Player Matchup

Ao Kuang
Ao Kuang
ANUBISTUDIOS
Ao Kuang
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,189 Elo+
Solo
Arachne
Arachne
ARGHYMETES
Arachne
Level 157
God Stats
20W - 22L
1,488 SR
Queue Stats
91W - 110L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Jaydonnnn
Danzaburou
Level 81
God Stats
1W - 2L
1,560 SR
Queue Stats
32W - 41L
1,439 Elo+
Solo
Ah Puch
Ah Puch
lv6fomor
Ah Puch
Level 158
God Stats
3W - 3L
1,603 SR
Queue Stats
46W - 49L
1,464 Elo+
Solo
Hercules
Hercules
nielson1769
Hercules
Level 143
God Stats
6W - 5L
1,780 SR
Queue Stats
315W - 335L
1,490 Elo+
Solo
Team Averages
Level 124
1,586 SR
1,405 Elo+

VS

Team Averages
Level 126
1,583 SR
1,586 Elo+
Cupid
Cupid
IkarosCreta
Cupid
Level 29
God Stats
5W - 7L
1,356 SR
Queue Stats
11W - 13L
1,415 Elo+
Party 1
Fenrir
Fenrir
NeoAbadon
Fenrir
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 51L
1,701 Elo+
Party 1
Geb
Geb
Solarixs
Geb
Level 149
God Stats
2W - 1L
1,914 SR
Queue Stats
70W - 38L
1,707 Elo+
Party 1
Gilgamesh
Gilgamesh
TacoDeChorizo
Gilgamesh
Level 134
God Stats
35W - 22L
1,643 SR
Queue Stats
104W - 76L
1,661 Elo+
Party 1
Scylla
Scylla
alexdoo
Scylla
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ANUBISTUDIOS
Ao Kuang
17
7 / 7 / 2
10,607
758
8,189
16,362
6,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
ARGHYMETES
Arachne
17
1 / 2 / 3
10,200
729
5,270
9,918
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Jaydonnnn
Danzaburou
16
1 / 5 / 3
9,938
710
7,766
11,123
4,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
lv6fomor
Ah Puch
18
4 / 1 / 5
11,106
793
20,983
8,766
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
nielson1769
Hercules
15
1 / 4 / 6
9,369
669
6,722
16,766
19,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
10,196
728
5,465
10,447
4,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
NeoAbadon
Fenrir
18
9 / 3 / 8
10,556
754
16,811
14,590
12,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 4 / 12
8,917
637
6,808
14,128
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
TacoDeChorizo
Gilgamesh
15
3 / 2 / 8
9,426
673
5,347
10,605
9,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
alexdoo
Scylla
16
4 / 2 / 9
9,884
706
14,126
8,386
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
14
Kills
19
19
Deaths
14
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ANUBISTUDIOS
Ao Kuang
7
7
2
1.14
W
Arachne
ARGHYMETES
Arachne
1
2
3
1.25
L
3
3
7
2.17
W
Danzaburou
Jaydonnnn
Danzaburou
1
5
3
0.5
L
Fenrir
NeoAbadon
Fenrir
9
3
8
4.33
L
0
4
12
1.5
L
Gilgamesh
TacoDeChorizo
Gilgamesh
3
2
8
3.5
L
Scylla
alexdoo
Scylla
4
2
9
4.25
W
Ah Puch
lv6fomor
Ah Puch
4
1
5
6.5
W
Hercules
nielson1769
Hercules
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,930
Damage
48,557
62,935
Taken
58,156
38,312
Mitigated
41,958
18,782
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ANUBISTUDIOS
Ao Kuang
8,189
668
0
5,111
16,362
6,992
0
5,668
10,396
19,603
0
W
Arachne
ARGHYMETES
Arachne
5,270
4,592
0
2,445
9,918
4,226
931
2,075
7,781
0
39,916
L
5,465
2,061
810
1,754
10,447
4,076
873
5,937
4,445
0
45,261
W
Danzaburou
Jaydonnnn
Danzaburou
7,766
2,167
269
1,529
11,123
4,049
846
2,941
7,995
0
34,965
L
Fenrir
NeoAbadon
Fenrir
16,811
4,023
0
3,177
14,590
12,009
0
6,154
8,260
0
32,884
L
6,808
798
0
1,116
14,128
12,360
0
9,535
4,503
22,339
0
L
Gilgamesh
TacoDeChorizo
Gilgamesh
5,347
904
0
2,511
10,605
9,944
0
3,128
7,188
0
13,102
L
Scylla
alexdoo
Scylla
14,126
1,276
0
413
8,386
3,569
0
4,418
3,846
37,654
0
W
Ah Puch
lv6fomor
Ah Puch
20,983
230
0
3,436
8,766
3,889
392
4,466
4,257
60,817
0
W
Hercules
nielson1769
Hercules
6,722
661
0
5,992
16,766
19,156
0
5,784
10,715
0
15,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,220
Gold Earned
48,979
288
Minions Killed
247
0
Camps Cleared
0
1,396,130
Distance Traveled
1,325,288
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,607
758
25
2
0
252,639
1
W
Arachne
10,200
729
87
6
0
303,748
4
L
Cupid
10,196
728
93
7
0
263,823
0
W
Danzaburou
9,938
710
55
4
0
266,777
3
L
Fenrir
10,556
754
41
3
0
308,065
1
L
Geb
8,917
637
32
2
0
259,120
2
L
Gilgamesh
9,426
673
15
1
0
226,890
3
L
Scylla
9,884
706
66
5
0
267,390
4
W
Ah Puch
11,106
793
99
7
0
281,850
5
W
Hercules
9,369
669
22
2
0
291,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role