Player Matchup

Olorun
Olorun
Akkarin_Z
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,685 Elo+
Party 2
Ra
Ra
BlackiexChan
Ra
Level 15
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 7L
1,339 Elo+
Solo
Horus
Horus
Cley-BR
Horus
Level 55
God Stats
1W - 4L
1,515 SR
Queue Stats
18W - 24L
1,685 Elo+
Party 2
Hou Yi
Hou Yi
ItzGodlyManny
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
PoopyButtface420
Gilgamesh
Level 33
God Stats
2W - 4L
1,257 SR
Queue Stats
4W - 10L
1,248 Elo+
Party 3
Team Averages
Level 28
1,410 SR
1,490 Elo+

VS

Team Averages
Level 40
1,564 SR
1,503 Elo+
Zeus
Zeus
Hxlili_
Zeus
Level 48
God Stats
109W - 121L
1,490 SR
Queue Stats
113W - 130L
1,456 Elo+
Solo
Nu Wa
Nu Wa
QCLEDUCDEMTL
Nu Wa
Level 101
God Stats
45W - 35L
1,582 SR
Queue Stats
88W - 96L
1,507 Elo+
Party 1
Medusa
Medusa
elpasso04
Medusa
Level 9
God Stats
1W - 3L
1,470 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Bastet
Bastet
likuidtoskr
Bastet
Level 17
God Stats
5W - 4L
1,534 SR
Queue Stats
80W - 74L
1,552 Elo+
Solo
Hercules
Hercules
vSAGELUVZY0U-_-
Hercules
Level 27
God Stats
5W - 4L
1,746 SR
Queue Stats
258W - 289L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Akkarin_Z
Olorun
15
1 / 8 / 6
8,820
630
5,297
16,015
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 8 / 4
9,740
696
5,492
14,648
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Cley-BR
Horus
15
0 / 6 / 8
8,469
605
4,161
17,574
17,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
4 / 2 / 6
10,645
760
13,444
15,442
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
17
5 / 7 / 4
10,362
740
9,496
17,236
8,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hxlili_
Zeus
19
10 / 2 / 7
11,788
842
21,451
6,614
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 14
10,693
764
13,160
7,836
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
elpasso04
Medusa
17
2 / 3 / 8
10,235
731
5,500
10,561
3,893
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
18
10 / 3 / 13
11,696
835
19,532
11,691
6,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
18
6 / 4 / 12
11,062
790
13,287
13,940
7,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
14
Kills
31
31
Deaths
14
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Olorun
Akkarin_Z
Olorun
1
8
6
0.5
L
4
8
4
0.75
L
Horus
Cley-BR
Horus
0
6
8
0.67
W
Zeus
Hxlili_
Zeus
10
2
7
6.75
L
4
2
6
3.5
L
Gilgamesh
5
7
4
1
W
3
2
14
5
W
Medusa
elpasso04
Medusa
2
3
8
2
W
Bastet
10
3
13
5.5
W
Hercules
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,890
Damage
72,930
80,915
Taken
50,642
41,417
Mitigated
22,446
23,179
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Akkarin_Z
Olorun
5,297
2,856
1,181
2,340
16,015
5,598
68
5,182
10,833
18,867
0
L
5,492
74
1,693
2,788
14,648
4,934
0
7,007
7,641
32,385
0
L
Horus
Cley-BR
Horus
4,161
1,790
3,012
3,724
17,574
17,446
69
8,457
9,117
0
9,111
W
Zeus
Hxlili_
Zeus
21,451
807
0
0
6,614
2,421
1,423
1,168
5,446
61,820
0
L
13,444
6,955
341
5,168
15,442
5,354
0
6,316
9,126
0
56,158
L
Gilgamesh
9,496
2,255
473
2,459
17,236
8,085
0
7,649
9,587
9
33,508
W
13,160
2,830
360
703
7,836
2,687
3,522
445
7,391
38,677
0
W
Medusa
elpasso04
Medusa
5,500
1,871
516
938
10,561
3,893
1,527
1,635
8,926
0
25,019
W
Bastet
19,532
2,317
0
2,846
11,691
6,338
882
2,900
8,791
0
31,186
W
Hercules
13,287
2,885
0
2,031
13,940
7,107
685
4,650
9,290
0
29,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,036
Gold Earned
55,474
261
Minions Killed
238
0
Camps Cleared
0
1,174,917
Distance Traveled
1,329,739
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,820
630
44
3
0
216,782
0
L
Ra
9,740
696
49
4
0
218,790
0
L
Horus
8,469
605
14
1
0
242,316
0
W
Zeus
11,788
842
75
5
0
267,121
3
L
Hou Yi
10,645
760
105
8
0
255,543
1
L
Gilgamesh
10,362
740
49
4
0
241,486
0
W
Nu Wa
10,693
764
68
5
0
247,822
0
W
Medusa
10,235
731
38
3
0
292,536
0
W
Bastet
11,696
835
20
1
0
269,916
0
W
Hercules
11,062
790
37
3
0
252,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role