Player Matchup

Scylla
Scylla
NAEG1
Scylla
Level 106
God Stats
5W - 2L
1,695 SR
Queue Stats
147W - 155L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shaugist
Morgan Le Fay
Level 41
God Stats
13W - 15L
1,343 SR
Queue Stats
237W - 209L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
Snerty
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,331 Elo+
Party 2
Xbalanque
Xbalanque
mrhipsterhottie
Xbalanque
Level 116
God Stats
3W - 3L
1,306 SR
Queue Stats
54W - 61L
1,563 Elo+
Party 3
Shiva
Shiva
sackharrell
Shiva
Level 47
God Stats
3W - 5L
1,544 SR
Queue Stats
38W - 52L
1,454 Elo+
Party 3
Team Averages
Level 66
1,477 SR
1,455 Elo+

VS

Team Averages
Level 98
1,569 SR
1,533 Elo+
Ao Kuang
Ao Kuang
DonCilantro2526
Ao Kuang
Level 148
God Stats
1W - 2L
1,357 SR
Queue Stats
95W - 81L
1,544 Elo+
Party 1
Neith
Neith
MrsDookieButters
Neith
Level 47
God Stats
62W - 50L
1,586 SR
Queue Stats
298W - 259L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Scaarleth200701
Nu Wa
Level 107
God Stats
8W - 2L
1,641 SR
Queue Stats
42W - 28L
1,515 Elo+
Party 1
Scylla
Scylla
kiiba88
Scylla
Level 146
God Stats
2W - 1L
1,823 SR
Queue Stats
65W - 42L
1,575 Elo+
Party 1
Izanami
Izanami
suiget666
Izanami
Level 40
God Stats
3W - 5L
1,436 SR
Queue Stats
44W - 27L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NAEG1
Scylla
14
2 / 2 / 1
7,219
722
3,806
5,879
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Shaugist
Morgan Le Fay
13
0 / 2 / 1
6,811
681
2,506
5,951
1,869
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Snerty
Cthulhu
13
0 / 2 / 4
6,816
682
2,836
5,371
3,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Xbalanque
mrhipsterhottie
Xbalanque
13
1 / 5 / 2
7,018
702
7,366
10,651
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 6 / 1
6,430
643
5,055
10,271
4,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
3 / 0 / 5
7,692
769
6,205
6,125
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 1 / 5
7,948
795
4,639
5,930
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 9
7,411
741
6,227
6,379
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
kiiba88
Scylla
16
3 / 1 / 7
7,929
793
9,934
4,315
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
suiget666
Izanami
14
4 / 0 / 3
7,664
766
4,218
4,959
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
4
Kills
17
17
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
3
0
5
5.5
W
4
1
5
6.5
L
Scylla
NAEG1
Scylla
2
2
1
1.25
W
3
2
9
3.75
L
Morgan Le Fay
Shaugist
Morgan Le Fay
0
2
1
0.25
L
Cthulhu
Snerty
Cthulhu
0
2
4
1
W
Scylla
kiiba88
Scylla
3
1
7
6.5
L
Xbalanque
mrhipsterhottie
Xbalanque
1
5
2
0.4
L
1
6
1
0.25
W
Izanami
suiget666
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,569
Damage
31,223
38,123
Taken
27,708
14,041
Mitigated
9,929
3,845
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
6,205
1,119
0
2,635
6,125
2,552
0
2,556
3,569
14,839
1,454
W
4,639
1,377
0
2,187
5,930
2,280
1,206
1,761
4,169
0
24,299
L
Scylla
NAEG1
Scylla
3,806
317
0
670
5,879
1,270
0
3,581
2,065
20,293
0
W
6,227
1,307
0
570
6,379
1,997
596
1,866
4,513
18,030
0
L
Morgan Le Fay
Shaugist
Morgan Le Fay
2,506
174
0
214
5,951
1,869
0
3,766
2,061
21,442
0
L
Cthulhu
Snerty
Cthulhu
2,836
38
0
0
5,371
3,567
0
1,710
3,504
15,980
0
W
Scylla
kiiba88
Scylla
9,934
478
0
250
4,315
1,380
74
964
3,351
29,398
0
L
Xbalanque
mrhipsterhottie
Xbalanque
7,366
1,513
0
1,986
10,651
3,048
661
6,155
4,042
0
27,927
L
5,055
282
42
933
10,271
4,287
0
5,420
4,500
0
16,677
W
Izanami
suiget666
Izanami
4,218
3,019
0
951
4,959
1,720
898
2,001
2,958
0
24,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,294
Gold Earned
38,644
187
Minions Killed
223
0
Camps Cleared
0
982,485
Distance Traveled
968,622
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,692
769
31
3
0
217,384
0
W
Neith
7,948
795
59
6
0
179,459
2
L
Scylla
7,219
722
39
4
0
201,400
2
W
Nu Wa
7,411
741
22
2
0
177,699
0
L
Morgan Le Fay
6,811
681
59
6
0
211,540
0
L
Cthulhu
6,816
682
20
2
0
177,050
0
W
Scylla
7,929
793
64
6
0
186,622
0
L
Xbalanque
7,018
702
45
5
0
189,326
1
L
Shiva
6,430
643
24
2
0
203,169
3
W
Izanami
7,664
766
47
5
0
207,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role