Player Matchup

Jormungandr
Jormungandr
BlackStormLightn
Jormungandr
Level 107
God Stats
14W - 13L
1,626 SR
Queue Stats
264W - 328L
1,415 Elo+
Party 1
Vamana
Vamana
JahGivenchy_
Vamana
Level 153
God Stats
5W - 2L
1,272 SR
Queue Stats
123W - 158L
1,453 Elo+
Party 1
Tyr
Tyr
KingDarii
Tyr
Level 145
God Stats
2W - 1L
1,388 SR
Queue Stats
23W - 49L
1,375 Elo+
Party 1
Discordia
Discordia
Yoyo2Rude
Discordia
Level 96
God Stats
32W - 26L
1,459 SR
Queue Stats
111W - 154L
1,423 Elo+
Party 1
Skadi
Skadi
theicypisces
Skadi
Level 147
God Stats
4W - 1L
1,840 SR
Queue Stats
219W - 293L
1,423 Elo+
Party 1
Team Averages
Level 130
1,517 SR
1,418 Elo+

VS

Team Averages
Level 133
1,522 SR
1,595 Elo+
Pele
Pele
EdEddEddy16
Pele
Level 127
God Stats
3W - 6L
1,660 SR
Queue Stats
150W - 146L
1,559 Elo+
Party 2
Vamana
Vamana
JulioAlaV3erga
Vamana
Level 115
God Stats
2W - 5L
1,526 SR
Queue Stats
50W - 46L
1,591 Elo+
Solo
Cernunnos
Cernunnos
KingMeAsChampDad
Cernunnos
Level 135
God Stats
43W - 40L
1,603 SR
Queue Stats
346W - 362L
1,706 Elo+
Solo
Thoth
Thoth
o Cypress o
Thoth
Level 128
God Stats
2W - 3L
1,519 SR
Queue Stats
62W - 43L
1,565 Elo+
Solo
Ares
Ares
thatkaijukid
Ares
Level 160
God Stats
2W - 5L
1,299 SR
Queue Stats
415W - 394L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackStormLightn
Jormungandr
9
3 / 4 / 4
5,559
556
4,416
8,657
5,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
12
2 / 2 / 0
6,761
676
2,611
7,493
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 1 / 2
5,633
563
3,929
7,293
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Yoyo2Rude
Discordia
9
1 / 0 / 2
5,197
520
2,415
2,717
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 1
6,420
642
4,129
6,368
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,679
568
3,179
6,761
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
5,210
521
2,649
5,639
2,142
Cernunnos
9
0 / 4 / 2
5,363
536
2,815
5,363
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 0
6,115
612
2,449
2,559
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
4 / 3 / 1
5,900
590
3,454
8,036
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
9
9
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlackStormLightn
Jormungandr
3
4
4
1.25
L
1
1
2
2
W
Vamana
2
2
0
1
L
1
2
0
0.5
W
2
1
2
3
L
Cernunnos
0
4
2
0.25
W
Discordia
Yoyo2Rude
Discordia
1
0
2
2
L
3
1
0
3
L
4
3
1
1.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,500
Damage
14,546
32,528
Taken
28,358
15,047
Mitigated
11,793
7,400
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlackStormLightn
Jormungandr
4,416
1,361
214
810
8,657
5,627
39
2,377
6,280
17,233
0
L
3,179
676
0
2,704
6,761
1,806
0
1,657
5,012
0
25,515
W
Vamana
2,611
1,591
0
2,806
7,493
4,450
0
1,074
6,419
0
46,777
L
2,649
794
0
821
5,639
2,142
0
0
5,639
0
24,869
W
3,929
513
0
1,076
7,293
2,643
0
968
6,325
0
26,272
L
Cernunnos
2,815
1,874
0
695
5,363
1,301
0
778
4,545
0
27,108
W
Discordia
Yoyo2Rude
Discordia
2,415
95
0
0
2,717
643
0
433
2,284
17,858
0
L
2,449
81
0
250
2,559
770
0
1,562
789
32,573
0
L
3,454
352
0
1,103
8,036
5,774
0
2,454
5,542
13,877
0
W
4,129
1,363
199
2,295
6,368
1,684
69
1,051
5,317
0
41,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
28,267
313
Minions Killed
235
0
Camps Cleared
0
1,011,436
Distance Traveled
943,386
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,559
556
24
2
0
196,636
3
L
Pele
5,679
568
53
5
0
221,854
1
W
Vamana
6,761
676
109
11
0
177,566
2
L
Vamana
5,210
521
47
5
0
122,187
0
W
Tyr
5,633
563
53
5
0
242,832
1
L
Cernunnos
5,363
536
59
6
0
193,586
2
W
Discordia
5,197
520
45
5
0
196,705
2
L
Thoth
6,115
612
66
7
0
209,178
3
L
Ares
5,900
590
10
1
0
196,581
1
W
Skadi
6,420
642
82
8
0
197,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role