Player Matchup

Shiva
Shiva
AC3 0F HEARTS
Shiva
Level 89
God Stats
3W - 6L
1,448 SR
Queue Stats
118W - 103L
1,473 Elo+
Party 1
Bastet
Bastet
BapeWXI
Bastet
Level 87
God Stats
2W - 3L
1,491 SR
Queue Stats
67W - 59L
1,515 Elo+
Party 1
He Bo
He Bo
WelcomingFive47
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 90L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cmurd25
Tsukuyomi
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,540 Elo+
Party 1
Ares
Ares
Ørgâniċ
Ares
Level 103
God Stats
1W - 2L
1,307 SR
Queue Stats
56W - 49L
1,497 Elo+
Party 1
Team Averages
Level 73
1,449 SR
1,507 Elo+

VS

Team Averages
Level 58
1,633 SR
1,461 Elo+
Ganesha
Ganesha
BigWig1978
Ganesha
Level 25
God Stats
2W - 0L
1,675 SR
Queue Stats
7W - 5L
1,546 Elo+
Party 2
Apollo
Apollo
Jhansel8787
Apollo
Level 40
God Stats
8W - 2L
1,500 SR
Queue Stats
166W - 152L
1,438 Elo+
Party 3
Zeus
Zeus
NickGuers
Zeus
Level 67
God Stats
1W - 1L
1,728 SR
Queue Stats
128W - 127L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
YeshuongDong
Hou Yi
Level 63
God Stats
26W - 15L
1,683 SR
Queue Stats
196W - 189L
1,465 Elo+
Party 3
Guan Yu
Guan Yu
lll The Law
Guan Yu
Level 97
God Stats
25W - 12L
1,581 SR
Queue Stats
338W - 322L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,567
657
5,866
7,663
3,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
BapeWXI
Bastet
9
0 / 4 / 2
5,266
527
4,207
8,856
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 0
3,808
381
186
1,153
172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
cmurd25
Tsukuyomi
8
1 / 6 / 2
5,008
501
2,901
7,765
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 1
5,805
581
2,711
8,046
3,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigWig1978
Ganesha
11
2 / 2 / 0
5,920
592
3,785
7,861
6,635
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
9
1 / 1 / 1
5,484
548
2,074
4,944
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
6 / 2 / 1
6,585
659
9,925
6,089
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
12
3 / 0 / 4
6,837
684
2,986
3,492
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
lll The Law
Guan Yu
11
3 / 0 / 3
6,108
611
3,496
5,534
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
15
16
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Bastet
BapeWXI
Bastet
0
4
2
0.25
W
Ganesha
BigWig1978
Ganesha
2
2
0
1
W
Apollo
1
1
1
1.5
W
Zeus
6
2
1
3.25
L
0
2
0
0
W
Hou Yi
3
0
4
5
L
Tsukuyomi
cmurd25
Tsukuyomi
1
6
2
0.33
W
Guan Yu
lll The Law
Guan Yu
3
0
3
4.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,871
Damage
22,266
33,483
Taken
27,920
11,325
Mitigated
12,357
8,482
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,866
2,400
0
2,013
7,663
3,912
419
3,785
3,878
0
38,529
L
Bastet
BapeWXI
Bastet
4,207
1,274
0
2,738
8,856
2,055
0
2,082
6,774
0
26,996
W
Ganesha
BigWig1978
Ganesha
3,785
687
0
1,429
7,861
6,635
0
0
7,861
28,253
0
W
Apollo
2,074
1,396
0
250
4,944
1,231
1,505
1,339
3,605
0
21,591
W
Zeus
9,925
2,035
0
2,865
6,089
1,522
26
1,323
4,766
45,948
0
L
186
42
0
0
1,153
172
0
0
1,153
2,608
0
W
Hou Yi
2,986
1,952
0
1,297
3,492
1,015
1,579
0
3,492
0
38,937
L
Tsukuyomi
cmurd25
Tsukuyomi
2,901
414
0
1,147
7,765
1,739
0
2,951
4,814
0
17,479
W
Guan Yu
lll The Law
Guan Yu
3,496
575
175
3,257
5,534
1,954
0
195
5,299
0
27,720
L
2,711
41
849
1,735
8,046
3,447
0
4,892
3,154
13,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
30,934
179
Minions Killed
318
0
Camps Cleared
0
831,886
Distance Traveled
1,003,791
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,567
657
79
8
0
206,575
4
L
Bastet
5,266
527
49
5
0
228,854
1
W
Ganesha
5,920
592
51
5
0
206,792
1
W
Apollo
5,484
548
47
5
0
195,606
2
W
Zeus
6,585
659
74
7
0
174,093
5
L
He Bo
3,808
381
6
1
0
38,043
0
W
Hou Yi
6,837
684
79
8
0
185,871
1
L
Tsukuyomi
5,008
501
24
2
0
178,654
1
W
Guan Yu
6,108
611
67
7
0
241,429
2
L
Ares
5,805
581
21
2
0
179,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role