Player Matchup

Jormungandr
Jormungandr
Goobussy
Jormungandr
Level 131
God Stats
1W - 3L
1,735 SR
Queue Stats
74W - 61L
1,543 Elo+
Party 2
Charybdis
Charybdis
LetsBeToxic
Charybdis
Level 118
God Stats
4W - 3L
1,833 SR
Queue Stats
252W - 221L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
Mongoose729
Danzaburou
Level 160
God Stats
4W - 7L
1,371 SR
Queue Stats
362W - 372L
1,505 Elo+
Solo
Cabrakan
Cabrakan
MrMcNuggies
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 166L
1,569 Elo+
Party 2
Agni
Agni
zongie
Agni
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
156W - 126L
1,566 Elo+
Party 2
Team Averages
Level 127
1,588 SR
1,555 Elo+

VS

Team Averages
Level 46
1,530 SR
1,523 Elo+
Merlin
Merlin
CKanon
Merlin
Level 24
God Stats
5W - 4L
1,465 SR
Queue Stats
220W - 211L
1,533 Elo+
Solo
Achilles
Achilles
HunkOCheese01
Achilles
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,817 Elo+
Party 1
Ullr
Ullr
IsoIatedSystem
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
XxPapaJohnxX
Ymir
Level 26
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
coorzzlight
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Goobussy
Jormungandr
15
3 / 5 / 8
9,405
855
10,485
17,935
18,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
LetsBeToxic
Charybdis
13
1 / 6 / 10
7,661
696
9,853
10,542
4,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Mongoose729
Danzaburou
13
2 / 7 / 8
7,761
706
9,653
10,764
4,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
MrMcNuggies
Cabrakan
12
2 / 7 / 5
7,543
686
3,336
15,509
14,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
zongie
Agni
14
4 / 6 / 3
8,005
728
9,003
8,681
3,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CKanon
Merlin
17
8 / 2 / 12
10,240
931
15,107
9,701
5,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
HunkOCheese01
Achilles
18
14 / 2 / 14
10,968
997
14,630
15,512
21,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
6 / 1 / 13
9,655
878
17,069
6,543
3,856
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 22
9,253
841
5,838
11,798
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 6 / 17
8,870
806
5,279
12,294
12,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
109
12
Kills
31
31
Deaths
13
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Merlin
CKanon
Merlin
8
2
12
7
L
Jormungandr
Goobussy
Jormungandr
3
5
8
1.4
W
Achilles
HunkOCheese01
Achilles
14
2
14
10.5
W
6
1
13
12.5
L
Charybdis
LetsBeToxic
Charybdis
1
6
10
1
L
Danzaburou
Mongoose729
Danzaburou
2
7
8
0.86
L
Cabrakan
MrMcNuggies
Cabrakan
2
7
5
0.64
W
1
2
22
6
W
2
6
17
1.75
L
Agni
zongie
Agni
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,330
Damage
57,923
63,431
Taken
55,848
43,829
Mitigated
54,420
7,599
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CKanon
Merlin
15,107
671
287
1,441
9,701
5,028
1,251
5,318
4,383
31,698
0
L
Jormungandr
Goobussy
Jormungandr
10,485
2,280
494
3,054
17,935
18,063
0
6,455
11,210
24,593
0
W
Achilles
HunkOCheese01
Achilles
14,630
2,551
663
4,252
15,512
21,483
505
5,037
10,475
1,102
19,836
W
17,069
7,523
1,069
783
6,543
3,856
2,491
1,946
4,597
0
33,570
L
Charybdis
LetsBeToxic
Charybdis
9,853
4,720
741
1,225
10,542
4,003
76
4,006
6,241
0
23,479
L
Danzaburou
Mongoose729
Danzaburou
9,653
5,007
209
1,306
10,764
4,255
30
3,010
7,456
0
18,195
L
Cabrakan
MrMcNuggies
Cabrakan
3,336
380
0
570
15,509
14,077
0
3,406
11,873
6,082
0
W
5,838
528
731
1,865
11,798
11,530
426
4,568
7,230
10,712
0
W
5,279
665
2,396
2,414
12,294
12,523
95
5,955
6,339
0
9,542
L
Agni
zongie
Agni
9,003
998
0
0
8,681
3,431
0
4,315
4,185
19,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,375
Gold Earned
48,986
101
Minions Killed
111
0
Camps Cleared
0
821,152
Distance Traveled
1,074,437
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,240
931
48
4
0
201,014
0
L
Jormungandr
9,405
855
28
3
0
186,041
0
W
Achilles
10,968
997
14
1
0
225,469
0
W
Ullr
9,655
878
37
3
0
220,578
0
L
Charybdis
7,661
696
32
3
0
184,756
0
L
Danzaburou
7,761
706
13
1
0
149,827
4
L
Cabrakan
7,543
686
7
1
0
133,086
0
W
Ymir
9,253
841
4
0
0
207,049
4
W
Tyr
8,870
806
8
1
0
220,327
1
L
Agni
8,005
728
21
2
0
167,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role