Player Matchup

Ne Zha
Ne Zha
LethalWeapon R1
Ne Zha
Level 141
God Stats
3W - 2L
1,606 SR
Queue Stats
17W - 20L
1,617 Elo+
Party 1
Hachiman
Hachiman
MrWickspencil
Hachiman
Level 123
God Stats
5W - 7L
1,644 SR
Queue Stats
110W - 101L
1,565 Elo+
Party 1
Geb
Geb
mrgreezy___
Geb
Level 66
God Stats
7W - 9L
1,647 SR
Queue Stats
41W - 50L
1,507 Elo+
Party 1
Yemoja
Yemoja
xXDray027Xx
Yemoja
Level 160
God Stats
3W - 3L
1,670 SR
Queue Stats
14W - 20L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
zzMeer
Guan Yu
Level 101
God Stats
2W - 3L
1,746 SR
Queue Stats
82W - 84L
1,579 Elo+
Party 1
Team Averages
Level 118
1,662 SR
1,569 Elo+

VS

Team Averages
Level 107
1,472 SR
1,598 Elo+
Morgan Le Fay
Morgan Le Fay
Jaenga
Morgan Le Fay
Level 94
God Stats
8W - 8L
1,322 SR
Queue Stats
153W - 148L
1,586 Elo+
Party 2
Izanami
Izanami
Leopleurodon
Izanami
Level 118
God Stats
4W - 4L
1,420 SR
Queue Stats
212W - 203L
1,611 Elo+
Party 2
Nemesis
Nemesis
Poggiess
Nemesis
Level 84
God Stats
34W - 23L
1,578 SR
Queue Stats
747W - 705L
1,582 Elo+
Party 3
The Morrigan
The Morrigan
TTv MrSine3
The Morrigan
Level 93
God Stats
14W - 15L
1,422 SR
Queue Stats
638W - 556L
1,608 Elo+
Party 3
Kumbhakarna
Kumbhakarna
wally_62300
Kumbhakarna
Level 145
God Stats
6W - 3L
1,617 SR
Queue Stats
406W - 358L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 8
11,704
488
14,631
24,187
10,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
MrWickspencil
Hachiman
19
6 / 3 / 1
12,128
505
7,992
16,796
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 10
11,300
471
7,247
22,318
25,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
19
4 / 5 / 7
11,906
496
17,537
18,818
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
zzMeer
Guan Yu
16
1 / 7 / 3
10,700
446
8,713
19,152
16,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jaenga
Morgan Le Fay
20
8 / 1 / 13
13,564
565
19,331
16,976
17,466
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Leopleurodon
Izanami
20
4 / 5 / 11
13,746
573
18,455
17,707
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Poggiess
Nemesis
20
4 / 3 / 11
12,641
527
16,774
18,177
7,748
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
TTv MrSine3
The Morrigan
20
8 / 5 / 3
14,009
584
8,964
14,649
5,712
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
wally_62300
Kumbhakarna
16
0 / 2 / 16
10,726
447
7,541
19,416
20,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
16
Kills
24
24
Deaths
16
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Jaenga
Morgan Le Fay
8
1
13
14.5
W
Izanami
Leopleurodon
Izanami
4
5
11
1.9
L
2
4
8
1.5
L
Hachiman
MrWickspencil
Hachiman
6
3
1
2.17
W
Nemesis
Poggiess
Nemesis
4
3
11
3.17
W
The Morrigan
TTv MrSine3
The Morrigan
8
5
3
1.9
L
3
5
10
1.6
W
Kumbhakarna
wally_62300
Kumbhakarna
0
2
16
4
L
Yemoja
4
5
7
1.5
L
Guan Yu
zzMeer
Guan Yu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,120
Damage
71,065
101,271
Taken
86,925
65,656
Mitigated
57,033
26,882
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Jaenga
Morgan Le Fay
19,331
2,957
0
3,711
16,976
17,466
1,139
3,122
13,854
75,255
0
W
Izanami
Leopleurodon
Izanami
18,455
14,893
0
6,158
17,707
5,146
2,675
3,857
13,850
0
128,199
L
14,631
3,256
0
9,229
24,187
10,596
0
7,091
17,096
0
113,232
L
Hachiman
MrWickspencil
Hachiman
7,992
3,972
0
5,839
16,796
5,319
0
6,219
10,577
0
91,775
W
Nemesis
Poggiess
Nemesis
16,774
7,474
0
4,934
18,177
7,748
579
4,704
13,473
0
100,788
W
The Morrigan
TTv MrSine3
The Morrigan
8,964
1,611
0
2,676
14,649
5,712
888
6,416
8,233
112,273
3,385
L
7,247
325
0
3,246
22,318
25,100
0
6,895
15,423
24,507
0
W
Kumbhakarna
wally_62300
Kumbhakarna
7,541
517
364
2,114
19,416
20,961
142
7,026
12,390
25,037
6,174
L
Yemoja
17,537
543
2,484
3,317
18,818
7,806
0
5,426
13,392
93,384
0
L
Guan Yu
zzMeer
Guan Yu
8,713
1,450
107
2,660
19,152
16,835
0
7,317
11,835
0
58,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,738
Gold Earned
64,686
577
Minions Killed
680
0
Camps Cleared
0
2,153,888
Distance Traveled
2,297,774
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,564
565
106
4
0
447,146
12
W
Izanami
13,746
573
195
8
0
437,505
7
L
Ne Zha
11,704
488
152
6
0
487,256
3
L
Hachiman
12,128
505
147
6
0
420,479
7
W
Nemesis
12,641
527
141
6
0
531,094
2
W
The Morrigan
14,009
584
193
8
0
438,695
0
L
Geb
11,300
471
20
1
0
426,117
10
W
Kumbhakarna
10,726
447
45
2
0
443,334
10
L
Yemoja
11,906
496
134
6
0
399,966
4
L
Guan Yu
10,700
446
124
5
0
420,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role