Player Matchup

Shiva
Shiva
Lunaraen
Shiva
Level 125
God Stats
2W - 1L
1,843 SR
Queue Stats
50W - 29L
1,747 Elo+
Party 2
Yemoja
Yemoja
Mithty
Yemoja
Level 126
God Stats
26W - 10L
1,839 SR
Queue Stats
54W - 27L
1,768 Elo+
Party 2
Chiron
Chiron
Zameraz
Chiron
Level 48
God Stats
13W - 12L
1,836 SR
Queue Stats
19W - 16L
1,737 Elo+
Party 2
Team Averages
Level 100
1,839 SR
1,751 Elo+

VS

Team Averages
Level 108
1,653 SR
1,636 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Shaoshi
Xing Tian
Level 129
God Stats
20W - 20L
1,588 SR
Queue Stats
156W - 120L
1,702 Elo+
Party 1
Aphrodite
Aphrodite
komoyu
Aphrodite
Level 77
God Stats
5W - 4L
1,870 SR
Queue Stats
79W - 70L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Lunaraen
Shiva
16
2 / 3 / 8
11,299
665
14,143
19,087
21,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Mithty
Yemoja
18
7 / 1 / 5
12,100
712
18,087
14,489
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Zameraz
Chiron
16
3 / 2 / 9
11,688
688
15,115
15,130
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 3 / 2
10,609
624
10,614
10,128
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Shaoshi
Xing Tian
16
4 / 2 / 2
12,313
724
15,961
29,620
21,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
komoyu
Aphrodite
15
0 / 7 / 6
10,378
610
11,513
16,415
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
6
6
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
2
1
W
Shiva
Lunaraen
Shiva
2
3
8
2
W
Yemoja
Mithty
Yemoja
7
1
5
9.5
L
Xing Tian
Shaoshi
Xing Tian
4
2
2
2.5
W
Chiron
Zameraz
Chiron
3
2
9
3.75
L
Aphrodite
komoyu
Aphrodite
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,345
Damage
38,088
48,706
Taken
56,163
34,458
Mitigated
30,113
23,128
Healing
20,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,614
5,481
0
757
10,128
3,093
671
3,144
6,452
0
49,473
W
Shiva
Lunaraen
Shiva
14,143
1,983
1,127
4,574
19,087
21,444
140
10,548
8,539
0
36,321
W
Yemoja
Mithty
Yemoja
18,087
3,292
8,133
4,155
14,489
6,808
825
7,091
7,398
56,413
0
L
Xing Tian
Shaoshi
Xing Tian
15,961
1,293
12
5,382
29,620
21,673
445
7,460
20,921
35,743
0
W
Chiron
Zameraz
Chiron
15,115
7,314
1,869
3,270
15,130
6,206
2,250
10,377
4,753
0
47,586
L
Aphrodite
komoyu
Aphrodite
11,513
755
8,084
6,571
16,415
5,347
376
6,712
9,106
40,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
33,300
180
Minions Killed
179
8
Camps Cleared
6
876,655
Distance Traveled
879,324
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,609
624
71
4
4
277,121
0
W
Shiva
11,299
665
41
2
0
305,135
2
W
Yemoja
12,100
712
73
4
4
273,568
5
L
Xing Tian
12,313
724
41
2
2
327,093
1
W
Chiron
11,688
688
66
4
4
297,952
1
L
Aphrodite
10,378
610
67
4
0
275,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role