Player Matchup

Bacchus
Bacchus
FlatEarthReel
Bacchus
Level 41
God Stats
9W - 11L
1,500 SR
Queue Stats
25W - 39L
1,324 Elo+
Party 2
Ymir
Ymir
GogurtGreg
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
ValhallaKing357
Nike
Level 87
God Stats
2W - 5L
1,445 SR
Queue Stats
320W - 349L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
nightraven0303
Baron Samedi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,640 Elo+
Party 2
Danzaburou
Danzaburou
unknown-claim973
Danzaburou
Level 54
God Stats
15W - 22L
1,379 SR
Queue Stats
31W - 43L
1,324 Elo+
Party 2
Team Averages
Level 58
1,465 SR
1,441 Elo+

VS

Team Averages
Level 46
1,597 SR
1,489 Elo+
Cabrakan
Cabrakan
CFE Dread
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
JimmyQuasar
Bellona
Level 13
God Stats
4W - 2L
1,685 SR
Queue Stats
12W - 9L
1,551 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MicrosofEdge
Tsukuyomi
Level 88
God Stats
1W - 0L
1,763 SR
Queue Stats
5W - 6L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
WinterWolf28214
Ah Puch
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
486W - 571L
1,440 Elo+
Solo
Chaac
Chaac
jettr96
Chaac
Level 61
God Stats
4W - 5L
1,538 SR
Queue Stats
95W - 97L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 7 / 7
9,066
363
7,197
19,400
23,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 5 / 9
12,096
484
19,319
25,512
18,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 5 / 8
12,668
507
18,849
24,065
19,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
nightraven0303
Baron Samedi
18
8 / 9 / 4
12,012
480
15,958
19,072
9,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
unknown-claim973
Danzaburou
16
3 / 6 / 3
9,932
397
5,488
15,738
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CFE Dread
Cabrakan
18
4 / 5 / 13
11,140
446
15,477
22,770
31,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
JimmyQuasar
Bellona
20
9 / 4 / 9
14,228
569
21,699
25,516
23,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
MicrosofEdge
Tsukuyomi
20
6 / 4 / 8
12,833
513
18,164
19,632
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 6 / 12
12,964
519
15,636
14,138
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
jettr96
Chaac
20
7 / 3 / 7
13,067
523
10,020
18,772
13,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
80
22
Kills
31
32
Deaths
22
31
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CFE Dread
Cabrakan
4
5
13
2.1
L
Bacchus
2
7
7
0.79
L
6
5
9
2.1
W
Bellona
JimmyQuasar
Bellona
9
4
9
3.38
W
Tsukuyomi
MicrosofEdge
Tsukuyomi
6
4
8
2.5
L
3
5
8
1.4
W
5
6
12
1.83
W
Chaac
jettr96
Chaac
7
3
7
3.5
L
Baron Samedi
nightraven0303
Baron Samedi
8
9
4
1.11
L
Danzaburou
unknown-claim973
Danzaburou
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,811
Damage
80,996
103,787
Taken
100,828
76,446
Mitigated
83,952
20,209
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CFE Dread
Cabrakan
15,477
2,206
406
3,641
22,770
31,288
331
9,565
12,748
44,631
0
L
Bacchus
7,197
525
0
2,441
19,400
23,717
0
6,883
11,747
25,801
0
L
19,319
4,338
0
4,441
25,512
18,352
0
9,145
16,003
80,819
0
W
Bellona
JimmyQuasar
Bellona
21,699
8,317
0
1,620
25,516
23,259
730
11,753
13,311
0
128,935
W
Tsukuyomi
MicrosofEdge
Tsukuyomi
18,164
3,342
0
6,751
19,632
10,557
2,597
5,164
14,138
0
102,376
L
18,849
3,109
0
2,516
24,065
19,471
1,320
5,204
18,491
0
93,969
W
15,636
203
0
3,005
14,138
5,472
441
9,187
4,595
64,822
0
W
Chaac
jettr96
Chaac
10,020
1,629
0
3,230
18,772
13,376
2,052
5,027
13,562
0
63,776
L
Baron Samedi
nightraven0303
Baron Samedi
15,958
589
1,683
3,472
19,072
9,675
396
5,242
13,644
64,840
0
L
Danzaburou
unknown-claim973
Danzaburou
5,488
1,967
0
5,656
15,738
5,231
0
3,676
11,591
0
67,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,774
Gold Earned
64,232
553
Minions Killed
598
0
Camps Cleared
0
2,093,045
Distance Traveled
2,320,353
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,140
446
39
2
0
430,597
0
L
Bacchus
9,066
363
44
2
0
402,832
3
L
Ymir
12,096
484
101
4
0
395,253
0
W
Bellona
14,228
569
164
7
0
523,630
4
W
Tsukuyomi
12,833
513
151
6
0
481,942
4
L
Nike
12,668
507
185
7
0
475,011
5
W
Ah Puch
12,964
519
108
4
0
430,587
2
W
Chaac
13,067
523
136
5
0
453,597
0
L
Baron Samedi
12,012
480
139
6
0
385,090
5
L
Danzaburou
9,932
397
84
3
0
434,859
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role