Player Matchup

Izanami
Izanami
 
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AiM Leafyy
Zeus
Level 17
God Stats
1W - 0L
1,969 SR
Queue Stats
4W - 1L
1,729 Elo+
Party 1
Baron Samedi
Baron Samedi
Atraxev72
Baron Samedi
Level 107
God Stats
4W - 7L
1,349 SR
Queue Stats
62W - 68L
1,455 Elo+
Party 3
Hachiman
Hachiman
KingSolie
Hachiman
Level 25
God Stats
27W - 37L
1,433 SR
Queue Stats
46W - 56L
1,434 Elo+
Party 3
Loki
Loki
zReaps
Loki
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 10L
1,707 Elo+
Party 1
Team Averages
Level 65
1,550 SR
1,565 Elo+

VS

Team Averages
Level 92
1,553 SR
1,507 Elo+
Anubis
Anubis
FatMatt99
Anubis
Level 82
God Stats
1W - 1L
1,555 SR
Queue Stats
8W - 8L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Iammojojojox
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,646 Elo+
Party 2
Chaac
Chaac
Sadist1cJuggalo
Chaac
Level 74
God Stats
9W - 8L
1,843 SR
Queue Stats
21W - 29L
1,425 Elo+
Party 2
Atlas
Atlas
ben666taco
Atlas
Level 148
God Stats
12W - 13L
1,366 SR
Queue Stats
47W - 75L
1,358 Elo+
Party 2
Set
Set
xTDaddy21x
Set
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 1 / 15
11,365
1,033
4,793
4,315
1,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
6 / 2 / 22
13,210
1,201
22,422
7,138
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Atraxev72
Baron Samedi
19
6 / 2 / 20
12,867
1,170
16,919
10,248
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
KingSolie
Hachiman
18
2 / 3 / 23
12,220
1,111
10,772
9,091
3,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
zReaps
Loki
20
20 / 2 / 9
16,090
1,463
27,088
13,154
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FatMatt99
Anubis
17
4 / 18 / 3
12,031
1,094
10,075
27,591
12,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Iammojojojox
Ah Muzen Cab
17
4 / 7 / 3
12,738
1,158
8,676
18,884
7,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 4 / 7
11,775
1,070
7,571
19,399
16,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atlas
17
0 / 3 / 6
10,545
959
4,754
12,250
8,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 3
10,728
975
5,309
10,609
6,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
32
36
Kills
10
10
Deaths
36
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
15
9.5
W
6
2
22
8.5
W
Baron Samedi
Atraxev72
Baron Samedi
6
2
20
8
L
Anubis
FatMatt99
Anubis
4
18
3
0.31
L
Ah Muzen Cab
Iammojojojox
Ah Muzen Cab
4
7
3
0.79
W
Hachiman
KingSolie
Hachiman
2
3
23
4.5
L
1
4
7
1.13
L
Atlas
0
3
6
1
L
1
4
3
0.63
W
Loki
zReaps
Loki
20
2
9
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,994
Damage
36,385
43,946
Taken
88,733
18,000
Mitigated
50,317
12,528
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,793
2,255
0
356
4,315
1,547
0
1,928
2,300
0
20,257
W
22,422
1,395
252
1,077
7,138
2,268
0
3,290
3,717
57,569
0
W
Baron Samedi
Atraxev72
Baron Samedi
16,919
1,271
2,471
4,345
10,248
4,421
0
4,784
5,320
27,161
0
L
Anubis
FatMatt99
Anubis
10,075
530
132
4,113
27,591
12,018
0
14,523
12,891
35,572
0
L
Ah Muzen Cab
Iammojojojox
Ah Muzen Cab
8,676
3,337
214
2,989
18,884
7,028
0
7,985
10,747
0
31,282
W
Hachiman
KingSolie
Hachiman
10,772
6,287
0
727
9,091
3,150
0
2,693
6,322
0
25,906
L
7,571
759
203
3,828
19,399
16,108
0
8,372
10,908
0
15,999
L
Atlas
4,754
1,570
131
2,067
12,250
8,744
0
3,178
9,032
19,139
0
L
5,309
2,378
0
511
10,609
6,419
0
4,693
5,814
0
24,047
W
Loki
zReaps
Loki
27,088
8,870
0
3,300
13,154
6,614
0
2,134
10,867
0
56,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,752
Gold Earned
57,817
279
Minions Killed
197
10
Camps Cleared
6
991,521
Distance Traveled
760,820
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,365
1,033
45
4
2
175,688
4
W
Zeus
13,210
1,201
114
10
1
222,705
0
W
Baron Samedi
12,867
1,170
23
2
2
184,751
1
L
Anubis
12,031
1,094
64
6
0
159,517
0
L
Ah Muzen Cab
12,738
1,158
41
4
5
173,336
0
W
Hachiman
12,220
1,111
29
3
2
179,538
1
L
Chaac
11,775
1,070
25
2
0
209,903
0
L
Atlas
10,545
959
23
2
1
103,794
0
L
Set
10,728
975
44
4
0
114,270
0
W
Loki
16,090
1,463
68
6
3
228,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role