Player Matchup

Chiron
Chiron
ElRoy0703
Chiron
Level 108
God Stats
13W - 10L
1,793 SR
Queue Stats
346W - 389L
1,572 Elo+
Solo
Chaac
Chaac
FGC_WhiteBoi
Chaac
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,642 Elo+
Solo
Thoth
Thoth
Mylo Xylo
Thoth
Level 153
God Stats
8W - 7L
1,817 SR
Queue Stats
753W - 521L
1,549 Elo+
Solo
Cliodhna
Cliodhna
SirSadalot
Cliodhna
Level 126
God Stats
13W - 11L
1,553 SR
Queue Stats
826W - 862L
1,555 Elo+
Solo
Aphrodite
Aphrodite
Wangbi_V
Aphrodite
Level 124
God Stats
3W - 3L
1,760 SR
Queue Stats
168W - 174L
1,576 Elo+
Solo
Team Averages
Level 121
1,685 SR
1,579 Elo+

VS

Team Averages
Level 140
1,516 SR
1,540 Elo+
Chiron
Chiron
Bloody_Rootz_
Chiron
Level 157
God Stats
28W - 33L
1,620 SR
Queue Stats
627W - 667L
1,524 Elo+
Solo
Bastet
Bastet
FallenCrocus
Bastet
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 100L
1,500 Elo+
Solo
Horus
Horus
GAMBURA
Horus
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
239W - 214L
1,611 Elo+
Solo
Ah Puch
Ah Puch
Vonlentine
Ah Puch
Level 138
God Stats
7W - 5L
1,635 SR
Queue Stats
47W - 55L
1,512 Elo+
Solo
Merlin
Merlin
scoobynauta
Merlin
Level 160
God Stats
9W - 15L
1,325 SR
Queue Stats
240W - 230L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ElRoy0703
Chiron
20
4 / 7 / 5
15,200
1,013
15,174
19,888
4,702
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 10 / 16
16,343
1,090
21,718
40,177
40,912
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Mylo Xylo
Thoth
20
7 / 7 / 13
16,933
1,129
35,600
20,970
4,674
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
SirSadalot
Cliodhna
20
5 / 5 / 12
16,616
1,108
21,594
23,338
5,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Wangbi_V
Aphrodite
20
6 / 6 / 13
15,978
1,065
15,807
25,430
9,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 18
15,532
1,035
25,571
23,408
5,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
20
9 / 2 / 19
17,252
1,150
29,632
18,857
6,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
GAMBURA
Horus
20
0 / 4 / 29
15,675
1,045
13,507
25,843
30,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Vonlentine
Ah Puch
20
17 / 10 / 12
19,233
1,282
34,336
26,430
7,466
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
20
7 / 7 / 15
16,197
1,080
21,700
20,487
5,377
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
128
27
Kills
35
35
Deaths
27
59
Assists
93
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
L
Chiron
ElRoy0703
Chiron
4
7
5
0.93
L
5
10
16
1.3
W
Bastet
9
2
19
9.25
W
Horus
GAMBURA
Horus
0
4
29
3.63
L
Thoth
Mylo Xylo
Thoth
7
7
13
1.93
L
Cliodhna
SirSadalot
Cliodhna
5
5
12
2.2
W
Ah Puch
Vonlentine
Ah Puch
17
10
12
2.3
L
Aphrodite
Wangbi_V
Aphrodite
6
6
13
2.08
W
Merlin
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,893
Damage
124,746
129,803
Taken
115,025
65,563
Mitigated
54,378
36,238
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,571
5,825
1,650
3,703
23,408
5,203
0
11,141
12,267
0
80,471
L
Chiron
ElRoy0703
Chiron
15,174
3,619
1,397
2,053
19,888
4,702
0
7,837
12,050
0
60,982
L
21,718
2,701
0
7,574
40,177
40,912
0
19,587
20,590
0
50,483
W
Bastet
29,632
7,013
0
2,741
18,857
6,099
0
8,943
9,914
0
49,068
W
Horus
GAMBURA
Horus
13,507
5,282
3,672
5,740
25,843
30,233
0
10,482
15,361
0
18,459
L
Thoth
Mylo Xylo
Thoth
35,600
1,009
0
418
20,970
4,674
0
10,281
10,689
75,374
0
L
Cliodhna
SirSadalot
Cliodhna
21,594
892
0
3,841
23,338
5,654
0
9,379
13,959
0
46,252
W
Ah Puch
Vonlentine
Ah Puch
34,336
742
0
2,630
26,430
7,466
0
11,805
14,625
59,882
0
L
Aphrodite
Wangbi_V
Aphrodite
15,807
410
9,254
11,701
25,430
9,621
0
8,951
16,479
24,376
0
W
Merlin
21,700
573
0
700
20,487
5,377
0
9,036
11,451
51,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,070
Gold Earned
83,889
352
Minions Killed
310
14
Camps Cleared
8
1,592,006
Distance Traveled
1,591,117
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,532
1,035
136
9
5
316,909
2
L
Chiron
15,200
1,013
115
8
6
308,573
3
L
Chaac
16,343
1,090
56
4
3
314,293
0
W
Bastet
17,252
1,150
45
3
0
371,421
2
W
Horus
15,675
1,045
11
1
1
321,169
0
L
Thoth
16,933
1,129
98
7
0
311,256
0
L
Cliodhna
16,616
1,108
56
4
4
338,063
2
W
Ah Puch
19,233
1,282
48
3
1
284,889
0
L
Aphrodite
15,978
1,065
27
2
1
319,821
0
W
Merlin
16,197
1,080
70
5
1
296,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role