Player Matchup

Anhur
Anhur
Flameztamez04
Anhur
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,288 Elo+
Party 1
Atlas
Atlas
LordSavage10
Atlas
Level 56
God Stats
28W - 42L
1,493 SR
Queue Stats
340W - 366L
1,396 Elo+
Solo
Shiva
Shiva
Toxic_Kebo
Shiva
Level 39
God Stats
6W - 7L
1,500 SR
Queue Stats
49W - 57L
1,177 Elo+
Party 1
Arachne
Arachne
UnhappyRefrain__
Arachne
Level 46
God Stats
5W - 3L
1,846 SR
Queue Stats
133W - 174L
1,411 Elo+
Solo
Vulcan
Vulcan
longbodyrob
Vulcan
Level 52
God Stats
2W - 3L
1,454 SR
Queue Stats
101W - 83L
1,448 Elo+
Solo
Team Averages
Level 51
1,559 SR
1,344 Elo+

VS

Team Averages
Level 54
1,480 SR
1,411 Elo+
Jing Wei
Jing Wei
BrazyassOso
Jing Wei
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
485W - 568L
1,395 Elo+
Solo
Set
Set
JD_N_08
Set
Level 37
God Stats
2W - 1L
1,386 SR
Queue Stats
17W - 17L
1,396 Elo+
Solo
Merlin
Merlin
JoshuJoestar
Merlin
Level 49
God Stats
12W - 8L
1,316 SR
Queue Stats
284W - 329L
1,388 Elo+
Solo
Xing Tian
Xing Tian
Melatonin5860
Xing Tian
Level 59
God Stats
3W - 7L
1,249 SR
Queue Stats
231W - 210L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
TailoredKhan185
Erlang Shen
Level 61
God Stats
13W - 10L
1,949 SR
Queue Stats
251W - 264L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
7,997
470
6,088
12,167
2,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 3
7,500
441
5,097
16,752
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
12
0 / 4 / 2
7,488
440
4,805
13,805
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 7 / 0
8,407
495
10,001
15,541
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
13
2 / 4 / 2
7,961
468
6,271
7,942
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrazyassOso
Jing Wei
15
5 / 1 / 4
8,962
527
11,671
10,006
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
13
1 / 4 / 8
7,869
463
6,687
11,121
4,557
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
15
7 / 7 / 2
9,096
535
8,708
10,082
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Melatonin5860
Xing Tian
13
6 / 0 / 5
8,971
528
6,329
9,772
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
TailoredKhan185
Erlang Shen
16
6 / 0 / 5
9,798
576
13,116
14,188
12,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
12
Kills
25
25
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BrazyassOso
Jing Wei
5
1
4
7
L
2
7
1
0.36
W
Set
1
4
8
1.25
W
Merlin
7
7
2
1.14
L
1
3
3
0.83
W
Xing Tian
Melatonin5860
Xing Tian
6
0
5
8.5
W
Erlang Shen
TailoredKhan185
Erlang Shen
6
0
5
8.5
L
Shiva
0
4
2
0.25
L
7
7
0
1
L
Vulcan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,262
Damage
46,511
66,207
Taken
55,169
32,834
Mitigated
34,872
15,955
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BrazyassOso
Jing Wei
11,671
8,203
121
4,395
10,006
3,264
2,835
2,059
7,947
0
61,253
L
6,088
4,152
0
2,878
12,167
2,910
165
3,084
9,083
0
45,077
W
Set
6,687
3,636
0
235
11,121
4,557
1,118
1,970
8,979
0
40,561
W
Merlin
8,708
481
0
1,415
10,082
3,549
300
1,963
8,087
53,809
0
L
5,097
2,786
672
4,266
16,752
14,603
64
3,621
13,131
21,082
0
W
Xing Tian
Melatonin5860
Xing Tian
6,329
893
0
2,846
9,772
10,730
192
2,140
7,566
24,244
0
W
Erlang Shen
TailoredKhan185
Erlang Shen
13,116
5,986
41
5,269
14,188
12,772
1,252
3,236
10,735
0
59,419
L
Shiva
4,805
1,940
0
4,792
13,805
7,597
0
1,321
12,484
0
39,459
L
10,001
7,950
0
3,347
15,541
4,942
0
4,162
11,379
0
43,058
L
Vulcan
6,271
2,301
0
0
7,942
2,782
506
2,849
5,093
43,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
44,696
335
Minions Killed
429
0
Camps Cleared
0
1,518,954
Distance Traveled
1,625,353
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,962
527
105
6
0
303,300
0
L
Anhur
7,997
470
86
5
0
310,183
2
W
Set
7,869
463
66
4
0
347,783
1
W
Merlin
9,096
535
105
6
0
298,945
2
L
Atlas
7,500
441
28
2
0
286,506
1
W
Xing Tian
8,971
528
31
2
0
336,100
0
W
Erlang Shen
9,798
576
122
7
0
339,225
3
L
Shiva
7,488
440
79
5
0
291,187
3
L
Arachne
8,407
495
67
4
0
347,977
3
L
Vulcan
7,961
468
75
4
0
283,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role