Player Matchup

Fafnir
Fafnir
Amez98
Fafnir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 2
Hun Batz
Hun Batz
BradanMichelin
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,150 Elo+
Party 2
Sun Wukong
Sun Wukong
GorgeLucas
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,569 Elo+
Solo
Merlin
Merlin
Melky84
Merlin
Level 157
God Stats
5W - 2L
1,715 SR
Queue Stats
389W - 388L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
daniel212428
Tsukuyomi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,466 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,379 Elo+

VS

Team Averages
Level 131
1,429 SR
1,496 Elo+
Chaac
Chaac
FENIXHBK99
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
MrMeegie
Kuzenbo
Level 98
God Stats
1W - 0L
1,251 SR
Queue Stats
11W - 8L
1,528 Elo+
Party 1
Nox
Nox
Potatobaconsoup
Nox
Level 143
God Stats
3W - 0L
1,396 SR
Queue Stats
38W - 43L
1,502 Elo+
Party 1
Odin
Odin
foggyPunoLocos
Odin
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 183L
1,450 Elo+
Solo
Mulan
Mulan
t900
Mulan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 97L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Amez98
Fafnir
16
0 / 5 / 4
10,237
602
6,335
17,423
23,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
16
3 / 9 / 9
10,017
589
11,776
18,510
9,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
GorgeLucas
Sun Wukong
17
5 / 6 / 6
11,022
648
15,845
24,923
27,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Melky84
Merlin
19
3 / 6 / 10
11,611
683
32,999
14,596
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
daniel212428
Tsukuyomi
18
4 / 8 / 9
11,837
696
17,816
20,575
10,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 2 / 20
12,445
732
20,379
30,749
25,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
MrMeegie
Kuzenbo
20
7 / 2 / 21
13,413
789
14,321
19,621
25,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
10 / 2 / 13
12,866
757
12,595
12,173
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 23
11,074
651
13,515
17,132
7,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
t900
Mulan
20
9 / 3 / 19
13,031
767
21,689
22,388
21,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
15
Kills
34
34
Deaths
16
38
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Amez98
Fafnir
0
5
4
0.4
L
Hun Batz
3
9
9
0.83
W
Chaac
7
2
20
8.5
L
Sun Wukong
GorgeLucas
Sun Wukong
5
6
6
1.33
L
Merlin
Melky84
Merlin
3
6
10
1.33
W
Kuzenbo
MrMeegie
Kuzenbo
7
2
21
8.75
W
10
2
13
8.25
L
Tsukuyomi
daniel212428
Tsukuyomi
4
8
9
1.06
W
1
7
23
1.79
W
Mulan
t900
Mulan
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,771
Damage
82,499
96,027
Taken
102,063
79,470
Mitigated
84,700
22,232
Healing
40,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Amez98
Fafnir
6,335
2,990
447
1,676
17,423
23,275
156
5,854
11,569
11,471
0
L
Hun Batz
11,776
1,905
892
2,254
18,510
9,809
447
4,901
13,609
0
23,201
W
Chaac
20,379
1,686
2,130
15,422
30,749
25,945
831
11,757
18,755
5,132
40,422
L
Sun Wukong
GorgeLucas
Sun Wukong
15,845
2,374
2,004
6,585
24,923
27,212
321
9,094
15,829
1,059
23,820
L
Merlin
Melky84
Merlin
32,999
2,071
428
1,001
14,596
8,518
605
3,021
11,575
67,508
0
W
Kuzenbo
MrMeegie
Kuzenbo
14,321
4,542
2,433
4,380
19,621
25,250
663
7,560
9,158
25,352
0
W
12,595
765
4,024
2,247
12,173
4,440
1,421
4,531
7,519
25,842
0
L
Tsukuyomi
daniel212428
Tsukuyomi
17,816
3,020
419
6,526
20,575
10,656
0
6,556
14,019
0
32,856
W
13,515
3,280
1,422
2,763
17,132
7,601
959
6,305
10,626
0
26,762
W
Mulan
t900
Mulan
21,689
4,027
2,511
3,584
22,388
21,464
1,587
9,646
12,424
212
40,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,724
Gold Earned
62,829
161
Minions Killed
156
0
Camps Cleared
0
1,362,678
Distance Traveled
1,612,582
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,237
602
18
1
0
261,559
0
L
Hun Batz
10,017
589
21
1
0
265,173
0
W
Chaac
12,445
732
36
2
0
323,182
1
L
Sun Wukong
11,022
648
17
1
0
306,842
1
L
Merlin
11,611
683
78
5
0
241,527
0
W
Kuzenbo
13,413
789
11
1
0
341,016
1
W
Nox
12,866
757
35
2
0
317,199
1
L
Tsukuyomi
11,837
696
27
2
0
287,577
2
W
Odin
11,074
651
40
2
0
317,155
0
W
Mulan
13,031
767
34
2
0
314,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role