Player Matchup

Horus
Horus
Koffen King
Horus
Level 101
God Stats
50W - 42L
1,398 SR
Queue Stats
118W - 118L
1,447 Elo+
Solo
Danzaburou
Danzaburou
NullandVoid33
Danzaburou
Level 66
God Stats
110W - 132L
1,513 SR
Queue Stats
314W - 446L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Vina_licious
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,388 Elo+
Solo
Team Averages
Level 72
1,470 SR
1,400 Elo+

VS

Team Averages
Level 50
1,389 SR
1,280 Elo+
Xing Tian
Xing Tian
LonesilenceOS
Xing Tian
Level 65
God Stats
0W - 2L
1,292 SR
Queue Stats
15W - 28L
1,275 Elo+
Party 1
Poseidon
Poseidon
SinnerDean
Poseidon
Level 48
God Stats
2W - 9L
1,359 SR
Queue Stats
41W - 72L
1,341 Elo+
Solo
Shiva
Shiva
maxium1738
Shiva
Level 38
God Stats
7W - 11L
1,517 SR
Queue Stats
43W - 81L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 7
13,423
746
13,637
36,484
36,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
NullandVoid33
Danzaburou
17
2 / 4 / 6
12,916
718
12,576
15,622
6,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Vina_licious
Kukulkan
19
8 / 1 / 5
13,757
764
26,123
8,660
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LonesilenceOS
Xing Tian
16
2 / 3 / 6
11,733
652
9,815
23,830
32,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
SinnerDean
Poseidon
19
5 / 6 / 4
13,206
734
18,086
15,689
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
17
3 / 4 / 5
12,117
673
15,828
20,207
8,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
13
Kills
10
10
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
L
Xing Tian
LonesilenceOS
Xing Tian
2
3
6
1.67
W
Danzaburou
NullandVoid33
Danzaburou
2
4
6
1.25
L
Poseidon
SinnerDean
Poseidon
5
6
4
1.17
W
Kukulkan
Vina_licious
Kukulkan
8
1
5
10.5
L
Shiva
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,336
Damage
43,729
60,766
Taken
59,726
46,265
Mitigated
47,117
27,217
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,637
7,406
2,702
18,515
36,484
36,258
400
12,859
23,625
0
31,662
L
Xing Tian
LonesilenceOS
Xing Tian
9,815
622
0
2,209
23,830
32,629
90
9,338
14,492
19,200
0
W
Danzaburou
NullandVoid33
Danzaburou
12,576
6,061
0
2,897
15,622
6,102
1,855
9,252
6,370
0
58,007
L
Poseidon
SinnerDean
Poseidon
18,086
853
0
250
15,689
5,508
1,013
7,806
7,883
73,844
0
W
Kukulkan
Vina_licious
Kukulkan
26,123
1,203
770
2,333
8,660
3,905
314
6,452
2,208
77,435
0
L
Shiva
15,828
3,665
300
370
20,207
8,980
0
9,738
10,469
0
33,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,096
Gold Earned
37,056
209
Minions Killed
178
7
Camps Cleared
7
950,257
Distance Traveled
911,154
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,423
746
20
1
0
315,764
3
L
Xing Tian
11,733
652
22
1
0
272,352
0
W
Danzaburou
12,916
718
75
4
5
300,093
2
L
Poseidon
13,206
734
124
7
4
315,392
2
W
Kukulkan
13,757
764
114
6
2
334,400
3
L
Shiva
12,117
673
32
2
3
323,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role