Player Matchup

Merlin
Merlin
Gr34d
Merlin
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 66L
1,281 Elo+
Party 2
Neith
Neith
Somataform
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 2
Bastet
Bastet
YoStepPapi
Bastet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 74L
1,204 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,213 Elo+

VS

Team Averages
Level 47
1,225 SR
1,316 Elo+
Danzaburou
Danzaburou
KhaledKicks
Danzaburou
Level 16
God Stats
1W - 1L
1,363 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PRINCETREYxx
Cthulhu
Level 68
God Stats
0W - 1L
1,065 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 1
Olorun
Olorun
ZonateBow63
Olorun
Level 58
God Stats
2W - 3L
1,246 SR
Queue Stats
3W - 5L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gr34d
Merlin
18
7 / 4 / 14
13,090
727
21,570
11,949
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
19
8 / 1 / 19
13,928
774
21,964
13,904
5,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
YoStepPapi
Bastet
20
15 / 2 / 14
14,548
808
18,787
12,105
4,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KhaledKicks
Danzaburou
17
4 / 9 / 2
11,653
647
9,756
17,854
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
PRINCETREYxx
Cthulhu
15
0 / 11 / 5
10,889
605
8,839
30,850
25,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
15
2 / 10 / 2
11,531
641
9,123
20,622
4,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
30
Kills
6
7
Deaths
30
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Gr34d
Merlin
7
4
14
3.5
L
Danzaburou
KhaledKicks
Danzaburou
4
9
2
0.56
L
Cthulhu
PRINCETREYxx
Cthulhu
0
11
5
0.23
W
Neith
8
1
19
17.5
W
Bastet
YoStepPapi
Bastet
15
2
14
11
L
Olorun
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,321
Damage
27,718
37,958
Taken
69,326
13,584
Mitigated
36,309
8,188
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Gr34d
Merlin
21,570
2,255
0
2,010
11,949
3,911
613
7,057
4,611
63,381
0
L
Danzaburou
KhaledKicks
Danzaburou
9,756
2,802
0
2,214
17,854
5,948
0
5,432
12,422
0
39,039
L
Cthulhu
PRINCETREYxx
Cthulhu
8,839
938
246
2,523
30,850
25,467
0
8,950
21,900
28,390
0
W
Neith
21,964
9,196
249
4,069
13,904
5,281
1,781
4,766
8,791
0
59,075
W
Bastet
YoStepPapi
Bastet
18,787
4,079
0
1,860
12,105
4,392
176
5,843
6,079
0
61,094
L
Olorun
9,123
4,474
293
2,993
20,622
4,894
0
7,394
13,228
35,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
34,073
235
Minions Killed
158
14
Camps Cleared
2
957,763
Distance Traveled
713,696
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,090
727
93
5
2
290,226
0
L
Danzaburou
11,653
647
63
4
1
254,673
0
L
Cthulhu
10,889
605
48
3
0
240,296
0
W
Neith
13,928
774
67
4
4
303,847
1
W
Bastet
14,548
808
75
4
8
363,690
2
L
Olorun
11,531
641
47
3
1
218,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role