Player Matchup

Baron Samedi
Baron Samedi
Grandmaster
Beefcakee
Baron Samedi
Grandmaster
Level 143
God Stats
8W - 4L
1,801 SR
Queue Stats
43W - 16L
3,071 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 143
1,801 SR
3,071 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 154
1,500 SR
1,500 MMR
Bastet
Bastet
Masters
 
Bastet
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beefcakee
Baron Samedi
20
4 / 1 / 0
15,615
919
15,087
19,491
18,606
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
UllrAh Muzen CabSkadiHe BoVamana

VS

Bans
ChronosHadesOlorunBellonaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
0 / 4 / 0
13,571
798
14,749
23,958
16,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
0
0
W
Baron Samedi
Beefcakee
Baron Samedi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
14,749
19,491
Taken
23,958
18,606
Mitigated
16,905
8,441
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,749
3,677
0
7,930
23,958
16,905
379
15,039
8,215
0
93,278
W
Baron Samedi
Beefcakee
Baron Samedi
15,087
2,577
0
8,441
19,491
18,606
1,373
207
19,284
99,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,615
Gold Earned
13,571
205
Minions Killed
153
8
Camps Cleared
7
307,471
Distance Traveled
363,670
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,571
798
153
9
7
363,670
5
W
Baron Samedi
15,615
919
205
12
8
307,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role