Player Matchup

Neith
Neith
Locked12345
Neith
Level 17
God Stats
13W - 20L
1,665 SR
Queue Stats
26W - 38L
1,570 Elo+
Party 1
Vulcan
Vulcan
Shoe2ThePoo
Vulcan
Level 18
God Stats
1W - 1L
1,407 SR
Queue Stats
5W - 6L
1,330 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tobbye
Cu Chulainn
Level 156
God Stats
3W - 1L
1,337 SR
Queue Stats
127W - 105L
1,689 Elo+
Party 1
Team Averages
Level 64
1,470 SR
1,530 Elo+

VS

Team Averages
Level 66
1,497 SR
1,546 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MrSandman60
Ymir
Level 79
God Stats
2W - 0L
1,491 SR
Queue Stats
43W - 29L
1,547 Elo+
Party 2
Hercules
Hercules
Ubereem6553
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,088
391
0
1,134
237
Vulcan
15
6 / 8 / 1
10,220
786
11,927
13,304
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Tobbye
Cu Chulainn
15
3 / 2 / 4
9,834
756
9,782
15,777
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
7 / 3 / 4
10,886
837
11,564
7,917
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 0 / 9
9,060
697
4,870
10,660
7,997
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Ubereem6553
Hercules
13
4 / 6 / 5
9,549
735
7,562
13,225
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
11
11
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
4
3
L
0
1
0
0
W
0
0
9
4.5
L
Vulcan
6
8
1
0.81
L
Cu Chulainn
Tobbye
Cu Chulainn
3
2
4
2.5
W
Hercules
Ubereem6553
Hercules
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,709
Damage
23,996
30,215
Taken
31,802
18,497
Mitigated
17,848
6,377
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,564
3,159
0
1,116
7,917
2,684
1,485
4,258
3,465
51,134
0
L
0
0
0
0
1,134
237
0
568
510
0
0
W
4,870
331
47
392
10,660
7,997
356
3,447
6,883
17,188
0
L
Vulcan
11,927
4,698
0
1,315
13,304
5,014
0
6,272
6,553
46,823
0
L
Cu Chulainn
Tobbye
Cu Chulainn
9,782
1,214
163
4,899
15,777
13,246
10
9,026
6,146
8,629
36,229
W
Hercules
Ubereem6553
Hercules
7,562
1,486
0
1,772
13,225
7,167
745
6,214
6,630
0
16,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,142
Gold Earned
29,495
155
Minions Killed
132
5
Camps Cleared
5
465,968
Distance Traveled
724,324
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,886
837
85
7
2
245,761
3
L
Neith
5,088
391
0
0
0
0
0
W
Ymir
9,060
697
26
2
3
242,618
0
L
Vulcan
10,220
786
84
6
2
213,551
1
L
Cu Chulainn
9,834
756
71
5
3
252,417
4
W
Hercules
9,549
735
21
2
0
235,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role