Player Matchup

Raijin
Raijin
Gr34d
Raijin
Level 89
God Stats
2W - 1L
1,240 SR
Queue Stats
42W - 66L
1,389 Elo+
Party 1
Bellona
Bellona
Somataform
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,234 Elo+
Party 1
Loki
Loki
YoStepPapi
Loki
Level 106
God Stats
4W - 6L
1,669 SR
Queue Stats
41W - 74L
1,296 Elo+
Party 1
Team Averages
Level 67
1,470 SR
1,306 Elo+

VS

Team Averages
Level 55
1,433 SR
1,316 Elo+
Chaac
Chaac
AceUndermind
Chaac
Level 80
God Stats
82W - 140L
1,406 SR
Queue Stats
90W - 156L
1,312 Elo+
Party 2
Zeus
Zeus
Lovelyish
Zeus
Level 57
God Stats
4W - 3L
1,388 SR
Queue Stats
34W - 47L
1,296 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ican88
Ah Muzen Cab
Level 29
God Stats
19W - 22L
1,506 SR
Queue Stats
53W - 81L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gr34d
Raijin
15
2 / 4 / 7
10,671
667
7,386
10,922
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Somataform
Bellona
14
5 / 4 / 5
10,134
633
8,185
13,598
15,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 4
10,665
667
7,915
5,017
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
11,288
706
11,734
13,501
12,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
16
5 / 4 / 4
11,668
729
6,494
7,589
1,983
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ican88
Ah Muzen Cab
15
0 / 4 / 9
10,140
634
7,145
8,777
2,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
12
Kills
9
9
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Raijin
Gr34d
Raijin
2
4
7
1.38
W
Zeus
5
4
4
1.75
L
Bellona
Somataform
Bellona
5
4
5
1.88
L
5
1
4
7
W
Ah Muzen Cab
ican88
Ah Muzen Cab
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
25,373
29,537
Taken
29,867
22,027
Mitigated
17,168
3,232
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,734
1,458
0
5,082
13,501
12,656
677
3,177
9,977
0
36,507
L
Raijin
Gr34d
Raijin
7,386
812
0
2,010
10,922
4,100
0
2,608
7,923
52,367
0
W
Zeus
6,494
327
0
0
7,589
1,983
752
1,893
5,656
33,903
0
L
Bellona
Somataform
Bellona
8,185
1,509
0
874
13,598
15,669
0
2,985
10,041
0
17,731
L
7,915
1,880
0
348
5,017
2,258
0
1,275
3,617
0
36,916
W
Ah Muzen Cab
ican88
Ah Muzen Cab
7,145
1,156
82
1,117
8,777
2,529
1,575
2,578
6,121
0
29,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
33,096
218
Minions Killed
175
9
Camps Cleared
4
864,028
Distance Traveled
850,794
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,288
706
63
4
2
302,823
4
L
Raijin
10,671
667
114
7
2
250,761
1
W
Zeus
11,668
729
60
4
1
270,986
6
L
Bellona
10,134
633
27
2
0
285,661
0
L
Loki
10,665
667
77
5
7
327,606
4
W
Ah Muzen Cab
10,140
634
52
3
1
276,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role