Player Matchup

Cabrakan
Cabrakan
Anyone got blow
Cabrakan
Level 45
God Stats
9W - 3L
1,619 SR
Queue Stats
45W - 40L
1,656 Elo+
Party 3
Mulan
Mulan
ArchiveAuras
Mulan
Level 160
God Stats
2W - 2L
1,856 SR
Queue Stats
289W - 200L
1,665 Elo+
Party 3
Ullr
Ullr
Beckinsale
Ullr
Level 157
God Stats
151W - 121L
1,698 SR
Queue Stats
435W - 408L
1,598 Elo+
Party 3
Sylvanus
Sylvanus
DidntSeeDatComin
Sylvanus
Level 160
God Stats
19W - 18L
1,269 SR
Queue Stats
320W - 287L
1,523 Elo+
Party 1
Janus
Janus
Trollmanen
Janus
Level 148
God Stats
8W - 4L
1,265 SR
Queue Stats
220W - 202L
1,511 Elo+
Party 1
Team Averages
Level 134
1,541 SR
1,591 Elo+

VS

Team Averages
Level 33
1,494 SR
1,507 Elo+
Gilgamesh
Gilgamesh
C4PNCLUTCH14
Gilgamesh
Level 82
God Stats
1W - 6L
1,439 SR
Queue Stats
32W - 31L
1,507 Elo+
Party 2
Zeus
Zeus
Djdestined23
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,507 Elo+
Party 2
Yemoja
Yemoja
LetzGetILL
Yemoja
Level 29
God Stats
1W - 3L
1,506 SR
Queue Stats
24W - 30L
1,507 Elo+
Party 2
Chernobog
Chernobog
Politikz29
Chernobog
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
32W - 32L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
SeasonalDread2
Baron Samedi
Level 18
God Stats
2W - 5L
1,312 SR
Queue Stats
26W - 27L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
12 / 3 / 18
15,255
545
15,388
33,778
55,681
20
19 / 0 / 8
17,769
635
24,238
30,444
44,542
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 18
14,989
535
21,148
22,356
8,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 4 / 17
14,670
524
20,534
27,202
17,998
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
20
1 / 0 / 15
14,610
522
10,985
12,386
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C4PNCLUTCH14
Gilgamesh
19
3 / 9 / 2
12,203
436
14,041
24,795
16,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 12 / 2
11,266
402
16,085
19,241
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
LetzGetILL
Yemoja
18
3 / 7 / 4
12,493
446
12,497
25,278
24,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Politikz29
Chernobog
17
2 / 12 / 3
10,792
385
9,838
23,281
8,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SeasonalDread2
Baron Samedi
17
0 / 8 / 4
11,079
396
12,958
22,021
13,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
25
48
Kills
10
11
Deaths
48
76
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
12
3
18
7
W
19
0
8
23
W
8
4
18
4.25
L
Gilgamesh
C4PNCLUTCH14
Gilgamesh
3
9
2
0.44
W
8
4
17
4.13
L
2
12
2
0.25
L
Yemoja
LetzGetILL
Yemoja
3
7
4
0.71
L
Chernobog
Politikz29
Chernobog
2
12
3
0.29
L
Baron Samedi
SeasonalDread2
Baron Samedi
0
8
4
0.25
W
Janus
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,293
Damage
65,419
126,166
Taken
114,616
131,555
Mitigated
70,131
58,664
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
15,388
1,584
612
9,548
33,778
55,681
0
11,295
22,483
43,803
0
W
24,238
3,170
0
18,598
30,444
44,542
5,098
13,477
16,967
1,649
139,871
W
21,148
7,532
0
3,154
22,356
8,865
1,088
13,541
8,815
0
127,583
L
Gilgamesh
C4PNCLUTCH14
Gilgamesh
14,041
5,502
0
4,401
24,795
16,725
0
11,576
13,219
0
91,461
W
20,534
2,795
8,187
15,057
27,202
17,998
780
7,185
20,017
93,236
23,892
L
16,085
1,808
0
1,725
19,241
6,948
156
8,157
11,084
70,646
0
L
Yemoja
LetzGetILL
Yemoja
12,497
2,245
1,201
1,887
25,278
24,543
0
12,228
13,050
52,970
0
L
Chernobog
Politikz29
Chernobog
9,838
4,645
0
3,056
23,281
8,351
0
10,415
12,866
0
53,787
L
Baron Samedi
SeasonalDread2
Baron Samedi
12,958
1,578
1,482
3,404
22,021
13,564
80
6,513
15,508
70,770
0
W
Janus
10,985
0
0
3,508
12,386
4,469
2,984
5,617
6,769
125,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,293
Gold Earned
57,833
750
Minions Killed
536
0
Camps Cleared
0
2,613,646
Distance Traveled
2,296,958
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,255
545
45
2
0
541,422
10
W
Mulan
17,769
635
224
8
0
548,669
3
W
Ullr
14,989
535
149
5
0
500,822
4
L
Gilgamesh
12,203
436
146
5
0
499,445
0
W
Sylvanus
14,670
524
142
5
0
483,845
5
L
Zeus
11,266
402
110
4
0
412,015
1
L
Yemoja
12,493
446
67
2
0
463,572
6
L
Chernobog
10,792
385
84
3
0
480,005
1
L
Baron Samedi
11,079
396
129
5
0
441,921
1
W
Janus
14,610
522
190
7
0
538,888
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role