
152,966
0
L
Eset
7,833
1,119
25
4
2
111,515
0
L
Medusa
8,715
1,245
68
10
1
148,398
3
L
Zeus
8,465
1,209
25
4
1
106,186
0
L
Skadi
7,647
1,092
21
3
0
134,644
0
W
Charybdis
8,898
1,271
62
9
3
147,843
1
W
Hel
8,943
1,278
9
1
1
147,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role