Player Matchup

Sol
Sol
KillermonkeyQc
Sol
Level 149
God Stats
3W - 4L
1,637 SR
Queue Stats
116W - 110L
1,594 Elo+
Party 2
Izanami
Izanami
Thestuff1010
Izanami
Level 159
God Stats
2W - 1L
1,704 SR
Queue Stats
141W - 144L
1,475 Elo+
Solo
Ne Zha
Ne Zha
moasA
Ne Zha
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 346L
1,578 Elo+
Solo
Anubis
Anubis
wimmy
Anubis
Level 70
God Stats
2W - 0L
1,705 SR
Queue Stats
63W - 63L
1,559 Elo+
Party 2
Chaac
Chaac
zOctaves
Chaac
Level 150
God Stats
3W - 2L
1,500 SR
Queue Stats
383W - 406L
1,482 Elo+
Solo
Team Averages
Level 128
1,609 SR
1,538 Elo+

VS

Team Averages
Level 123
1,524 SR
1,564 Elo+
Merlin
Merlin
Ganman10
Merlin
Level 157
God Stats
1W - 4L
1,299 SR
Queue Stats
245W - 183L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
GunzMike
Xbalanque
Level 69
God Stats
3W - 5L
1,495 SR
Queue Stats
111W - 117L
1,553 Elo+
Solo
Bacchus
Bacchus
Ryanater
Bacchus
Level 147
God Stats
0W - 2L
1,871 SR
Queue Stats
40W - 33L
1,641 Elo+
Party 1
Janus
Janus
alientyler
Janus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 71L
1,564 Elo+
Party 1
Thoth
Thoth
l Hexel l
Thoth
Level 148
God Stats
3W - 2L
1,453 SR
Queue Stats
113W - 87L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 12
10,434
870
12,871
8,733
3,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Thestuff1010
Izanami
16
3 / 3 / 14
9,793
816
7,247
9,430
4,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
moasA
Ne Zha
16
4 / 3 / 16
9,947
829
12,607
12,657
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
wimmy
Anubis
16
8 / 4 / 10
10,475
873
8,499
9,503
6,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
zOctaves
Chaac
18
6 / 1 / 18
10,699
892
11,121
19,858
23,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ganman10
Merlin
15
2 / 5 / 5
8,668
722
13,514
8,891
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
GunzMike
Xbalanque
15
2 / 7 / 4
8,662
722
10,541
12,713
6,416
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Ryanater
Bacchus
16
0 / 7 / 6
8,604
717
5,420
17,794
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Janus
16
5 / 6 / 2
9,807
817
9,037
9,666
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
l Hexel l
Thoth
13
2 / 5 / 6
8,265
689
8,326
7,769
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
29
Kills
11
14
Deaths
30
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ganman10
Merlin
2
5
5
0.9
L
Xbalanque
GunzMike
Xbalanque
2
7
4
0.57
W
8
3
12
4.67
L
Bacchus
Ryanater
Bacchus
0
7
6
0.43
W
Izanami
Thestuff1010
Izanami
3
3
14
3.33
L
Janus
5
6
2
1
L
Thoth
l Hexel l
Thoth
2
5
6
1
W
Ne Zha
moasA
Ne Zha
4
3
16
4
W
Anubis
wimmy
Anubis
8
4
10
3.25
W
Chaac
zOctaves
Chaac
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,345
Damage
46,838
60,181
Taken
56,833
52,586
Mitigated
34,478
30,913
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ganman10
Merlin
13,514
464
520
1,242
8,891
3,009
580
3,597
5,247
28,983
0
L
Xbalanque
GunzMike
Xbalanque
10,541
2,369
601
808
12,713
6,416
936
3,690
8,838
0
24,416
W
12,871
3,312
2,006
3,095
8,733
3,886
3,744
3,508
5,225
22,901
0
L
Bacchus
Ryanater
Bacchus
5,420
215
751
1,477
17,794
19,781
97
8,405
8,884
12,845
0
W
Izanami
Thestuff1010
Izanami
7,247
2,990
452
1,743
9,430
4,827
1,974
6,121
3,309
0
24,189
L
Janus
9,037
678
954
1,022
9,666
2,795
0
2,905
6,616
13,518
0
L
Thoth
l Hexel l
Thoth
8,326
150
945
809
7,769
2,477
64
2,913
4,662
17,116
0
W
Ne Zha
moasA
Ne Zha
12,607
1,677
2,127
2,210
12,657
14,396
299
8,939
3,718
0
19,856
W
Anubis
wimmy
Anubis
8,499
492
2,177
2,415
9,503
6,174
259
7,142
2,361
22,706
0
W
Chaac
zOctaves
Chaac
11,121
1,139
2,490
12,198
19,858
23,303
140
10,587
9,271
508
25,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
44,006
131
Minions Killed
113
0
Camps Cleared
0
1,147,160
Distance Traveled
956,692
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,668
722
32
3
0
185,218
0
L
Xbalanque
8,662
722
36
3
0
191,437
3
W
Sol
10,434
870
22
2
0
231,389
0
L
Bacchus
8,604
717
14
1
0
198,950
0
W
Izanami
9,793
816
45
4
0
212,424
1
L
Janus
9,807
817
21
2
0
173,232
0
L
Thoth
8,265
689
10
1
0
207,855
1
W
Ne Zha
9,947
829
14
1
0
228,791
0
W
Anubis
10,475
873
30
3
0
210,258
0
W
Chaac
10,699
892
20
2
0
264,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role