Player Matchup

Hou Yi
Hou Yi
CuriousGeorgePTY
Hou Yi
Level 46
God Stats
0W - 1L
1,323 SR
Queue Stats
2W - 2L
1,698 Elo+
Party 2
Bacchus
Bacchus
TheShadowKing108
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 116L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
disguisedrice
Guan Yu
Level 68
God Stats
7W - 5L
1,432 SR
Queue Stats
43W - 48L
1,422 Elo+
Party 1
Hades
Hades
haroldthecopter
Hades
Level 85
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 8L
1,455 Elo+
Party 2
Awilix
Awilix
milk tea8854
Awilix
Level 60
God Stats
8W - 7L
1,474 SR
Queue Stats
168W - 194L
1,413 Elo+
Party 1
Team Averages
Level 53
1,400 SR
1,498 Elo+

VS

Team Averages
Level 102
1,515 SR
1,468 Elo+
Mulan
Mulan
DWN4Pound04
Mulan
Level 88
God Stats
18W - 13L
1,537 SR
Queue Stats
94W - 87L
1,471 Elo+
Party 3
Chaac
Chaac
GreenEggNSpam808
Chaac
Level 93
God Stats
3W - 3L
1,505 SR
Queue Stats
14W - 14L
1,467 Elo+
Party 3
Nu Wa
Nu Wa
Mazkota19_jd
Nu Wa
Level 128
God Stats
55W - 46L
1,525 SR
Queue Stats
412W - 442L
1,455 Elo+
Solo
Artemis
Artemis
NaniStalkah808
Artemis
Level 107
God Stats
5W - 1L
1,732 SR
Queue Stats
47W - 42L
1,487 Elo+
Party 3
Atlas
Atlas
THE_PERV_KING69
Atlas
Level 96
God Stats
3W - 4L
1,276 SR
Queue Stats
60W - 56L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,646
422
3,697
7,723
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 0
4,739
431
4,191
8,978
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
9
1 / 2 / 1
5,804
528
2,013
4,857
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 1
6,269
570
1,237
5,826
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
11
0 / 3 / 1
5,896
536
2,043
7,264
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 0
7,479
680
5,127
4,608
1,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
3,798
345
0
0
0
12
0 / 0 / 2
6,893
627
4,701
2,216
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 1 / 5
6,260
569
6,297
4,275
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 9
6,845
622
4,624
9,524
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
17
17
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
7
0
0
7
W
0
0
0
0
W
0
0
2
1
W
6
1
5
8.5
W
4
1
9
8.5
L
0
6
0
0
L
Guan Yu
1
2
1
0.75
L
1
1
1
1.5
L
Awilix
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,181
Damage
20,749
34,648
Taken
20,623
14,673
Mitigated
10,198
7,269
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,697
1,572
0
1,244
7,723
1,712
220
1,884
5,739
0
18,602
W
5,127
1,101
282
1,107
4,608
1,867
0
526
4,036
0
41,241
W
0
0
0
0
0
0
0
0
0
0
0
W
4,701
686
0
480
2,216
595
412
859
1,357
43,542
0
W
6,297
2,248
284
1,278
4,275
1,490
936
955
3,237
0
31,022
W
4,624
1,772
316
4,093
9,524
6,246
0
3,494
5,900
17,897
0
L
4,191
934
0
348
8,978
6,201
50
2,992
5,893
12,885
0
L
Guan Yu
2,013
153
30
966
4,857
2,847
242
1,068
3,689
3,505
17,780
L
1,237
216
107
2,504
5,826
1,792
270
1,109
4,611
38,269
0
L
Awilix
2,043
917
0
2,070
7,264
2,121
0
1,643
5,391
0
34,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
31,275
257
Minions Killed
259
0
Camps Cleared
0
1,067,844
Distance Traveled
835,916
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,646
422
32
3
0
193,012
1
W
Mulan
7,479
680
82
7
0
256,904
1
W
Chaac
3,798
345
0
0
0
94
0
W
Nu Wa
6,893
627
105
10
0
214,358
6
W
Artemis
6,260
569
50
5
0
154,232
2
W
Atlas
6,845
622
22
2
0
210,328
2
L
Bacchus
4,739
431
19
2
0
200,379
0
L
Guan Yu
5,804
528
57
5
0
202,927
3
L
Hades
6,269
570
75
7
0
213,527
5
L
Awilix
5,896
536
74
7
0
257,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role