Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Jaeger2
Freya
Level 107
God Stats
4W - 6L
1,243 SR
Queue Stats
179W - 193L
1,563 Elo+
Solo
Bacchus
Bacchus
McDefiant
Bacchus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,803 Elo+
Solo
Chaac
Chaac
Yavimaya10
Chaac
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 131L
1,573 Elo+
Solo
Team Averages
Level 118
1,449 SR
1,588 Elo+

VS

Team Averages
Level 152
1,527 SR
1,601 Elo+
Zhong Kui
Zhong Kui
Blazedkilla
Zhong Kui
Level 158
God Stats
4W - 1L
1,708 SR
Queue Stats
115W - 79L
1,577 Elo+
Party 1
Athena
Athena
ChickenTaco4296
Athena
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,688 Elo+
Party 1
Ganesha
Ganesha
TheShield01
Ganesha
Level 142
God Stats
3W - 1L
1,465 SR
Queue Stats
139W - 127L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
TreeHuggerNinja
Ao Kuang
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 72L
1,603 Elo+
Party 1
Cernunnos
Cernunnos
qparsonistqp
Cernunnos
Level 140
God Stats
3W - 1L
1,463 SR
Queue Stats
184W - 174L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
1 / 4 / 7
8,181
744
7,538
12,136
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
 
Tyr
12
1 / 5 / 5
7,360
669
4,920
11,942
6,187
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
Jaeger2
Freya
15
6 / 6 / 4
9,113
828
15,432
10,426
3,048
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
McDefiant
Bacchus
15
2 / 6 / 6
8,666
788
5,885
10,149
12,096
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
14
1 / 5 / 6
7,801
709
11,251
16,795
9,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blazedkilla
Zhong Kui
17
8 / 1 / 13
10,145
922
16,430
10,893
8,698
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 20
9,936
903
6,462
14,063
15,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
TheShield01
Ganesha
15
0 / 4 / 20
8,851
805
6,116
13,011
17,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
16
7 / 2 / 13
10,155
923
8,341
13,169
10,300
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
qparsonistqp
Cernunnos
16
7 / 3 / 14
9,970
906
18,046
8,421
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
106
11
Kills
26
26
Deaths
11
28
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
4
7
1.13
L
Tyr
 
Tyr
1
5
5
0.7
W
Zhong Kui
Blazedkilla
Zhong Kui
8
1
13
14.5
W
4
1
20
14
L
Freya
Jaeger2
Freya
6
6
4
1.33
L
Bacchus
McDefiant
Bacchus
2
6
6
0.83
W
Ganesha
TheShield01
Ganesha
0
4
20
2.5
W
Ao Kuang
7
2
13
6.75
L
Chaac
1
5
6
0.8
W
Cernunnos
qparsonistqp
Cernunnos
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,026
Damage
55,395
61,448
Taken
59,557
37,539
Mitigated
57,379
17,058
Healing
22,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,538
1,394
318
5,397
12,136
6,992
0
8,341
3,795
0
19,158
L
Tyr
 
Tyr
4,920
287
416
2,046
11,942
6,187
0
4,485
7,457
0
7,215
W
Zhong Kui
Blazedkilla
Zhong Kui
16,430
2,177
1,557
3,543
10,893
8,698
2,244
3,749
7,101
27,332
0
W
6,462
1,971
1,802
3,444
14,063
15,993
718
6,069
7,836
12,269
0
L
Freya
Jaeger2
Freya
15,432
4,397
0
1,628
10,426
3,048
0
7,069
3,357
19,698
0
L
Bacchus
McDefiant
Bacchus
5,885
613
0
597
10,149
12,096
0
8,026
2,123
14,113
0
W
Ganesha
TheShield01
Ganesha
6,116
107
1,446
1,185
13,011
17,373
334
5,102
7,690
20,892
0
W
Ao Kuang
8,341
1,591
1,059
5,830
13,169
10,300
334
3,752
9,214
12,913
0
L
Chaac
11,251
1,465
989
5,667
16,795
9,216
0
9,428
7,367
0
26,472
W
Cernunnos
qparsonistqp
Cernunnos
18,046
6,829
1,661
1,188
8,421
5,015
1,616
2,645
5,735
0
40,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,121
Gold Earned
49,057
96
Minions Killed
120
0
Camps Cleared
0
895,935
Distance Traveled
1,009,602
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,181
744
26
2
0
219,012
0
L
Tyr
7,360
669
2
0
0
176,829
5
W
Zhong Kui
10,145
922
40
4
0
203,026
0
W
Athena
9,936
903
19
2
0
226,092
0
L
Freya
9,113
828
15
1
0
158,518
2
L
Bacchus
8,666
788
21
2
0
141,440
1
W
Ganesha
8,851
805
2
0
0
210,927
0
W
Ao Kuang
10,155
923
18
2
0
203,380
0
L
Chaac
7,801
709
32
3
0
200,136
0
W
Cernunnos
9,970
906
41
4
0
166,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role