Player Matchup

Janus
Janus
BoostedMeatz
Janus
Level 159
God Stats
2W - 4L
1,418 SR
Queue Stats
571W - 574L
1,543 Elo+
Solo
Merlin
Merlin
Koalαs
Merlin
Level 160
God Stats
1W - 0L
1,415 SR
Queue Stats
14W - 9L
1,647 Elo+
Party 1
Amaterasu
Amaterasu
M0TII0N
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,571 Elo+
Party 1
Hun Batz
Hun Batz
OracleFultz
Hun Batz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,591 Elo+
Party 1
Bacchus
Bacchus
VVobble
Bacchus
Level 160
God Stats
1W - 0L
1,285 SR
Queue Stats
13W - 9L
1,582 Elo+
Party 1
Team Averages
Level 148
1,424 SR
1,587 Elo+

VS

Team Averages
Level 115
1,558 SR
1,515 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Aqua_124XD
He Bo
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 149L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
McDefiant
Zhong Kui
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,550 Elo+
Solo
Heimdallr
Heimdallr
PriceyShampoo
Heimdallr
Level 110
God Stats
1W - 2L
1,791 SR
Queue Stats
189W - 203L
1,493 Elo+
Solo
Achilles
Achilles
Sichotic
Achilles
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 141L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 19
10,182
1,018
8,943
7,448
2,844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Koalαs
Merlin
16
12 / 4 / 11
10,086
1,009
12,704
10,714
4,095
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
M0TII0N
Amaterasu
14
3 / 4 / 21
8,965
897
9,262
13,354
11,040
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
OracleFultz
Hun Batz
15
10 / 4 / 12
10,022
1,002
11,293
7,825
4,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
VVobble
Bacchus
17
8 / 3 / 19
10,448
1,045
10,475
12,223
19,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 7 / 4
9,256
926
9,650
11,846
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
13
0 / 7 / 8
7,709
771
5,344
10,684
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
McDefiant
Zhong Kui
14
4 / 7 / 3
8,155
816
7,700
10,827
4,229
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
PriceyShampoo
Heimdallr
12
1 / 8 / 7
7,274
727
8,386
11,550
3,792
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Sichotic
Achilles
12
1 / 7 / 4
6,967
697
6,864
13,484
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
36
Kills
13
16
Deaths
36
82
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
7
4
1.29
L
He Bo
0
7
8
0.57
W
3
1
19
12.5
W
Merlin
Koalαs
Merlin
12
4
11
4.38
W
Amaterasu
M0TII0N
Amaterasu
3
4
21
3.38
L
Zhong Kui
McDefiant
Zhong Kui
4
7
3
0.79
W
Hun Batz
OracleFultz
Hun Batz
10
4
12
4
L
Heimdallr
PriceyShampoo
Heimdallr
1
8
7
0.56
L
Achilles
Sichotic
Achilles
1
7
4
0.43
W
Bacchus
VVobble
Bacchus
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,677
Damage
37,944
51,564
Taken
58,391
42,682
Mitigated
26,797
14,126
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,650
380
519
1,350
11,846
3,720
0
7,303
4,543
18,981
0
L
He Bo
5,344
571
231
2,264
10,684
2,910
0
5,999
4,685
12,727
0
W
8,943
655
479
2,520
7,448
2,844
1,297
3,619
3,686
33,380
0
W
Merlin
Koalαs
Merlin
12,704
397
922
1,788
10,714
4,095
822
5,969
4,518
23,354
0
W
Amaterasu
M0TII0N
Amaterasu
9,262
3,106
704
4,746
13,354
11,040
1,128
4,220
8,776
0
12,971
L
Zhong Kui
McDefiant
Zhong Kui
7,700
460
0
1,242
10,827
4,229
0
6,529
4,298
16,652
0
W
Hun Batz
OracleFultz
Hun Batz
11,293
1,690
23
227
7,825
4,882
1,719
3,611
4,067
0
16,686
L
Heimdallr
PriceyShampoo
Heimdallr
8,386
3,040
784
1,007
11,550
3,792
0
5,614
5,936
0
16,050
L
Achilles
Sichotic
Achilles
6,864
1,428
352
2,224
13,484
12,146
0
6,677
6,807
0
9,125
W
Bacchus
VVobble
Bacchus
10,475
1,153
710
2,007
12,223
19,821
0
4,815
7,180
15,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,703
Gold Earned
39,361
99
Minions Killed
74
0
Camps Cleared
0
1,126,836
Distance Traveled
788,603
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,256
926
22
2
0
168,131
1
L
He Bo
7,709
771
14
1
0
168,815
2
W
Janus
10,182
1,018
43
4
0
200,078
3
W
Merlin
10,086
1,009
17
2
0
198,349
0
W
Amaterasu
8,965
897
8
1
0
227,554
0
L
Zhong Kui
8,155
816
15
2
0
139,783
0
W
Hun Batz
10,022
1,002
21
2
0
251,653
0
L
Heimdallr
7,274
727
16
2
0
139,143
0
L
Achilles
6,967
697
7
1
0
172,731
1
W
Bacchus
10,448
1,045
10
1
0
249,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role