Player Matchup

Hou Yi
Hou Yi
Jackub1479
Hou Yi
Level 97
God Stats
4W - 3L
1,500 SR
Queue Stats
536W - 467L
1,535 Elo+
Party 1
He Bo
He Bo
LeviQNT
He Bo
Level 148
God Stats
2W - 1L
1,501 SR
Queue Stats
39W - 32L
1,587 Elo+
Party 3
Chang'e
Chang'e
bekbek01
Chang'e
Level 106
God Stats
40W - 45L
1,515 SR
Queue Stats
561W - 513L
1,529 Elo+
Party 1
Geb
Geb
menandsweets
Geb
Level 109
God Stats
4W - 2L
1,384 SR
Queue Stats
140W - 118L
1,566 Elo+
Solo
Ne Zha
Ne Zha
piolincitoKB
Ne Zha
Level 114
God Stats
1W - 1L
1,295 SR
Queue Stats
25W - 23L
1,495 Elo+
Party 3
Team Averages
Level 115
1,439 SR
1,542 Elo+

VS

Team Averages
Level 94
1,440 SR
1,545 Elo+
Nemesis
Nemesis
ChulosSinH
Nemesis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,415 Elo+
Party 2
Artio
Artio
Gxvenot
Artio
Level 105
God Stats
0W - 3L
1,287 SR
Queue Stats
149W - 158L
1,585 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pfitzz
Cu Chulainn
Level 113
God Stats
0W - 2L
1,276 SR
Queue Stats
170W - 157L
1,511 Elo+
Party 4
Ullr
Ullr
TheGreatOne1412
Ullr
Level 68
God Stats
17W - 16L
1,445 SR
Queue Stats
436W - 343L
1,662 Elo+
Solo
Janus
Janus
YelloNIbba
Janus
Level 133
God Stats
5W - 3L
1,694 SR
Queue Stats
177W - 147L
1,553 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jackub1479
Hou Yi
20
9 / 4 / 15
14,913
829
22,160
23,618
11,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
LeviQNT
He Bo
20
15 / 5 / 9
15,009
834
29,628
17,406
8,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
bekbek01
Chang'e
20
2 / 2 / 16
13,131
730
10,125
11,016
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 3 / 25
13,857
770
12,681
23,060
33,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
20
6 / 2 / 14
13,630
757
13,772
14,209
7,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChulosSinH
Nemesis
18
2 / 8 / 4
11,557
642
8,523
19,441
7,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
Gxvenot
Artio
19
0 / 5 / 7
11,858
659
10,170
28,941
26,583
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Pfitzz
Cu Chulainn
19
2 / 9 / 7
11,954
664
18,100
25,677
33,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 8 / 4
11,916
662
10,659
17,589
6,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
20
9 / 4 / 2
13,612
756
22,079
14,095
5,308
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
40
34
Kills
16
16
Deaths
34
79
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChulosSinH
Nemesis
2
8
4
0.5
L
Artio
Gxvenot
Artio
0
5
7
0.7
W
Hou Yi
Jackub1479
Hou Yi
9
4
15
4.13
W
He Bo
LeviQNT
He Bo
15
5
9
3.9
L
Cu Chulainn
Pfitzz
Cu Chulainn
2
9
7
0.61
L
3
8
4
0.63
L
Janus
9
4
2
2.5
W
Chang'e
bekbek01
Chang'e
2
2
16
5
W
2
3
25
4.83
W
Ne Zha
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,366
Damage
69,531
89,309
Taken
105,743
66,977
Mitigated
78,809
31,385
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChulosSinH
Nemesis
8,523
1,704
0
1,560
19,441
7,799
376
8,404
10,878
0
42,329
L
Artio
Gxvenot
Artio
10,170
797
2,062
4,932
28,941
26,583
490
17,404
11,168
41,888
0
W
Hou Yi
Jackub1479
Hou Yi
22,160
14,127
0
7,630
23,618
11,817
3,558
7,124
15,823
0
61,945
W
He Bo
LeviQNT
He Bo
29,628
1,887
716
3,620
17,406
8,307
2,029
7,157
9,926
61,946
0
L
Cu Chulainn
Pfitzz
Cu Chulainn
18,100
1,517
0
1,352
25,677
33,050
0
11,485
13,678
0
43,149
L
10,659
3,436
0
642
17,589
6,069
969
8,809
8,744
0
33,120
L
Janus
22,079
382
337
1,986
14,095
5,308
0
5,238
8,841
72,722
0
W
Chang'e
bekbek01
Chang'e
10,125
798
9,056
4,485
11,016
5,060
2,211
2,791
8,070
40,360
0
W
12,681
1,511
1,112
2,305
23,060
33,843
560
7,665
14,741
19,448
0
W
Ne Zha
13,772
1,828
0
2,461
14,209
7,950
2,154
6,622
7,295
0
46,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,540
Gold Earned
60,897
293
Minions Killed
344
0
Camps Cleared
0
1,871,418
Distance Traveled
1,691,297
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,557
642
58
3
0
349,889
0
L
Artio
11,858
659
70
4
0
355,535
1
W
Hou Yi
14,913
829
81
5
0
355,391
1
W
He Bo
15,009
834
62
3
0
360,771
1
L
Cu Chulainn
11,954
664
48
3
0
349,395
1
L
Ullr
11,916
662
55
3
0
306,176
1
L
Janus
13,612
756
113
6
0
330,302
1
W
Chang'e
13,131
730
76
4
0
366,788
3
W
Geb
13,857
770
10
1
0
389,161
0
W
Ne Zha
13,630
757
64
4
0
399,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role