Player Matchup

Jing Wei
Jing Wei
Belthyor
Jing Wei
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
BenSkull101
Gilgamesh
Level 89
God Stats
22W - 11L
1,742 SR
Queue Stats
280W - 252L
1,477 Elo+
Solo
Merlin
Merlin
DeathGiver254
Merlin
Level 54
God Stats
1W - 6L
1,100 SR
Queue Stats
75W - 74L
1,476 Elo+
Party 2
Cliodhna
Cliodhna
MCKILLINGS1
Cliodhna
Level 107
God Stats
8W - 11L
1,583 SR
Queue Stats
146W - 142L
1,486 Elo+
Party 2
Tyr
Tyr
NicoTheAwesome
Tyr
Level 69
God Stats
8W - 7L
1,540 SR
Queue Stats
231W - 251L
1,495 Elo+
Solo
Team Averages
Level 84
1,493 SR
1,466 Elo+

VS

Team Averages
Level 122
1,512 SR
1,545 Elo+
Agni
Agni
HeyItsCaboose
Agni
Level 89
God Stats
10W - 10L
1,557 SR
Queue Stats
96W - 91L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
Jv3_cool
Danzaburou
Level 145
God Stats
5W - 4L
1,730 SR
Queue Stats
392W - 401L
1,474 Elo+
Solo
Hel
Hel
LuvU2DaMoon
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,637 Elo+
Party 1
Awilix
Awilix
Pandorazv
Awilix
Level 55
God Stats
0W - 3L
1,187 SR
Queue Stats
101W - 95L
1,481 Elo+
Party 3
Shiva
Shiva
SaltieBawlz
Shiva
Level 160
God Stats
0W - 1L
1,585 SR
Queue Stats
114W - 97L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Belthyor
Jing Wei
15
4 / 5 / 3
9,193
575
7,802
13,259
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
BenSkull101
Gilgamesh
16
2 / 3 / 5
9,288
581
8,128
11,477
9,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 4
7,380
461
6,355
6,480
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
MCKILLINGS1
Cliodhna
15
12 / 3 / 3
9,928
621
10,643
11,350
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 3 / 1
7,822
489
5,246
15,956
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 5
8,075
505
8,913
9,931
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Jv3_cool
Danzaburou
15
1 / 3 / 3
8,427
527
6,415
9,540
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 7 / 4
7,092
443
5,615
13,105
5,677
Magic Focus

Magic Focus

+20
Magical Power

Awilix
Pandorazv
Awilix
13
8 / 4 / 1
8,492
531
8,714
13,234
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 3
8,262
516
4,818
10,195
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
21
Kills
17
18
Deaths
21
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Belthyor
Jing Wei
4
5
3
1.1
W
Gilgamesh
BenSkull101
Gilgamesh
2
3
5
1.5
W
1
4
4
0.75
L
5
4
5
1.88
L
Danzaburou
Jv3_cool
Danzaburou
1
3
3
0.83
L
3
7
4
0.71
W
Cliodhna
MCKILLINGS1
Cliodhna
12
3
3
4.5
W
2
3
1
0.83
L
Awilix
Pandorazv
Awilix
8
4
1
2.13
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,174
Damage
34,475
58,522
Taken
56,005
26,252
Mitigated
25,546
22,393
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Belthyor
Jing Wei
7,802
6,385
0
4,699
13,259
4,368
2,973
1,464
11,795
0
65,724
W
Gilgamesh
BenSkull101
Gilgamesh
8,128
2,163
0
4,817
11,477
9,041
690
1,402
9,475
4,183
57,429
W
6,355
314
0
435
6,480
1,698
230
2,914
3,566
34,374
0
L
8,913
311
0
2,840
9,931
2,667
0
2,580
7,351
44,458
0
L
Danzaburou
Jv3_cool
Danzaburou
6,415
2,161
0
3,510
9,540
3,765
970
0
9,540
0
57,747
L
5,615
806
1,938
3,743
13,105
5,677
0
1,047
12,058
17,374
0
W
Cliodhna
MCKILLINGS1
Cliodhna
10,643
834
0
5,031
11,350
3,671
0
3,896
7,454
0
48,353
W
5,246
425
0
7,411
15,956
7,474
0
4,852
11,036
0
36,353
L
Awilix
Pandorazv
Awilix
8,714
3,291
0
3,552
13,234
4,581
0
3,154
10,080
0
46,263
L
4,818
1,304
68
1,809
10,195
8,856
0
899
9,296
0
50,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,611
Gold Earned
40,348
472
Minions Killed
358
0
Camps Cleared
0
1,542,392
Distance Traveled
1,532,848
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,193
575
138
9
0
261,276
4
W
Gilgamesh
9,288
581
142
9
0
314,974
6
W
Merlin
7,380
461
65
4
0
306,489
7
L
Agni
8,075
505
76
5
0
304,697
8
L
Danzaburou
8,427
527
88
6
0
288,825
4
L
Hel
7,092
443
18
1
0
305,027
5
W
Cliodhna
9,928
621
70
4
0
353,939
4
W
Tyr
7,822
489
57
4
0
305,714
1
L
Awilix
8,492
531
72
5
0
346,785
7
L
Shiva
8,262
516
104
7
0
287,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role