Player Matchup

Achilles
Achilles
HUBBA SMASH3R
Achilles
Level 106
God Stats
16W - 33L
1,565 SR
Queue Stats
52W - 85L
1,499 Elo+
Solo
Sol
Sol
MorinHydrate
Sol
Level 44
God Stats
6W - 7L
1,800 SR
Queue Stats
140W - 119L
1,643 Elo+
Party 2
Thor
Thor
jackIDOX
Thor
Level 145
God Stats
1W - 2L
1,706 SR
Queue Stats
204W - 165L
1,628 Elo+
Party 2
Team Averages
Level 98
1,691 SR
1,590 Elo+

VS

Team Averages
Level 89
1,625 SR
1,551 Elo+
Achilles
Achilles
AugurShadow
Achilles
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 16L
1,587 Elo+
Party 1
Agni
Agni
PurplePandaButt
Agni
Level 99
God Stats
29W - 21L
1,475 SR
Queue Stats
485W - 475L
1,483 Elo+
Party 1
Mercury
Mercury
SCAAR0N
Mercury
Level 80
God Stats
9W - 9L
1,899 SR
Queue Stats
236W - 234L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HUBBA SMASH3R
Achilles
11
2 / 6 / 4
6,973
697
4,901
12,002
10,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 3 / 2
6,972
697
3,692
8,656
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
12
5 / 5 / 3
7,816
782
8,372
9,575
3,239
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AugurShadow
Achilles
13
5 / 2 / 5
8,047
805
5,820
7,086
5,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 4 / 7
7,997
800
6,849
6,937
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SCAAR0N
Mercury
13
5 / 3 / 9
8,361
836
10,100
8,270
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
14
14
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
AugurShadow
Achilles
5
2
5
3.75
L
Achilles
HUBBA SMASH3R
Achilles
2
6
4
0.67
L
2
3
2
1
W
4
4
7
1.88
W
Mercury
SCAAR0N
Mercury
5
3
9
3.17
L
Thor
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
22,769
30,233
Taken
22,293
16,028
Mitigated
10,383
4,942
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AugurShadow
Achilles
5,820
1,032
0
166
7,086
5,258
269
1,445
5,583
0
17,028
L
Achilles
HUBBA SMASH3R
Achilles
4,901
775
189
659
12,002
10,264
810
2,161
9,446
4,934
13,884
L
3,692
984
0
2,840
8,656
2,525
247
2,212
6,188
17,951
0
W
6,849
602
78
1,880
6,937
1,591
185
1,158
5,631
15,572
0
W
Mercury
SCAAR0N
Mercury
10,100
4,466
0
952
8,270
3,534
833
1,873
6,215
0
24,953
L
Thor
8,372
1,363
0
1,254
9,575
3,239
0
2,335
6,992
0
24,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,761
Gold Earned
24,405
109
Minions Killed
89
6
Camps Cleared
3
505,781
Distance Traveled
526,504
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,047
805
25
3
0
154,033
1
L
Achilles
6,973
697
31
3
1
168,989
1
L
Sol
6,972
697
34
3
1
173,661
1
W
Agni
7,997
800
26
3
1
151,155
0
W
Mercury
8,361
836
38
4
2
221,316
1
L
Thor
7,816
782
44
4
4
163,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role