Player Matchup

Arachne
Arachne
Gsk_Arrow007
Arachne
Level 79
God Stats
20W - 4L
1,749 SR
Queue Stats
94W - 80L
1,319 Elo+
Party 3
Tiamat
Tiamat
OG-GateKeeper
Tiamat
Level 61
God Stats
15W - 25L
1,200 SR
Queue Stats
166W - 210L
1,327 Elo+
Party 1
Ymir
Ymir
angxloiscool
Ymir
Level 13
God Stats
4W - 2L
1,707 SR
Queue Stats
32W - 42L
1,199 Elo+
Party 3
Charybdis
Charybdis
chuckyiscool
Charybdis
Level 15
God Stats
4W - 8L
1,569 SR
Queue Stats
121W - 156L
1,313 Elo+
Party 3
Apollo
Apollo
flossykitty3479
Apollo
Level 28
God Stats
23W - 19L
1,544 SR
Queue Stats
135W - 168L
1,353 Elo+
Party 1
Team Averages
Level 39
1,554 SR
1,302 Elo+

VS

Team Averages
Level 83
1,394 SR
1,362 Elo+
Ah Puch
Ah Puch
ANNABUNNYY
Ah Puch
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 61L
1,421 Elo+
Solo
Neith
Neith
DismallyCaffed
Neith
Level 29
God Stats
29W - 39L
1,332 SR
Queue Stats
39W - 60L
1,284 Elo+
Party 2
Nemesis
Nemesis
LemonPigeon
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 134L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
SmokeMcDoob
Aphrodite
Level 73
God Stats
46W - 53L
1,351 SR
Queue Stats
75W - 85L
1,339 Elo+
Party 2
Hou Yi
Hou Yi
eltotolpqtp
Hou Yi
Level 160
God Stats
10W - 29L
1,289 SR
Queue Stats
1,171W - 1,219L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gsk_Arrow007
Arachne
14
5 / 0 / 1
7,783
519
5,888
8,738
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 1
8,043
536
4,335
7,768
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 6
7,155
477
2,268
5,838
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
chuckyiscool
Charybdis
10
1 / 2 / 3
6,432
429
3,574
6,697
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 5 / 2
7,916
528
8,313
11,725
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ANNABUNNYY
Ah Puch
12
1 / 3 / 2
7,034
469
5,710
5,667
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 0
7,520
501
4,675
7,903
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
LemonPigeon
Nemesis
12
2 / 3 / 1
7,325
488
5,032
10,095
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
SmokeMcDoob
Aphrodite
11
2 / 3 / 0
7,203
480
5,714
6,289
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
12
0 / 2 / 2
6,895
460
4,281
7,478
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
7
8
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ANNABUNNYY
Ah Puch
1
3
2
0.67
L
2
4
0
0.5
W
Arachne
Gsk_Arrow007
Arachne
5
0
1
5.5
L
Nemesis
LemonPigeon
Nemesis
2
3
1
0.83
W
2
1
1
2.5
L
Aphrodite
SmokeMcDoob
Aphrodite
2
3
0
0.67
W
1
0
6
4
W
Charybdis
chuckyiscool
Charybdis
1
2
3
1.25
L
Hou Yi
0
2
2
0.5
W
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,378
Damage
25,412
40,766
Taken
37,432
17,474
Mitigated
16,166
11,060
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ANNABUNNYY
Ah Puch
5,710
114
0
1,212
5,667
1,375
0
3,642
2,025
41,561
0
L
4,675
1,787
0
2,641
7,903
4,402
490
0
7,903
0
35,020
W
Arachne
Gsk_Arrow007
Arachne
5,888
3,805
0
1,831
8,738
4,465
0
1,773
6,965
0
47,851
L
Nemesis
LemonPigeon
Nemesis
5,032
1,986
0
3,914
10,095
3,358
0
402
9,693
0
44,096
W
4,335
309
0
1,381
7,768
2,998
296
5,106
2,662
53,337
0
L
Aphrodite
SmokeMcDoob
Aphrodite
5,714
540
1,002
2,839
6,289
4,624
88
1,790
4,499
25,134
0
W
2,268
469
424
1,086
5,838
4,339
116
1,212
4,626
18,429
0
W
Charybdis
chuckyiscool
Charybdis
3,574
2,083
0
2,214
6,697
1,719
771
970
5,727
0
36,886
L
Hou Yi
4,281
1,600
0
2,256
7,478
2,407
0
769
6,709
0
46,441
W
8,313
5,729
0
4,124
11,725
3,953
884
2,363
9,362
0
37,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
35,977
374
Minions Killed
377
0
Camps Cleared
0
1,432,280
Distance Traveled
1,304,773
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,034
469
85
6
0
288,765
3
L
Neith
7,520
501
73
5
0
210,262
2
W
Arachne
7,783
519
85
6
0
342,035
0
L
Nemesis
7,325
488
92
6
0
307,744
2
W
Tiamat
8,043
536
138
9
0
254,463
2
L
Aphrodite
7,203
480
37
2
0
258,556
3
W
Ymir
7,155
477
33
2
0
287,742
4
W
Charybdis
6,432
429
70
5
0
274,893
5
L
Hou Yi
6,895
460
90
6
0
239,446
7
W
Apollo
7,916
528
48
3
0
273,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role