Player Matchup

Arachne
Arachne
Gursh
Arachne
Level 109
God Stats
10W - 1L
1,755 SR
Queue Stats
167W - 69L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
INeverWinSolo
Gilgamesh
Level 26
God Stats
11W - 7L
1,867 SR
Queue Stats
160W - 72L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
Kilikuh
Hou Yi
Level 104
God Stats
14W - 5L
1,804 SR
Queue Stats
205W - 96L
1,594 Elo+
Party 2
Ymir
Ymir
Zeiyeon
Ymir
Level 16
God Stats
14W - 2L
1,500 SR
Queue Stats
203W - 91L
1,665 Elo+
Party 2
Hera
Hera
hxrmen
Hera
Level 121
God Stats
25W - 12L
1,522 SR
Queue Stats
179W - 87L
1,594 Elo+
Party 2
Team Averages
Level 75
1,690 SR
1,602 Elo+

VS

Team Averages
Level 80
1,389 SR
1,529 Elo+
Ra
Ra
DejaBien
Ra
Level 46
God Stats
0W - 1L
1,491 SR
Queue Stats
82W - 61L
1,587 Elo+
Party 1
Charybdis
Charybdis
JdannyA1
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SM0kiN_ITup
Sun Wukong
Level 108
God Stats
27W - 24L
1,510 SR
Queue Stats
165W - 178L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
Xruyst
Ao Kuang
Level 115
God Stats
0W - 3L
1,223 SR
Queue Stats
184W - 145L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
XxNoLiMiTxX69
Gilgamesh
Level 88
God Stats
3W - 5L
1,221 SR
Queue Stats
81W - 75L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gursh
Arachne
16
5 / 2 / 3
9,409
588
9,147
16,613
8,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
INeverWinSolo
Gilgamesh
16
5 / 4 / 2
10,112
632
6,587
15,429
9,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Kilikuh
Hou Yi
16
10 / 2 / 5
10,432
652
11,668
9,817
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Zeiyeon
Ymir
13
2 / 2 / 12
9,246
578
5,323
9,858
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
hxrmen
Hera
17
6 / 4 / 4
10,617
664
10,389
8,611
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,166
510
8,067
11,176
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
JdannyA1
Charybdis
11
0 / 7 / 2
7,203
450
4,078
10,376
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SM0kiN_ITup
Sun Wukong
14
0 / 7 / 4
8,362
523
8,543
15,075
11,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Xruyst
Ao Kuang
16
9 / 3 / 1
9,754
610
13,293
13,403
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XxNoLiMiTxX69
Gilgamesh
13
4 / 6 / 3
8,982
561
4,308
16,005
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
28
Kills
14
14
Deaths
29
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Arachne
Gursh
Arachne
5
2
3
3.25
W
Gilgamesh
INeverWinSolo
Gilgamesh
5
4
2
1.5
L
Charybdis
JdannyA1
Charybdis
0
7
2
0.14
W
Hou Yi
Kilikuh
Hou Yi
10
2
5
6.25
L
Sun Wukong
SM0kiN_ITup
Sun Wukong
0
7
4
0.29
L
Ao Kuang
Xruyst
Ao Kuang
9
3
1
3.17
L
Gilgamesh
XxNoLiMiTxX69
Gilgamesh
4
6
3
0.92
W
Ymir
Zeiyeon
Ymir
2
2
12
4
W
Hera
hxrmen
Hera
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,114
Damage
38,289
60,328
Taken
66,035
33,422
Mitigated
37,980
14,408
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,067
1,034
74
2,155
11,176
4,279
0
6,845
4,331
50,989
0
W
Arachne
Gursh
Arachne
9,147
6,586
0
3,922
16,613
8,684
0
4,229
12,366
0
76,122
W
Gilgamesh
INeverWinSolo
Gilgamesh
6,587
2,696
0
2,971
15,429
9,938
630
3,459
11,952
0
51,032
L
Charybdis
JdannyA1
Charybdis
4,078
2,161
0
1,793
10,376
2,379
1,048
773
9,603
0
38,711
W
Hou Yi
Kilikuh
Hou Yi
11,668
5,852
0
4,109
9,817
3,492
2,974
2,070
7,608
0
66,681
L
Sun Wukong
SM0kiN_ITup
Sun Wukong
8,543
2,586
0
3,454
15,075
11,917
23
957
14,118
0
55,590
L
Ao Kuang
Xruyst
Ao Kuang
13,293
4,693
0
7,133
13,403
5,885
923
4,528
8,875
55,656
12,563
L
Gilgamesh
XxNoLiMiTxX69
Gilgamesh
4,308
1,135
0
2,790
16,005
13,520
0
2,961
13,044
0
33,491
W
Ymir
Zeiyeon
Ymir
5,323
1,268
100
1,334
9,858
8,469
0
4,248
5,547
21,633
0
W
Hera
hxrmen
Hera
10,389
2,920
0
1,972
8,611
2,839
190
5,505
2,846
75,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
42,467
454
Minions Killed
451
0
Camps Cleared
0
1,603,134
Distance Traveled
1,499,324
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,166
510
103
6
0
300,657
1
W
Arachne
9,409
588
113
7
0
388,431
5
W
Gilgamesh
10,112
632
102
6
0
296,585
1
L
Charybdis
7,203
450
70
4
0
279,981
0
W
Hou Yi
10,432
652
95
6
0
275,136
2
L
Sun Wukong
8,362
523
107
7
0
290,039
1
L
Ao Kuang
9,754
610
109
7
0
349,472
2
L
Gilgamesh
8,982
561
62
4
0
279,175
4
W
Ymir
9,246
578
27
2
0
314,482
1
W
Hera
10,617
664
117
7
0
328,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role