Player Matchup

Cthulhu
Cthulhu
NAEG1
Cthulhu
Level 106
God Stats
1W - 2L
1,498 SR
Queue Stats
147W - 155L
1,489 Elo+
Party 2
Skadi
Skadi
Reeverrb
Skadi
Level 106
God Stats
0W - 1L
1,509 SR
Queue Stats
15W - 23L
1,308 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Shaugist
Morgan Le Fay
Level 41
God Stats
13W - 15L
1,498 SR
Queue Stats
237W - 209L
1,479 Elo+
Party 2
Ymir
Ymir
Snerty
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,367 Elo+
Party 2
Ao Kuang
Ao Kuang
Thump3rrr
Ao Kuang
Level 82
God Stats
13W - 11L
1,717 SR
Queue Stats
83W - 93L
1,461 Elo+
Party 3
Team Averages
Level 71
1,545 SR
1,421 Elo+

VS

Team Averages
Level 43
1,472 SR
1,445 Elo+
Cabrakan
Cabrakan
ChildDisplacer3
Cabrakan
Level 44
God Stats
35W - 43L
1,112 SR
Queue Stats
495W - 555L
1,380 Elo+
Party 1
Nemesis
Nemesis
Firehawk1114
Nemesis
Level 65
God Stats
12W - 16L
1,549 SR
Queue Stats
228W - 256L
1,389 Elo+
Party 1
Poseidon
Poseidon
GermanSoto01
Poseidon
Level 42
God Stats
34W - 21L
1,706 SR
Queue Stats
260W - 270L
1,459 Elo+
Solo
King Arthur
King Arthur
MethodicBee129
King Arthur
Level 35
God Stats
5W - 13L
1,167 SR
Queue Stats
97W - 136L
1,369 Elo+
Party 1
Skadi
Skadi
slushiersaucepan
Skadi
Level 28
God Stats
6W - 3L
1,825 SR
Queue Stats
277W - 181L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NAEG1
Cthulhu
13
0 / 1 / 2
7,222
657
2,514
4,747
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Reeverrb
Skadi
15
1 / 3 / 1
7,999
727
6,370
6,736
2,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Shaugist
Morgan Le Fay
14
0 / 3 / 0
7,363
669
5,812
6,374
1,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
Snerty
Ymir
12
0 / 3 / 1
6,700
609
2,056
6,904
6,156
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Thump3rrr
Ao Kuang
13
1 / 7 / 1
7,024
639
4,015
10,928
5,126
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
2 / 1 / 9
8,921
811
3,920
6,998
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Firehawk1114
Nemesis
14
2 / 0 / 8
8,006
728
3,139
4,241
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
GermanSoto01
Poseidon
16
2 / 0 / 2
8,891
808
4,192
3,976
1,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
MethodicBee129
King Arthur
15
2 / 0 / 5
8,068
733
3,241
7,759
5,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 1 / 5
9,856
896
14,706
6,711
2,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
17
17
Deaths
2
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
1
9
6.5
W
Nemesis
Firehawk1114
Nemesis
2
0
8
6
W
Poseidon
GermanSoto01
Poseidon
2
0
2
3
W
King Arthur
MethodicBee129
King Arthur
2
0
5
4.5
L
Cthulhu
NAEG1
Cthulhu
0
1
2
1
L
Skadi
Reeverrb
Skadi
1
3
1
0.5
L
Morgan Le Fay
Shaugist
Morgan Le Fay
0
3
0
0
L
Ymir
Snerty
Ymir
0
3
1
0.17
L
Ao Kuang
Thump3rrr
Ao Kuang
1
7
1
0.21
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,767
Damage
29,198
35,689
Taken
29,685
17,832
Mitigated
18,643
2,498
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
3,920
893
0
1,047
6,998
7,061
96
4,116
2,882
12,943
0
W
Nemesis
Firehawk1114
Nemesis
3,139
1,518
0
1,308
4,241
1,896
0
1,844
2,397
0
12,295
W
Poseidon
GermanSoto01
Poseidon
4,192
607
0
1,210
3,976
1,426
2,162
2,739
1,237
45,175
0
W
King Arthur
MethodicBee129
King Arthur
3,241
251
286
941
7,759
5,713
25
1,508
6,251
0
20,018
L
Cthulhu
NAEG1
Cthulhu
2,514
37
252
882
4,747
2,519
0
1,167
3,580
11,554
0
L
Skadi
Reeverrb
Skadi
6,370
1,303
0
554
6,736
2,115
0
1,545
5,191
0
32,254
L
Morgan Le Fay
Shaugist
Morgan Le Fay
5,812
238
0
214
6,374
1,916
0
64
6,310
32,271
0
L
Ymir
Snerty
Ymir
2,056
289
0
0
6,904
6,156
0
1,087
5,817
4,996
0
L
Ao Kuang
Thump3rrr
Ao Kuang
4,015
1,236
0
596
10,928
5,126
0
4,249
6,679
12,441
0
W
14,706
5,938
0
610
6,711
2,547
4,839
4,190
2,521
0
41,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
43,742
169
Minions Killed
240
0
Camps Cleared
0
967,425
Distance Traveled
1,273,451
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,921
811
31
3
0
247,324
3
W
Nemesis
8,006
728
25
2
0
257,924
1
W
Poseidon
8,891
808
90
8
0
251,414
2
W
King Arthur
8,068
733
34
3
0
255,243
0
L
Cthulhu
7,222
657
20
2
0
193,333
1
L
Skadi
7,999
727
59
5
0
187,790
2
L
Morgan Le Fay
7,363
669
65
6
0
207,945
0
L
Ymir
6,700
609
7
1
0
177,054
0
L
Ao Kuang
7,024
639
18
2
0
201,303
1
W
Skadi
9,856
896
60
5
0
261,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role