Player Matchup

Ah Puch
Ah Puch
Desimoni3
Ah Puch
Level 26
God Stats
2W - 1L
1,268 SR
Queue Stats
63W - 70L
1,445 Elo+
Solo
He Bo
He Bo
Mingdai
He Bo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,725 Elo+
Party 1
Artemis
Artemis
Mörk
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,645 Elo+
Party 1
Chiron
Chiron
POWAAAAHHHHH
Chiron
Level 89
God Stats
2W - 0L
1,989 SR
Queue Stats
56W - 31L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
Slim The Rebel
Sun Wukong
Level 138
God Stats
1W - 0L
1,831 SR
Queue Stats
14W - 5L
1,879 Elo+
Party 1
Team Averages
Level 75
1,618 SR
1,647 Elo+

VS

Team Averages
Level 78
1,458 SR
1,529 Elo+
Discordia
Discordia
CBeaglebeta
Discordia
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 90L
1,578 Elo+
Party 2
Loki
Loki
JaggerXman
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,488 Elo+
Party 2
Scylla
Scylla
SnagUpJay-
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,509 Elo+
Solo
Fenrir
Fenrir
TheChewwy
Fenrir
Level 29
God Stats
1W - 5L
1,291 SR
Queue Stats
147W - 151L
1,537 Elo+
Solo
Amaterasu
Amaterasu
connorxelite
Amaterasu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 70L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Desimoni3
Ah Puch
20
3 / 2 / 19
12,890
716
22,608
15,197
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
Mingdai
He Bo
15
4 / 10 / 11
11,256
625
6,626
12,367
3,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Mörk
Artemis
17
3 / 8 / 17
11,682
649
9,356
14,435
8,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
20
20 / 1 / 18
16,983
944
27,946
16,186
6,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Slim The Rebel
Sun Wukong
20
12 / 5 / 19
14,017
779
22,879
22,357
11,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CBeaglebeta
Discordia
20
9 / 7 / 14
12,877
715
25,945
15,170
6,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 10 / 8
11,333
630
16,188
16,522
7,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
SnagUpJay-
Scylla
20
4 / 9 / 12
12,887
716
9,387
15,241
6,626
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TheChewwy
Fenrir
16
2 / 10 / 10
10,497
583
8,303
18,510
9,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
connorxelite
Amaterasu
20
4 / 6 / 15
12,774
710
11,006
34,080
42,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
85
42
Kills
26
26
Deaths
42
84
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
CBeaglebeta
Discordia
9
7
14
2.29
W
Ah Puch
Desimoni3
Ah Puch
3
2
19
6.25
L
7
10
8
1.1
W
He Bo
Mingdai
He Bo
4
10
11
0.95
W
Artemis
Mörk
Artemis
3
8
17
1.44
W
Chiron
20
1
18
29
W
Sun Wukong
Slim The Rebel
Sun Wukong
12
5
19
4.3
L
Scylla
SnagUpJay-
Scylla
4
9
12
1.11
L
Fenrir
TheChewwy
Fenrir
2
10
10
0.7
L
Amaterasu
connorxelite
Amaterasu
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,415
Damage
70,829
80,542
Taken
99,523
35,257
Mitigated
72,809
35,369
Healing
21,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CBeaglebeta
Discordia
25,945
723
1,283
2,031
15,170
6,880
837
3,655
11,515
43,869
0
W
Ah Puch
Desimoni3
Ah Puch
22,608
939
0
8,392
15,197
5,203
298
5,131
10,066
48,217
0
L
16,188
2,810
1,828
783
16,522
7,584
532
8,335
8,187
0
35,968
W
He Bo
Mingdai
He Bo
6,626
401
1,257
1,148
12,367
3,303
0
4,818
7,549
14,052
0
W
Artemis
Mörk
Artemis
9,356
5,463
292
795
14,435
8,386
504
8,236
6,199
0
13,540
W
Chiron
27,946
13,608
4,230
11,109
16,186
6,798
3,345
7,361
8,825
0
71,922
W
Sun Wukong
Slim The Rebel
Sun Wukong
22,879
4,283
404
7,742
22,357
11,567
932
10,244
12,113
0
41,517
L
Scylla
SnagUpJay-
Scylla
9,387
533
542
241
15,241
6,626
210
4,774
10,467
35,314
0
L
Fenrir
TheChewwy
Fenrir
8,303
1,366
248
1,013
18,510
9,471
379
5,174
13,336
0
11,034
L
Amaterasu
connorxelite
Amaterasu
11,006
1,402
620
12,563
34,080
42,248
0
7,296
26,784
2,291
24,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,828
Gold Earned
60,368
203
Minions Killed
176
0
Camps Cleared
0
1,588,851
Distance Traveled
1,467,271
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,877
715
35
2
0
296,909
0
W
Ah Puch
12,890
716
68
4
0
362,624
0
L
Loki
11,333
630
19
1
0
290,978
1
W
He Bo
11,256
625
19
1
0
271,536
0
W
Artemis
11,682
649
14
1
0
283,318
0
W
Chiron
16,983
944
77
4
0
357,601
3
W
Sun Wukong
14,017
779
25
1
0
313,772
1
L
Scylla
12,887
716
74
4
0
270,570
1
L
Fenrir
10,497
583
7
0
0
271,716
2
L
Amaterasu
12,774
710
41
2
0
337,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role