Player Matchup

Medusa
Medusa
Bronze V
 
Medusa
Bronze V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Gold V
Analogzz
Camazotz
Gold V
Level 107
God Stats
0W - 2L
1,308 SR
Queue Stats
71W - 74L
1,429 MMR
Solo
Fenrir
Fenrir
Gold IV
Cobravibe
Fenrir
Gold IV
Level 94
God Stats
3W - 1L
1,422 SR
Queue Stats
74W - 78L
1,478 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Rankorr312
Cthulhu
Bronze III
Level 108
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Sol
Sol
Silver II
Reel Em Up8507
Sol
Silver II
Level 153
God Stats
2W - 8L
1,578 SR
Queue Stats
9W - 10L
1,503 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,503 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,563 SR
1,456 MMR
Arachne
Arachne
Gold IV
Hondurag
Arachne
Gold IV
Level 104
God Stats
20W - 13L
1,619 SR
Queue Stats
156W - 153L
1,399 MMR
Party 2
Tiamat
Tiamat
Gold III
JayThaFeeN
Tiamat
Gold III
Level 109
God Stats
25W - 16L
1,651 SR
Queue Stats
259W - 262L
1,514 MMR
Solo
Ullr
Ullr
Gold I
chalmers73
Ullr
Gold I
Level 121
God Stats
2W - 5L
1,183 SR
Queue Stats
196W - 191L
1,614 MMR
Party 2
Khepri
Khepri
Gold IV
iamzackshelby
Khepri
Gold IV
Level 124
God Stats
2W - 2L
1,555 SR
Queue Stats
104W - 117L
1,386 MMR
Solo
Achilles
Achilles
Silver II
nOzivat-
Achilles
Silver II
Level 155
God Stats
2W - 2L
1,806 SR
Queue Stats
154W - 155L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 5 / 0
8,750
417
6,494
12,398
3,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Analogzz
Camazotz
17
3 / 4 / 3
11,029
525
6,790
20,753
14,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Cobravibe
Fenrir
18
6 / 7 / 4
11,051
526
10,019
20,300
9,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rankorr312
Cthulhu
14
0 / 4 / 5
9,449
450
7,632
18,618
21,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 4 / 2
11,189
533
14,055
17,696
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
DanzaburouThothArtio

VS

Bans
LokiCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hondurag
Arachne
18
6 / 6 / 7
11,610
553
10,234
17,587
8,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
JayThaFeeN
Tiamat
19
4 / 1 / 6
11,506
548
14,633
12,348
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 7
10,993
523
14,814
11,817
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 6
9,703
462
4,777
12,473
14,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
nOzivat-
Achilles
18
8 / 3 / 8
12,200
581
16,095
19,045
27,835
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
16
Kills
23
24
Deaths
16
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
0
0.2
L
Camazotz
Analogzz
Camazotz
3
4
3
1.13
L
Fenrir
Cobravibe
Fenrir
6
7
4
1.14
W
Arachne
Hondurag
Arachne
6
6
7
1.58
W
Tiamat
JayThaFeeN
Tiamat
4
1
6
7
L
Cthulhu
Rankorr312
Cthulhu
0
4
5
0.63
L
6
4
2
1.75
W
4
3
7
2.5
W
1
3
6
1.33
W
Achilles
nOzivat-
Achilles
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,990
Damage
60,553
89,765
Taken
73,270
55,064
Mitigated
64,039
25,849
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,494
1,862
0
354
12,398
3,840
0
2,995
9,403
0
62,346
L
Camazotz
Analogzz
Camazotz
6,790
951
0
9,276
20,753
14,483
0
3,688
17,065
0
64,623
L
Fenrir
Cobravibe
Fenrir
10,019
1,739
0
5,218
20,300
9,493
0
3,557
16,743
0
81,967
W
Arachne
Hondurag
Arachne
10,234
6,383
0
7,698
17,587
8,540
1,474
4,505
12,997
0
76,384
W
Tiamat
JayThaFeeN
Tiamat
14,633
895
0
5,094
12,348
7,861
209
4,962
7,363
93,730
0
L
Cthulhu
Rankorr312
Cthulhu
7,632
520
0
2,822
18,618
21,407
280
7,874
10,744
42,910
0
L
14,055
3,901
0
8,179
17,696
5,841
96
7,337
10,359
95,270
0
W
14,814
3,459
0
2,567
11,817
5,017
3,091
3,091
8,653
0
85,685
W
4,777
537
0
2,543
12,473
14,786
291
6,429
6,044
26,643
0
W
Achilles
nOzivat-
Achilles
16,095
4,337
0
5,264
19,045
27,835
1,941
3,123
15,257
0
65,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,468
Gold Earned
56,012
583
Minions Killed
590
0
Camps Cleared
0
2,009,130
Distance Traveled
2,076,777
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,750
417
126
6
0
375,471
1
L
Camazotz
11,029
525
119
6
0
414,802
4
L
Fenrir
11,051
526
124
6
0
424,421
4
W
Arachne
11,610
553
121
6
0
432,437
4
W
Tiamat
11,506
548
157
7
0
398,245
9
L
Cthulhu
9,449
450
58
3
0
403,642
2
L
Sol
11,189
533
156
7
0
390,794
6
W
Ullr
10,993
523
146
7
0
399,065
6
W
Khepri
9,703
462
48
2
0
431,978
3
W
Achilles
12,200
581
118
6
0
415,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role