Player Matchup

Chaac
Chaac
BaadOmenn
Chaac
Level 67
God Stats
0W - 4L
1,220 SR
Queue Stats
243W - 315L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Claymath52
Ah Muzen Cab
Level 159
God Stats
11W - 6L
1,712 SR
Queue Stats
175W - 187L
1,423 Elo+
Solo
Chronos
Chronos
Comprehenzive
Chronos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 83L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
Zamiddia52
Kukulkan
Level 14
God Stats
0W - 7L
1,378 SR
Queue Stats
4W - 14L
1,286 Elo+
Solo
Set
Set
phntom1
Set
Level 88
God Stats
3W - 2L
1,728 SR
Queue Stats
107W - 99L
1,515 Elo+
Party 1
Team Averages
Level 96
1,508 SR
1,440 Elo+

VS

Team Averages
Level 78
1,565 SR
1,506 Elo+
Cliodhna
Cliodhna
Cascade63
Cliodhna
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 94L
1,457 Elo+
Solo
Bellona
Bellona
FleebleCrank
Bellona
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GScrappy213
Kuzenbo
Level 141
God Stats
2W - 5L
1,722 SR
Queue Stats
354W - 348L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
Jos18081
Baron Samedi
Level 84
God Stats
17W - 13L
1,605 SR
Queue Stats
336W - 345L
1,502 Elo+
Solo
Rama
Rama
acpoly1
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BaadOmenn
Chaac
18
1 / 5 / 4
11,550
642
12,037
27,778
28,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Claymath52
Ah Muzen Cab
20
2 / 1 / 4
12,975
721
15,122
7,646
3,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
18
4 / 6 / 2
11,868
659
20,458
24,152
11,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Zamiddia52
Kukulkan
19
1 / 6 / 4
12,232
680
8,344
12,520
5,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
17
2 / 6 / 5
11,396
633
14,749
22,972
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cascade63
Cliodhna
20
7 / 0 / 8
14,190
788
17,224
14,473
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
FleebleCrank
Bellona
20
4 / 3 / 10
12,950
719
9,136
16,082
17,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
GScrappy213
Kuzenbo
19
0 / 2 / 12
13,187
733
13,848
22,529
35,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Jos18081
Baron Samedi
19
0 / 4 / 10
12,388
688
11,950
14,051
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
acpoly1
Rama
20
13 / 1 / 7
15,095
839
27,348
19,341
8,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
10
Kills
24
24
Deaths
10
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chaac
BaadOmenn
Chaac
1
5
4
0.6
W
Cliodhna
Cascade63
Cliodhna
7
0
8
11
L
Ah Muzen Cab
Claymath52
Ah Muzen Cab
2
1
4
4
L
Chronos
4
6
2
0.83
W
Bellona
FleebleCrank
Bellona
4
3
10
3
W
Kuzenbo
GScrappy213
Kuzenbo
0
2
12
3
W
Baron Samedi
Jos18081
Baron Samedi
0
4
10
1.25
L
Kukulkan
Zamiddia52
Kukulkan
1
6
4
0.5
W
Rama
acpoly1
Rama
13
1
7
16.5
L
Set
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,710
Damage
79,506
95,068
Taken
86,476
61,552
Mitigated
76,737
27,409
Healing
38,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BaadOmenn
Chaac
12,037
1,891
86
11,433
27,778
28,572
1,498
8,645
18,985
0
39,661
W
Cliodhna
Cascade63
Cliodhna
17,224
1,709
0
10,052
14,473
7,096
0
5,164
8,972
0
65,589
L
Ah Muzen Cab
Claymath52
Ah Muzen Cab
15,122
2,848
0
2,611
7,646
3,333
0
2,803
4,843
0
74,139
L
Chronos
20,458
6,967
0
6,032
24,152
11,328
190
5,552
18,546
48,393
3,906
W
Bellona
FleebleCrank
Bellona
9,136
2,035
0
1,799
16,082
17,927
595
4,691
11,098
144
27,928
W
Kuzenbo
GScrappy213
Kuzenbo
13,848
4,890
0
6,084
22,529
35,677
80
6,454
15,669
36,377
0
W
Baron Samedi
Jos18081
Baron Samedi
11,950
375
3,440
4,560
14,051
7,233
925
3,935
9,923
49,467
0
L
Kukulkan
Zamiddia52
Kukulkan
8,344
1,050
0
1,201
12,520
5,592
0
2,429
10,001
44,756
0
W
Rama
acpoly1
Rama
27,348
23,894
0
12,499
19,341
8,804
6,527
6,704
12,289
0
85,340
L
Set
14,749
5,152
0
6,046
22,972
12,727
30
6,365
16,577
0
32,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,021
Gold Earned
67,810
340
Minions Killed
398
0
Camps Cleared
0
1,709,077
Distance Traveled
1,865,265
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,550
642
50
3
0
290,560
0
W
Cliodhna
14,190
788
99
6
0
388,376
2
L
Ah Muzen Cab
12,975
721
120
7
0
387,609
1
L
Chronos
11,868
659
57
3
0
333,398
4
W
Bellona
12,950
719
49
3
0
366,144
6
W
Kuzenbo
13,187
733
50
3
0
401,196
1
W
Baron Samedi
12,388
688
84
5
0
327,743
4
L
Kukulkan
12,232
680
85
5
0
329,439
0
W
Rama
15,095
839
116
6
0
381,806
5
L
Set
11,396
633
28
2
0
368,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role