Player Matchup

Tsukuyomi
Tsukuyomi
AsmodeoFer
Tsukuyomi
Level 141
God Stats
4W - 2L
1,739 SR
Queue Stats
128W - 129L
1,509 Elo+
Party 4
Guan Yu
Guan Yu
Cocoa1378
Guan Yu
Level 134
God Stats
4W - 0L
1,866 SR
Queue Stats
32W - 31L
1,615 Elo+
Party 2
Sol
Sol
IMHAWNEY4URDADDY
Sol
Level 129
God Stats
21W - 13L
1,686 SR
Queue Stats
40W - 32L
1,643 Elo+
Party 2
Chang'e
Chang'e
ItsLoops
Chang'e
Level 124
God Stats
3W - 0L
1,742 SR
Queue Stats
46W - 56L
1,526 Elo+
Party 2
Horus
Horus
darkstorm771
Horus
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 5L
1,322 Elo+
Party 4
Team Averages
Level 131
1,750 SR
1,523 Elo+

VS

Team Averages
Level 95
1,618 SR
1,577 Elo+
Nox
Nox
BoxicBaven
Nox
Level 117
God Stats
7W - 6L
1,237 SR
Queue Stats
103W - 88L
1,533 Elo+
Party 1
Da Ji
Da Ji
Cassxiety
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 279L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
Luke The Force
Jormungandr
Level 93
God Stats
4W - 3L
1,852 SR
Queue Stats
231W - 200L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
TheCrackMuncher
Amaterasu
Level 53
God Stats
17W - 10L
1,692 SR
Queue Stats
65W - 57L
1,575 Elo+
Party 3
Danzaburou
Danzaburou
xDrowzyyyTV
Danzaburou
Level 106
God Stats
1W - 1L
1,808 SR
Queue Stats
8W - 4L
1,732 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AsmodeoFer
Tsukuyomi
19
4 / 0 / 5
11,524
607
11,711
13,090
5,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
Cocoa1378
Guan Yu
14
1 / 5 / 3
9,464
498
7,089
16,609
14,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
5 / 1 / 2
11,656
613
16,131
14,539
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ItsLoops
Chang'e
16
6 / 2 / 2
10,761
566
10,402
11,005
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 5
9,263
488
6,545
19,695
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
9,316
490
6,811
9,837
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Cassxiety
Da Ji
15
3 / 4 / 2
8,768
461
8,410
14,406
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Luke The Force
Jormungandr
16
3 / 4 / 5
10,027
528
9,933
14,433
13,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
TheCrackMuncher
Amaterasu
13
2 / 4 / 5
7,946
418
8,397
22,178
20,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
xDrowzyyyTV
Danzaburou
15
0 / 2 / 3
9,014
474
9,222
10,732
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
17
Kills
10
10
Deaths
17
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AsmodeoFer
Tsukuyomi
4
0
5
6.5
L
2
3
5
1.5
L
Da Ji
Cassxiety
Da Ji
3
4
2
1
W
Guan Yu
Cocoa1378
Guan Yu
1
5
3
0.5
W
5
1
2
6
W
Chang'e
ItsLoops
Chang'e
6
2
2
3.5
L
Jormungandr
Luke The Force
Jormungandr
3
4
5
1.38
L
Amaterasu
TheCrackMuncher
Amaterasu
2
4
5
1.13
W
1
2
5
1.75
L
Danzaburou
xDrowzyyyTV
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,878
Damage
42,773
74,938
Taken
71,586
43,472
Mitigated
45,563
30,973
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AsmodeoFer
Tsukuyomi
11,711
1,564
0
5,735
13,090
5,261
80
2,192
10,898
0
97,553
L
6,811
675
0
1,320
9,837
3,757
56
2,008
7,693
57,087
0
L
Da Ji
Cassxiety
Da Ji
8,410
1,727
0
3,193
14,406
4,683
468
4,074
10,213
0
46,523
W
Guan Yu
Cocoa1378
Guan Yu
7,089
907
626
4,124
16,609
14,368
491
7,238
9,371
364
49,218
W
16,131
8,338
0
7,893
14,539
4,701
6,922
684
13,855
101,294
0
W
Chang'e
ItsLoops
Chang'e
10,402
971
2,011
4,265
11,005
3,619
942
3,301
7,704
59,577
0
L
Jormungandr
Luke The Force
Jormungandr
9,933
3,293
0
3,850
14,433
13,509
240
3,992
10,369
71,233
0
L
Amaterasu
TheCrackMuncher
Amaterasu
8,397
2,513
730
5,520
22,178
20,126
0
10,542
11,383
0
28,617
W
6,545
3,239
1,370
4,949
19,695
15,523
49
3,329
16,366
0
32,968
L
Danzaburou
xDrowzyyyTV
Danzaburou
9,222
2,585
0
3,586
10,732
3,488
0
5,677
5,031
0
67,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,668
Gold Earned
45,071
589
Minions Killed
503
0
Camps Cleared
0
1,853,108
Distance Traveled
1,811,263
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,524
607
152
8
0
438,268
4
L
Nox
9,316
490
112
6
0
366,206
0
L
Da Ji
8,768
461
83
4
0
374,998
1
W
Guan Yu
9,464
498
86
5
0
362,571
0
W
Sol
11,656
613
173
9
0
337,763
6
W
Chang'e
10,761
566
134
7
0
358,134
0
L
Jormungandr
10,027
528
132
7
0
321,858
2
L
Amaterasu
7,946
418
38
2
0
393,802
6
W
Horus
9,263
488
44
2
0
356,372
2
L
Danzaburou
9,014
474
138
7
0
354,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role