Player Matchup

He Bo
He Bo
CharlySure
He Bo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 317L
1,325 Elo+
Party 1
Horus
Horus
GibbyDKill
Horus
Level 89
God Stats
23W - 33L
1,381 SR
Queue Stats
483W - 544L
1,372 Elo+
Party 1
Izanami
Izanami
HotWench420
Izanami
Level 62
God Stats
4W - 6L
1,240 SR
Queue Stats
86W - 84L
1,396 Elo+
Solo
Geb
Geb
Sanball97
Geb
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 281L
1,325 Elo+
Party 1
Bastet
Bastet
dedde4849
Bastet
Level 125
God Stats
8W - 6L
1,388 SR
Queue Stats
363W - 381L
1,373 Elo+
Party 1
Team Averages
Level 97
1,402 SR
1,358 Elo+

VS

Team Averages
Level 85
1,519 SR
1,424 Elo+
Kuzenbo
Kuzenbo
LarryOgBLzN
Kuzenbo
Level 96
God Stats
5W - 8L
1,498 SR
Queue Stats
208W - 241L
1,379 Elo+
Solo
Neith
Neith
PESKYxPANDA
Neith
Level 101
God Stats
6W - 4L
1,505 SR
Queue Stats
161W - 161L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RyanTooDank
Morgan Le Fay
Level 41
God Stats
4W - 3L
1,428 SR
Queue Stats
12W - 12L
1,472 Elo+
Solo
Nemesis
Nemesis
i_m_confucius
Nemesis
Level 86
God Stats
4W - 3L
1,550 SR
Queue Stats
191W - 198L
1,425 Elo+
Solo
Achilles
Achilles
trippycombo6
Achilles
Level 102
God Stats
7W - 7L
1,614 SR
Queue Stats
67W - 60L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
10 / 10 / 10
13,651
471
20,761
19,424
9,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
20
8 / 5 / 12
14,269
492
19,840
27,478
26,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
HotWench420
Izanami
20
4 / 3 / 9
14,037
484
20,058
21,726
11,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 2 / 16
13,105
452
12,676
24,874
40,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
dedde4849
Bastet
20
6 / 1 / 17
14,986
517
17,979
25,606
13,110
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LarryOgBLzN
Kuzenbo
18
2 / 4 / 7
13,087
451
15,146
33,800
52,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 8 / 5
12,072
416
17,191
22,606
7,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
RyanTooDank
Morgan Le Fay
20
10 / 6 / 4
14,987
517
24,779
19,020
6,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
19
5 / 10 / 7
13,226
456
10,434
27,138
11,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
trippycombo6
Achilles
19
2 / 6 / 7
12,939
446
11,326
28,961
34,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
31
Kills
20
21
Deaths
34
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
10
10
10
1.5
W
Horus
8
5
12
2.8
W
Izanami
HotWench420
Izanami
4
3
9
2.83
L
Kuzenbo
LarryOgBLzN
Kuzenbo
2
4
7
1.38
L
1
8
5
0.44
L
Morgan Le Fay
RyanTooDank
Morgan Le Fay
10
6
4
2
W
3
2
16
5.5
W
Bastet
dedde4849
Bastet
6
1
17
14.5
L
Nemesis
5
10
7
0.85
L
Achilles
trippycombo6
Achilles
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,314
Damage
78,876
119,108
Taken
131,525
100,000
Mitigated
113,305
36,053
Healing
34,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
20,761
855
0
1,553
19,424
9,225
1,735
11,352
7,486
74,994
0
W
Horus
19,840
8,210
2,899
11,977
27,478
26,107
1,925
8,109
19,094
0
81,480
W
Izanami
HotWench420
Izanami
20,058
12,853
0
8,402
21,726
11,145
4,574
5,297
16,331
0
133,381
L
Kuzenbo
LarryOgBLzN
Kuzenbo
15,146
4,410
3,982
10,016
33,800
52,433
134
8,897
24,903
44,821
0
L
17,191
6,096
0
6,369
22,606
7,137
1,101
8,804
13,802
0
108,533
L
Morgan Le Fay
RyanTooDank
Morgan Le Fay
24,779
2,514
291
5,036
19,020
6,826
47
6,375
12,645
86,470
0
W
12,676
622
1,384
3,153
24,874
40,413
438
8,140
16,440
41,214
0
W
Bastet
dedde4849
Bastet
17,979
6,863
0
6,685
25,606
13,110
2,584
7,121
18,272
0
147,156
L
Nemesis
10,434
3,568
1,185
4,004
27,138
11,955
247
7,264
19,874
0
83,169
L
Achilles
trippycombo6
Achilles
11,326
1,575
0
3,925
28,961
34,954
165
7,814
21,147
0
70,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,048
Gold Earned
66,311
681
Minions Killed
561
0
Camps Cleared
0
2,715,034
Distance Traveled
2,450,777
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,651
471
111
4
0
488,210
8
W
Horus
14,269
492
126
4
0
522,381
8
W
Izanami
14,037
484
228
8
0
478,880
2
L
Kuzenbo
13,087
451
50
2
0
491,420
6
L
Neith
12,072
416
138
5
0
441,490
12
L
Morgan Le Fay
14,987
517
123
4
0
522,180
7
W
Geb
13,105
452
30
1
0
544,675
6
W
Bastet
14,986
517
186
6
0
680,888
2
L
Nemesis
13,226
456
124
4
0
509,650
1
L
Achilles
12,939
446
126
4
0
486,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role