Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Vwolf2322
Baron Samedi
Level 149
God Stats
3W - 1L
1,517 SR
Queue Stats
57W - 27L
1,674 Elo+
Party 1
Thoth
Thoth
YoungGuN565
Thoth
Level 108
God Stats
2W - 2L
1,365 SR
Queue Stats
293W - 310L
1,497 Elo+
Solo
Sobek
Sobek
iitsJustinn
Sobek
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,556 Elo+
Party 1
Mulan
Mulan
mommymilkin
Mulan
Level 64
God Stats
2W - 0L
1,721 SR
Queue Stats
66W - 39L
1,640 Elo+
Party 1
Team Averages
Level 101
1,521 SR
1,573 Elo+

VS

Team Averages
Level 113
1,534 SR
1,442 Elo+
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AngelHealer92
Janus
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 90L
1,393 Elo+
Solo
Tiamat
Tiamat
Hammy69
Tiamat
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 131L
1,451 Elo+
Solo
Thor
Thor
SHucO_81
Thor
Level 127
God Stats
1W - 3L
1,716 SR
Queue Stats
156W - 160L
1,453 Elo+
Solo
King Arthur
King Arthur
mexology
King Arthur
Level 116
God Stats
2W - 2L
1,452 SR
Queue Stats
129W - 137L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 1 / 17
9,049
905
10,799
6,613
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Vwolf2322
Baron Samedi
16
7 / 1 / 16
9,383
938
13,923
7,737
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 16
8,939
894
6,276
7,083
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 15
9,404
940
5,610
10,227
11,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 17
8,044
804
4,413
7,016
6,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 4 / 2
7,036
704
6,359
7,883
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 5 / 3
6,377
638
9,149
8,712
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Hammy69
Tiamat
12
0 / 6 / 1
6,521
652
5,103
8,350
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
2 / 4 / 2
7,106
711
6,445
7,735
3,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
mexology
King Arthur
12
1 / 6 / 2
6,971
697
3,858
11,932
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
14
25
Kills
4
4
Deaths
25
81
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
1
17
13.5
L
Olorun
 
Olorun
1
4
2
0.5
L
0
5
3
0.3
L
Tiamat
Hammy69
Tiamat
0
6
1
0.08
L
Thor
2
4
2
0.75
W
Baron Samedi
Vwolf2322
Baron Samedi
7
1
16
15
W
5
1
16
13
W
6
0
15
13.5
L
King Arthur
mexology
King Arthur
1
6
2
0.33
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,021
Damage
30,914
38,676
Taken
44,612
28,197
Mitigated
25,228
20,642
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,799
4,493
0
812
6,613
3,351
1,567
3,669
2,916
0
24,588
L
Olorun
 
Olorun
6,359
1,849
1,754
1,838
7,883
3,663
0
5,690
2,193
19,139
0
L
9,149
106
100
1,588
8,712
3,365
0
5,287
3,425
16,595
0
L
Tiamat
Hammy69
Tiamat
5,103
414
311
920
8,350
4,648
0
4,336
4,014
11,237
0
L
Thor
6,445
835
89
1,084
7,735
3,937
0
5,075
2,660
0
10,734
W
Baron Samedi
Vwolf2322
Baron Samedi
13,923
910
6,505
4,015
7,737
4,010
1,220
4,613
3,060
26,431
0
W
6,276
186
1,015
1,431
7,083
2,845
1,023
4,031
2,918
20,709
0
W
5,610
210
1,407
3,233
10,227
11,554
342
4,167
5,798
9,535
0
L
King Arthur
mexology
King Arthur
3,858
531
1,205
1,575
11,932
9,615
0
5,421
6,503
0
8,960
W
4,413
748
881
1,343
7,016
6,437
740
4,131
2,847
0
6,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,819
Gold Earned
34,011
111
Minions Killed
81
0
Camps Cleared
0
1,002,613
Distance Traveled
919,173
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,049
905
32
3
0
188,293
6
L
Olorun
7,036
704
38
4
0
152,002
1
L
Janus
6,377
638
10
1
0
206,219
0
L
Tiamat
6,521
652
15
2
0
195,053
0
L
Thor
7,106
711
9
1
0
165,889
2
W
Baron Samedi
9,383
938
27
3
0
206,036
2
W
Thoth
8,939
894
31
3
0
197,442
0
W
Sobek
9,404
940
12
1
0
221,383
0
L
King Arthur
6,971
697
9
1
0
200,010
0
W
Mulan
8,044
804
9
1
0
189,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role