Player Matchup

He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
MrXavito13
Horus
Level 137
God Stats
3W - 3L
1,378 SR
Queue Stats
53W - 53L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
Muggleti
Amaterasu
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 245L
1,396 Elo+
Solo
Xbalanque
Xbalanque
SpiderMerc420
Xbalanque
Level 129
God Stats
4W - 1L
1,660 SR
Queue Stats
211W - 231L
1,477 Elo+
Solo
Kukulkan
Kukulkan
xInsomniac
Kukulkan
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 24L
1,437 Elo+
Solo
Team Averages
Level 112
1,508 SR
1,444 Elo+

VS

Team Averages
Level 100
1,434 SR
1,425 Elo+
Janus
Janus
AMidgetPreacher
Janus
Level 88
God Stats
1W - 11L
1,200 SR
Queue Stats
393W - 432L
1,457 Elo+
Party 2
Geb
Geb
AMidgetQB
Geb
Level 66
God Stats
13W - 9L
1,435 SR
Queue Stats
275W - 293L
1,462 Elo+
Party 2
Terra
Terra
GQPhantom
Terra
Level 127
God Stats
0W - 3L
1,235 SR
Queue Stats
155W - 163L
1,408 Elo+
Solo
Kumbhakarna
Kumbhakarna
LESN ZerOon
Kumbhakarna
Level 79
God Stats
4W - 1L
1,800 SR
Queue Stats
197W - 207L
1,402 Elo+
Solo
Fenrir
Fenrir
NoTokes
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 5 / 23
11,178
745
11,970
14,652
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
19
8 / 4 / 21
11,850
790
13,546
19,707
21,742
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Muggleti
Amaterasu
19
6 / 3 / 24
12,146
810
11,316
23,334
33,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
SpiderMerc420
Xbalanque
18
7 / 3 / 21
11,595
773
23,294
11,602
6,540
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
xInsomniac
Kukulkan
20
10 / 3 / 16
12,455
830
23,359
9,510
5,271
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
11,993
800
20,689
15,940
6,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 9
9,605
640
10,734
21,762
22,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
GQPhantom
Terra
16
2 / 7 / 8
10,021
668
7,023
17,689
20,572
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
LESN ZerOon
Kumbhakarna
15
1 / 6 / 5
8,807
587
5,114
17,721
17,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
NoTokes
Fenrir
18
5 / 9 / 9
10,898
727
12,464
18,559
19,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
56
35
Kills
18
18
Deaths
35
105
Assists
38
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
5
23
3.1
L
8
6
7
1.92
L
2
7
9
0.93
L
Terra
GQPhantom
Terra
2
7
8
0.86
L
Kumbhakarna
LESN ZerOon
Kumbhakarna
1
6
5
0.58
W
Horus
8
4
21
4.63
W
Amaterasu
Muggleti
Amaterasu
6
3
24
6
L
Fenrir
NoTokes
Fenrir
5
9
9
1.06
W
Xbalanque
SpiderMerc420
Xbalanque
7
3
21
5.83
W
Kukulkan
xInsomniac
Kukulkan
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,485
Damage
56,024
78,805
Taken
91,671
73,886
Mitigated
86,649
37,024
Healing
23,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,970
2,420
1,083
3,768
14,652
6,605
1,932
8,979
5,673
21,231
0
L
20,689
1,625
1,962
3,147
15,940
6,624
749
6,451
9,489
47,219
0
L
10,734
549
1,202
2,328
21,762
22,557
169
9,829
11,933
16,935
0
L
Terra
GQPhantom
Terra
7,023
831
4,612
3,040
17,689
20,572
0
6,486
11,203
12,604
0
L
Kumbhakarna
LESN ZerOon
Kumbhakarna
5,114
525
980
3,490
17,721
17,129
0
6,213
11,508
14,647
0
W
Horus
13,546
7,074
7,019
7,748
19,707
21,742
204
10,579
9,128
0
22,922
W
Amaterasu
Muggleti
Amaterasu
11,316
4,229
2,257
8,558
23,334
33,728
1,072
12,679
10,655
0
20,470
L
Fenrir
NoTokes
Fenrir
12,464
2,476
739
1,563
18,559
19,767
512
6,350
12,209
0
18,125
W
Xbalanque
SpiderMerc420
Xbalanque
23,294
13,280
544
2,756
11,602
6,540
657
6,260
5,342
0
42,489
W
Kukulkan
xInsomniac
Kukulkan
23,359
2,715
1,799
1,492
9,510
5,271
1,010
5,063
4,447
50,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,224
Gold Earned
51,324
153
Minions Killed
105
0
Camps Cleared
0
1,315,939
Distance Traveled
1,066,106
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,178
745
28
2
0
236,406
0
L
Janus
11,993
800
62
4
0
222,580
0
L
Geb
9,605
640
5
0
0
249,498
0
L
Terra
10,021
668
9
1
0
184,054
0
L
Kumbhakarna
8,807
587
16
1
0
174,907
4
W
Horus
11,850
790
21
1
0
272,692
2
W
Amaterasu
12,146
810
16
1
0
291,424
0
L
Fenrir
10,898
727
13
1
0
235,067
0
W
Xbalanque
11,595
773
33
2
0
240,549
1
W
Kukulkan
12,455
830
55
4
0
274,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role