Player Matchup

Baron Samedi
Baron Samedi
Chebbeefus
Baron Samedi
Level 146
God Stats
14W - 2L
1,944 SR
Queue Stats
239W - 141L
1,708 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jadennnnn
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,722 Elo+
Party 1
Thor
Thor
SHEEPASAURUS01
Thor
Level 154
God Stats
2W - 2L
1,680 SR
Queue Stats
213W - 128L
1,674 Elo+
Party 1
Team Averages
Level 135
1,708 SR
1,701 Elo+

VS

Team Averages
Level 141
1,554 SR
1,547 Elo+
Persephone
Persephone
 
Persephone
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IKE ARTURO IKE
Fenrir
Level 159
God Stats
1W - 2L
1,448 SR
Queue Stats
125W - 145L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
johhnybootlegger
Gilgamesh
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 7L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chebbeefus
Baron Samedi
14
2 / 2 / 9
9,679
745
10,432
9,009
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
Jadennnnn
Kumbhakarna
14
2 / 3 / 12
10,293
792
4,386
14,890
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
10 / 4 / 3
11,200
862
14,575
10,426
3,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
5 / 4 / 3
9,852
758
12,335
9,945
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 6
8,510
655
9,168
12,661
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
13
2 / 4 / 5
8,778
675
5,362
13,734
9,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
9
9
Deaths
13
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
4
3
1.63
W
Baron Samedi
Chebbeefus
Baron Samedi
2
2
9
3.25
L
2
5
6
1
W
Kumbhakarna
Jadennnnn
Kumbhakarna
2
3
12
2.67
W
10
4
3
2.88
L
Gilgamesh
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,393
Damage
26,865
34,325
Taken
36,340
26,047
Mitigated
21,419
9,687
Healing
5,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,335
653
0
675
9,945
2,816
0
1,794
8,147
45,362
0
W
Baron Samedi
Chebbeefus
Baron Samedi
10,432
947
1,266
3,900
9,009
6,517
336
2,620
6,202
38,863
0
L
9,168
2,565
0
1,684
12,661
8,805
0
6,839
5,822
0
17,072
W
Kumbhakarna
Jadennnnn
Kumbhakarna
4,386
767
0
3,318
14,890
15,797
468
5,742
8,903
10,155
0
W
14,575
3,090
0
1,203
10,426
3,733
1,553
4,391
5,861
0
42,856
L
Gilgamesh
5,362
1,404
288
2,720
13,734
9,798
0
6,751
6,983
0
19,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
27,140
147
Minions Killed
120
6
Camps Cleared
6
725,841
Distance Traveled
742,724
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,852
758
69
5
3
248,930
3
W
Baron Samedi
9,679
745
62
5
3
251,874
5
L
Fenrir
8,510
655
18
1
2
240,698
3
W
Kumbhakarna
10,293
792
11
1
0
218,523
0
W
Thor
11,200
862
74
6
3
255,444
1
L
Gilgamesh
8,778
675
33
3
1
253,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role