Player Matchup

Ares
Ares
Gold II
BanBlxss
Ares
Gold II
Level 106
God Stats
11W - 16L
1,674 SR
Queue Stats
308W - 347L
1,560 MMR
Solo
Vulcan
Vulcan
Gold II
BrandonOz3000
Vulcan
Gold II
Level 149
God Stats
16W - 12L
1,699 SR
Queue Stats
100W - 125L
1,763 MMR
Solo
Rama
Rama
Bronze III
NightWolf005
Rama
Bronze III
Level 74
God Stats
0W - 1L
1,876 SR
Queue Stats
15W - 20L
1,571 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,750 SR
1,631 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,549 SR
1,622 MMR
Guan Yu
Guan Yu
Bronze IV
DRAK3_DA_DRAGON7
Guan Yu
Bronze IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 50L
1,500 MMR
Solo
Zeus
Zeus
Gold III
DazedMoth276641
Zeus
Gold III
Level 126
God Stats
13W - 10L
1,629 SR
Queue Stats
94W - 107L
1,715 MMR
Solo
Susano
Susano
Gold V
tsukx
Susano
Gold V
Level 87
God Stats
1W - 0L
1,517 SR
Queue Stats
5W - 2L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 5 / 6
10,393
693
7,963
19,493
18,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 8
9,275
618
11,470
8,174
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 1
10,848
723
7,306
10,365
3,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetShivaFenrirAthenaGilgamesh

VS

Bans
BacchusGebAtlasCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 9
9,375
625
5,177
14,382
14,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 2 / 3
11,125
742
15,333
7,096
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
tsukx
Susano
16
7 / 2 / 4
11,103
740
10,372
12,929
5,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
9
Kills
13
13
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
3
5
6
1.2
L
0
4
8
1
W
0
5
9
0.9
W
6
2
3
3.75
L
6
4
1
1.63
W
Susano
tsukx
Susano
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
30,882
38,032
Taken
34,407
24,952
Mitigated
22,503
8,054
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,963
214
508
3,707
19,493
18,786
0
8,151
10,284
15,214
0
L
11,470
5,390
0
1,696
8,174
2,588
392
2,219
5,572
50,692
0
W
5,177
438
1,078
3,827
14,382
14,280
265
8,010
6,372
0
22,090
W
15,333
1,013
0
1,494
7,096
2,435
1,150
4,519
2,577
52,918
0
L
7,306
5,159
0
2,143
10,365
3,578
748
4,232
5,459
0
24,230
W
Susano
tsukx
Susano
10,372
1,128
0
1,181
12,929
5,788
618
7,731
5,198
0
38,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
31,603
138
Minions Killed
181
7
Camps Cleared
7
733,568
Distance Traveled
811,874
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,393
693
11
1
0
249,015
2
L
Vulcan
9,275
618
79
5
6
261,445
3
W
Guan Yu
9,375
625
31
2
1
262,659
2
W
Zeus
11,125
742
95
6
2
260,861
3
L
Rama
10,848
723
48
3
1
223,108
0
W
Susano
11,103
740
55
4
4
288,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role