Player Matchup

Izanami
Izanami
DommyKitten
Izanami
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
Flavórtown
Da Ji
Level 43
God Stats
1W - 0L
1,790 SR
Queue Stats
13W - 7L
1,621 Elo+
Party 2
Chaac
Chaac
OrionMontes
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,587 Elo+
Party 2
Chronos
Chronos
RecklessScythe
Chronos
Level 114
God Stats
1W - 0L
1,681 SR
Queue Stats
14W - 12L
1,585 Elo+
Party 2
Xing Tian
Xing Tian
wilupp
Xing Tian
Level 25
God Stats
1W - 1L
1,307 SR
Queue Stats
17W - 12L
1,605 Elo+
Party 2
Team Averages
Level 54
1,556 SR
1,580 Elo+

VS

Team Averages
Level 46
1,497 SR
1,508 Elo+
Cthulhu
Cthulhu
Attune
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,583 Elo+
Party 1
Aphrodite
Aphrodite
HeyHelloItsJill
Aphrodite
Level 118
God Stats
13W - 16L
1,487 SR
Queue Stats
43W - 47L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
emeryx
Baron Samedi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
pyrotechdude
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Đoge
Ratatoskr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DommyKitten
Izanami
15
1 / 9 / 9
8,625
719
8,179
12,859
4,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 9
9,167
764
11,293
10,010
4,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 15
10,426
869
9,256
16,413
18,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 2 / 11
11,098
925
22,004
16,815
7,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
wilupp
Xing Tian
16
5 / 1 / 19
10,410
868
6,555
10,333
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Attune
Cthulhu
16
2 / 5 / 9
8,943
745
14,976
19,688
20,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
HeyHelloItsJill
Aphrodite
16
1 / 2 / 4
8,826
736
6,824
10,272
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
emeryx
Baron Samedi
15
2 / 7 / 6
8,458
705
6,421
10,924
9,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
pyrotechdude
Bakasura
15
3 / 7 / 4
9,066
756
9,859
15,003
7,101
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Đoge
Ratatoskr
15
6 / 6 / 5
8,924
744
10,428
15,743
14,053
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
27
Kills
14
14
Deaths
27
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Attune
Cthulhu
2
5
9
1.3
W
Izanami
DommyKitten
Izanami
1
9
9
0.61
W
3
2
9
3.75
L
Aphrodite
HeyHelloItsJill
Aphrodite
1
2
4
1.5
W
6
0
15
13.5
W
12
2
11
8.75
L
Baron Samedi
emeryx
Baron Samedi
2
7
6
0.71
L
Bakasura
pyrotechdude
Bakasura
3
7
4
0.71
W
Xing Tian
wilupp
Xing Tian
5
1
19
14.5
L
Ratatoskr
Đoge
Ratatoskr
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,287
Damage
48,508
66,430
Taken
71,630
48,103
Mitigated
57,395
16,431
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Attune
Cthulhu
14,976
850
823
809
19,688
20,491
0
8,655
11,033
30,593
0
W
Izanami
DommyKitten
Izanami
8,179
5,758
608
1,741
12,859
4,920
1,829
7,637
4,739
0
18,817
W
11,293
1,586
0
208
10,010
4,056
304
3,782
5,475
0
27,202
L
Aphrodite
HeyHelloItsJill
Aphrodite
6,824
580
2,243
5,616
10,272
6,140
0
3,574
6,698
31,291
0
W
9,256
1,699
773
4,644
16,413
18,522
586
6,704
8,354
132
24,321
W
22,004
13,200
0
6,956
16,815
7,451
4,364
5,019
10,285
58,567
0
L
Baron Samedi
emeryx
Baron Samedi
6,421
330
2,364
1,172
10,924
9,610
0
4,924
5,984
18,419
0
L
Bakasura
pyrotechdude
Bakasura
9,859
6,733
0
1,739
15,003
7,101
0
4,987
10,016
0
21,847
W
Xing Tian
wilupp
Xing Tian
6,555
379
0
1,501
10,333
13,154
459
4,066
5,901
8,144
0
L
Ratatoskr
Đoge
Ratatoskr
10,428
1,408
44
2,872
15,743
14,053
0
6,535
9,208
0
19,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,726
Gold Earned
44,217
175
Minions Killed
187
0
Camps Cleared
0
1,238,476
Distance Traveled
1,089,017
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,943
745
56
5
0
231,361
1
W
Izanami
8,625
719
18
2
0
203,252
4
W
Da Ji
9,167
764
28
2
0
252,332
1
L
Aphrodite
8,826
736
57
5
0
202,790
0
W
Chaac
10,426
869
39
3
0
277,544
0
W
Chronos
11,098
925
90
8
0
248,699
0
L
Baron Samedi
8,458
705
17
1
0
195,806
0
L
Bakasura
9,066
756
36
3
0
221,606
1
W
Xing Tian
10,410
868
0
0
0
256,649
4
L
Ratatoskr
8,924
744
21
2
0
237,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role